feat: fix the scope rollover bug

This commit is contained in:
Jonathan Kelley 2022-12-12 18:31:30 -08:00
parent e4d089fabc
commit d4b6bb8a7b
17 changed files with 591 additions and 360 deletions

View file

@ -16,6 +16,12 @@ fn main() {
}
fn app(cx: Scope) -> Element {
let g = cx.component(component, (), "component");
let c = cx.make_node(g);
cx.render(rsx! {
div { c }
})
// let nf = NodeFactory::new(cx);
// let mut attrs = dioxus::core::exports::bumpalo::collections::Vec::new_in(nf.bump());
@ -27,6 +33,8 @@ fn app(cx: Scope) -> Element {
// attrs.push(nf.attr("age", format_args!("47"), None, false));
// Some(nf.raw_element("my-element", None, &[], attrs.into_bump_slice(), &[], None))
}
fn component(cx: Scope) -> Element {
todo!()
}

View file

@ -34,14 +34,14 @@ impl ElementRef {
impl VirtualDom {
pub(crate) fn next_element(&mut self, template: &VNode, path: &'static [u8]) -> ElementId {
self.next(template, ElementPath::Deep(path))
self.next_reference(template, ElementPath::Deep(path))
}
pub(crate) fn next_root(&mut self, template: &VNode, path: usize) -> ElementId {
self.next(template, ElementPath::Root(path))
self.next_reference(template, ElementPath::Root(path))
}
fn next(&mut self, template: &VNode, path: ElementPath) -> ElementId {
fn next_reference(&mut self, template: &VNode, path: ElementPath) -> ElementId {
let entry = self.elements.vacant_entry();
let id = entry.key();
@ -100,15 +100,15 @@ impl VirtualDom {
nodes.iter().for_each(|node| self.drop_scope_inner(node))
}
DynamicNode::Placeholder(t) => {
self.try_reclaim(t.get());
self.try_reclaim(t.id.get().unwrap());
}
DynamicNode::Text(t) => {
self.try_reclaim(t.id.get());
self.try_reclaim(t.id.get().unwrap());
}
});
for root in node.root_ids {
let id = root.get();
let id = root.get().unwrap();
if id.0 != 0 {
self.try_reclaim(id);
}
@ -132,7 +132,7 @@ impl VirtualDom {
// Only descend if the props are borrowed
DynamicNode::Component(c) if !c.static_props => {
self.ensure_drop_safety(c.scope.get().unwrap());
c.props.set(None);
c.props.take();
}
DynamicNode::Fragment(f) => f

View file

@ -1,13 +1,15 @@
use std::cell::Cell;
use std::rc::Rc;
use crate::innerlude::{VComponent, VText};
use crate::innerlude::{VComponent, VPlaceholder, VText};
use crate::mutations::Mutation;
use crate::mutations::Mutation::*;
use crate::nodes::VNode;
use crate::nodes::{DynamicNode, TemplateNode};
use crate::virtual_dom::VirtualDom;
use crate::{AttributeValue, ElementId, RenderReturn, ScopeId, SuspenseContext};
use std::cell::Cell;
use std::iter::{Enumerate, Peekable};
use std::rc::Rc;
use std::slice;
use TemplateNode::*;
impl<'b> VirtualDom {
/// Create a new template [`VNode`] and write it to the [`Mutations`] buffer.
@ -17,190 +19,232 @@ impl<'b> VirtualDom {
self.scope_stack.push(scope);
let out = self.create(template);
self.scope_stack.pop();
out
}
/// Create this template and write its mutations
pub(crate) fn create(&mut self, template: &'b VNode<'b>) -> usize {
pub(crate) fn create(&mut self, node: &'b VNode<'b>) -> usize {
// The best renderers will have templates prehydrated and registered
// Just in case, let's create the template using instructions anyways
if !self.templates.contains_key(&template.template.name) {
self.register_template(template);
if !self.templates.contains_key(&node.template.name) {
self.register_template(node);
}
// we know that this will generate at least one mutation per node
self.mutations.edits.reserve(node.template.roots.len());
// Walk the roots, creating nodes and assigning IDs
// todo: adjust dynamic nodes to be in the order of roots and then leaves (ie BFS)
let mut dynamic_attrs = template.template.attr_paths.iter().enumerate().peekable();
let mut dynamic_nodes = template.template.node_paths.iter().enumerate().peekable();
let mut attrs = node.template.attr_paths.iter().enumerate().peekable();
let mut nodes = node.template.node_paths.iter().enumerate().peekable();
let cur_scope = self.scope_stack.last().copied().unwrap();
node.template
.roots
.iter()
.enumerate()
.map(|(idx, root)| match root {
DynamicText { id } | Dynamic { id } => self.write_dynamic_root(node, *id),
Element { .. } => self.write_element_root(node, idx, &mut attrs, &mut nodes),
Text { .. } => self.write_static_text_root(node, idx),
})
.sum()
}
// we know that this will generate at least one mutation per node
self.mutations.edits.reserve(template.template.roots.len());
fn write_static_text_root(&mut self, node: &VNode, idx: usize) -> usize {
// Simply just load the template root, no modifications needed
self.load_template_root(node, idx);
let mut on_stack = 0;
for (root_idx, root) in template.template.roots.iter().enumerate() {
// We might need to generate an ID for the root node
on_stack += match root {
TemplateNode::DynamicText { id } | TemplateNode::Dynamic { id } => {
match &template.dynamic_nodes[*id] {
// a dynamic text node doesn't replace a template node, instead we create it on the fly
DynamicNode::Text(VText { id: slot, value }) => {
let id = self.next_element(template, template.template.node_paths[*id]);
slot.set(id);
// Text producs just one node on the stack
1
}
// Safety: we promise not to re-alias this text later on after committing it to the mutation
let unbounded_text = unsafe { std::mem::transmute(*value) };
self.mutations.push(CreateTextNode {
value: unbounded_text,
id,
});
fn write_dynamic_root(&mut self, template: &'b VNode<'b>, idx: usize) -> usize {
use DynamicNode::*;
match &template.dynamic_nodes[idx] {
node @ Fragment(_) => self.create_dynamic_node(template, node, idx),
node @ Component { .. } => self.create_dynamic_node(template, node, idx),
Placeholder(VPlaceholder { id }) => {
let id = self.set_slot(template, id, idx);
self.mutations.push(CreatePlaceholder { id });
1
}
Text(VText { id, value }) => {
let id = self.set_slot(template, id, idx);
self.create_static_text(value, id);
1
}
}
}
1
}
fn create_static_text(&mut self, value: &str, id: ElementId) {
// Safety: we promise not to re-alias this text later on after committing it to the mutation
let unbounded_text: &str = unsafe { std::mem::transmute(value) };
self.mutations.push(CreateTextNode {
value: unbounded_text,
id,
});
}
DynamicNode::Placeholder(slot) => {
let id = self.next_element(template, template.template.node_paths[*id]);
slot.set(id);
self.mutations.push(CreatePlaceholder { id });
1
}
/// We write all the descndent data for this element
///
/// Elements can contain other nodes - and those nodes can be dynamic or static
///
/// We want to make sure we write these nodes while on top of the root
fn write_element_root(
&mut self,
template: &'b VNode<'b>,
root_idx: usize,
dynamic_attrs: &mut Peekable<Enumerate<slice::Iter<&'static [u8]>>>,
dynamic_nodes: &mut Peekable<Enumerate<slice::Iter<&'static [u8]>>>,
) -> usize {
// Load the template root and get the ID for the node on the stack
let root_on_stack = self.load_template_root(template, root_idx);
DynamicNode::Fragment(_) | DynamicNode::Component { .. } => {
self.create_dynamic_node(template, &template.dynamic_nodes[*id], *id)
}
}
// Write all the attributes below this root
self.write_attrs_on_root(dynamic_attrs, root_idx, root_on_stack, template);
// Load in all of the placeholder or dynamic content under this root too
self.load_placeholders(dynamic_nodes, root_idx, template);
1
}
/// Load all of the placeholder nodes for descendents of this root node
///
/// ```rust, ignore
/// rsx! {
/// div {
/// // This is a placeholder
/// some_value,
///
/// // Load this too
/// "{some_text}"
/// }
/// }
/// ```
fn load_placeholders(
&mut self,
dynamic_nodes: &mut Peekable<Enumerate<slice::Iter<&'static [u8]>>>,
root_idx: usize,
template: &'b VNode<'b>,
) {
let (start, end) = match collect_dyn_node_range(dynamic_nodes, root_idx) {
Some((a, b)) => (a, b),
None => return,
};
for idx in start..=end {
let m = self.create_dynamic_node(template, &template.dynamic_nodes[idx], idx);
if m > 0 {
// The path is one shorter because the top node is the root
let path = &template.template.node_paths[idx][1..];
self.mutations.push(ReplacePlaceholder { m, path });
}
}
}
fn write_attrs_on_root(
&mut self,
attrs: &mut Peekable<Enumerate<slice::Iter<&'static [u8]>>>,
root_idx: usize,
root: ElementId,
node: &VNode,
) {
while let Some((mut attr_id, path)) = attrs.next_if(|(_, p)| p[0] == root_idx as u8) {
let id = self.assign_static_node_as_dynamic(path, root, node, attr_id);
loop {
self.write_attribute(&node.dynamic_attrs[attr_id], id);
// Only push the dynamic attributes forward if they match the current path (same element)
match attrs.next_if(|(_, p)| *p == path) {
Some((next_attr_id, _)) => attr_id = next_attr_id,
None => break,
}
}
}
}
TemplateNode::Element { .. } | TemplateNode::Text { .. } => {
let this_id = self.next_root(template, root_idx);
fn write_attribute(&mut self, attribute: &crate::Attribute, id: ElementId) {
// Make sure we set the attribute's associated id
attribute.mounted_element.set(id);
template.root_ids[root_idx].set(this_id);
self.mutations.push(LoadTemplate {
name: template.template.name,
index: root_idx,
id: this_id,
});
// Safety: we promise not to re-alias this text later on after committing it to the mutation
let unbounded_name = unsafe { std::mem::transmute(attribute.name) };
// we're on top of a node that has a dynamic attribute for a descendant
// Set that attribute now before the stack gets in a weird state
while let Some((mut attr_id, path)) =
dynamic_attrs.next_if(|(_, p)| p[0] == root_idx as u8)
{
// if attribute is on a root node, then we've already created the element
// Else, it's deep in the template and we should create a new id for it
let id = match path.len() {
1 => this_id,
_ => {
let id = self
.next_element(template, template.template.attr_paths[attr_id]);
self.mutations.push(Mutation::AssignId {
path: &path[1..],
id,
});
id
}
};
match &attribute.value {
AttributeValue::Text(value) => {
// Safety: we promise not to re-alias this text later on after committing it to the mutation
let unbounded_value = unsafe { std::mem::transmute(*value) };
loop {
let attribute = template.dynamic_attrs.get(attr_id).unwrap();
attribute.mounted_element.set(id);
self.mutations.push(SetAttribute {
name: unbounded_name,
value: unbounded_value,
ns: attribute.namespace,
id,
})
}
AttributeValue::Bool(value) => self.mutations.push(SetBoolAttribute {
name: unbounded_name,
value: *value,
id,
}),
AttributeValue::Listener(_) => {
self.mutations.push(NewEventListener {
// all listeners start with "on"
name: &unbounded_name[2..],
id,
})
}
AttributeValue::Float(_) => todo!(),
AttributeValue::Int(_) => todo!(),
AttributeValue::Any(_) => todo!(),
AttributeValue::None => todo!(),
}
}
// Safety: we promise not to re-alias this text later on after committing it to the mutation
let unbounded_name = unsafe { std::mem::transmute(attribute.name) };
fn load_template_root(&mut self, template: &VNode, root_idx: usize) -> ElementId {
// Get an ID for this root since it's a real root
let this_id = self.next_root(template, root_idx);
template.root_ids[root_idx].set(Some(this_id));
match &attribute.value {
AttributeValue::Text(value) => {
// Safety: we promise not to re-alias this text later on after committing it to the mutation
let unbounded_value = unsafe { std::mem::transmute(*value) };
self.mutations.push(LoadTemplate {
name: template.template.name,
index: root_idx,
id: this_id,
});
self.mutations.push(SetAttribute {
name: unbounded_name,
value: unbounded_value,
ns: attribute.namespace,
id,
})
}
AttributeValue::Bool(value) => {
self.mutations.push(SetBoolAttribute {
name: unbounded_name,
value: *value,
id,
})
}
AttributeValue::Listener(_) => {
self.mutations.push(NewEventListener {
// all listeners start with "on"
name: &unbounded_name[2..],
scope: cur_scope,
id,
})
}
AttributeValue::Float(_) => todo!(),
AttributeValue::Int(_) => todo!(),
AttributeValue::Any(_) => todo!(),
AttributeValue::None => todo!(),
}
this_id
}
// Only push the dynamic attributes forward if they match the current path (same element)
match dynamic_attrs.next_if(|(_, p)| *p == path) {
Some((next_attr_id, _)) => attr_id = next_attr_id,
None => break,
}
}
}
// We're on top of a node that has a dynamic child for a descendant
// Skip any node that's a root
let mut start = None;
let mut end = None;
// Collect all the dynamic nodes below this root
// We assign the start and end of the range of dynamic nodes since they area ordered in terms of tree path
//
// [0]
// [1, 1] <---|
// [1, 1, 1] <---| these are the range of dynamic nodes below root 1
// [1, 1, 2] <---|
// [2]
//
// We collect each range and then create them and replace the placeholder in the template
while let Some((idx, p)) =
dynamic_nodes.next_if(|(_, p)| p[0] == root_idx as u8)
{
if p.len() == 1 {
continue;
}
if start.is_none() {
start = Some(idx);
}
end = Some(idx);
}
//
if let (Some(start), Some(end)) = (start, end) {
for idx in start..=end {
let node = &template.dynamic_nodes[idx];
let m = self.create_dynamic_node(template, node, idx);
if m > 0 {
self.mutations.push(ReplacePlaceholder {
m,
path: &template.template.node_paths[idx][1..],
});
}
}
}
// elements create only one node :-)
1
}
};
/// We have some dynamic attributes attached to a some node
///
/// That node needs to be loaded at runtime, so we need to give it an ID
///
/// If the node in question is on the stack, we just return that ID
///
/// If the node is not on the stack, we create a new ID for it and assign it
fn assign_static_node_as_dynamic(
&mut self,
path: &'static [u8],
this_id: ElementId,
template: &VNode,
attr_id: usize,
) -> ElementId {
if path.len() == 1 {
return this_id;
}
on_stack
// if attribute is on a root node, then we've already created the element
// Else, it's deep in the template and we should create a new id for it
let id = self.next_element(template, template.template.attr_paths[attr_id]);
self.mutations.push(Mutation::AssignId {
path: &path[1..],
id,
});
id
}
/// Insert a new template into the VirtualDom's template registry
@ -210,17 +254,9 @@ impl<'b> VirtualDom {
.insert(template.template.name, template.template);
// If it's all dynamic nodes, then we don't need to register it
// Quickly run through and see if it's all just dynamic nodes
if template.template.roots.iter().all(|root| {
matches!(
root,
TemplateNode::Dynamic { .. } | TemplateNode::DynamicText { .. }
)
}) {
return;
if !template.template.is_completely_dynamic() {
self.mutations.templates.push(template.template);
}
self.mutations.templates.push(template.template);
}
pub(crate) fn create_dynamic_node(
@ -248,7 +284,7 @@ impl<'b> VirtualDom {
let new_id = self.next_element(template, template.template.node_paths[idx]);
// Make sure the text node is assigned to the correct element
text.id.set(new_id);
text.id.set(Some(new_id));
// Safety: we promise not to re-alias this text later on after committing it to the mutation
let value = unsafe { std::mem::transmute(text.value) };
@ -266,7 +302,7 @@ impl<'b> VirtualDom {
pub(crate) fn create_placeholder(
&mut self,
slot: &Cell<ElementId>,
placeholder: &VPlaceholder,
template: &'b VNode<'b>,
idx: usize,
) -> usize {
@ -274,7 +310,7 @@ impl<'b> VirtualDom {
let id = self.next_element(template, template.template.node_paths[idx]);
// Make sure the text node is assigned to the correct element
slot.set(id);
placeholder.id.set(Some(id));
// Assign the ID to the existing node in the template
self.mutations.push(AssignId {
@ -296,15 +332,17 @@ impl<'b> VirtualDom {
component: &'b VComponent<'b>,
idx: usize,
) -> usize {
let props = component
.props
.take()
.expect("Props to always exist when a component is being created");
let scope = match component.props.take() {
Some(props) => {
let unbounded_props = unsafe { std::mem::transmute(props) };
let scope = self.new_scope(unbounded_props, component.name);
scope.id
}
let unbounded_props = unsafe { std::mem::transmute(props) };
// Component is coming back, it probably still exists, right?
None => component.scope.get().unwrap(),
};
let scope = self.new_scope(unbounded_props, component.name);
let scope = scope.id;
component.scope.set(Some(scope));
let return_nodes = unsafe { self.run_scope(scope).extend_lifetime_ref() };
@ -394,4 +432,37 @@ impl<'b> VirtualDom {
0
}
fn set_slot(
&mut self,
template: &'b VNode<'b>,
slot: &'b Cell<Option<ElementId>>,
id: usize,
) -> ElementId {
let id = self.next_element(template, template.template.node_paths[id]);
slot.set(Some(id));
id
}
}
fn collect_dyn_node_range(
dynamic_nodes: &mut Peekable<Enumerate<slice::Iter<&[u8]>>>,
root_idx: usize,
) -> Option<(usize, usize)> {
let start = match dynamic_nodes.peek() {
Some((idx, p)) if p[0] == root_idx as u8 => *idx,
_ => return None,
};
let mut end = start;
while let Some((idx, p)) = dynamic_nodes.next_if(|(_, p)| p[0] == root_idx as u8) {
if p.len() == 1 {
continue;
}
end = idx;
}
Some((start, end))
}

View file

@ -1,14 +1,12 @@
use std::cell::Cell;
use crate::{
arena::ElementId,
innerlude::{DirtyScope, VComponent, VText},
innerlude::{DirtyScope, VComponent, VPlaceholder, VText},
mutations::Mutation,
nodes::RenderReturn,
nodes::{DynamicNode, VNode},
scopes::ScopeId,
virtual_dom::VirtualDom,
AttributeValue, TemplateNode,
Attribute, AttributeValue, TemplateNode,
};
use rustc_hash::{FxHashMap, FxHashSet};
@ -56,89 +54,101 @@ impl<'b> VirtualDom {
fn diff_err_to_ok(&mut self, _e: &anyhow::Error, _l: &'b VNode<'b>) {}
fn diff_node(&mut self, left_template: &'b VNode<'b>, right_template: &'b VNode<'b>) {
if !std::ptr::eq(left_template.template.name, right_template.template.name)
&& left_template.template.name != right_template.template.name
{
// If the templates are the same, we don't need to do anything, nor do we want to
if templates_are_the_same(left_template, right_template) {
return;
}
// If the templates are different by name, we need to replace the entire template
if templates_are_different(left_template, right_template) {
return self.light_diff_templates(left_template, right_template);
}
for (left_attr, right_attr) in left_template
// If the templates are the same, we can diff the attributes and children
// Start with the attributes
left_template
.dynamic_attrs
.iter()
.zip(right_template.dynamic_attrs.iter())
{
// Move over the ID from the old to the new
right_attr
.mounted_element
.set(left_attr.mounted_element.get());
.for_each(|(left_attr, right_attr)| {
// Move over the ID from the old to the new
right_attr
.mounted_element
.set(left_attr.mounted_element.get());
// We want to make sure anything listener that gets pulled is valid
if let AttributeValue::Listener(_) = right_attr.value {
self.update_template(left_attr.mounted_element.get(), right_template);
}
if left_attr.value != right_attr.value || left_attr.volatile {
// todo: add more types of attribute values
match right_attr.value {
AttributeValue::Text(text) => {
let name = unsafe { std::mem::transmute(left_attr.name) };
let value = unsafe { std::mem::transmute(text) };
self.mutations.push(Mutation::SetAttribute {
id: left_attr.mounted_element.get(),
ns: right_attr.namespace,
name,
value,
});
}
// todo: more types of attribute values
_ => todo!("other attribute types"),
// We want to make sure anything listener that gets pulled is valid
if let AttributeValue::Listener(_) = right_attr.value {
self.update_template(left_attr.mounted_element.get(), right_template);
}
}
}
for (idx, (left_node, right_node)) in left_template
// If the attributes are different (or volatile), we need to update them
if left_attr.value != right_attr.value || left_attr.volatile {
self.update_attribute(right_attr, left_attr);
}
});
// Now diff the dynamic nodes
left_template
.dynamic_nodes
.iter()
.zip(right_template.dynamic_nodes.iter())
.enumerate()
{
match (left_node, right_node) {
(Text(left), Text(right)) => self.diff_vtext(left, right),
(Fragment(left), Fragment(right)) => self.diff_non_empty_fragment(left, right),
(Placeholder(left), Placeholder(right)) => {
right.set(left.get());
}
(Component(left), Component(right)) => {
self.diff_vcomponent(left, right, right_template, idx)
}
(Placeholder(left), Fragment(right)) => {
self.replace_placeholder_with_nodes(left, right)
}
(Fragment(left), Placeholder(right)) => {
self.replace_nodes_with_placeholder(left, right)
}
_ => todo!(),
};
}
.for_each(|(idx, (left_node, right_node))| {
self.diff_dynamic_node(left_node, right_node, right_template, idx);
});
// Make sure the roots get transferred over
for (left, right) in left_template
// Make sure the roots get transferred over while we're here
left_template
.root_ids
.iter()
.zip(right_template.root_ids.iter())
{
right.set(left.get());
.for_each(|(left, right)| right.set(left.get()));
}
fn diff_dynamic_node(
&mut self,
left_node: &'b DynamicNode<'b>,
right_node: &'b DynamicNode<'b>,
node: &'b VNode<'b>,
idx: usize,
) {
match (left_node, right_node) {
(Text(left), Text(right)) => self.diff_vtext(left, right),
(Fragment(left), Fragment(right)) => self.diff_non_empty_fragment(left, right),
(Placeholder(left), Placeholder(right)) => right.id.set(left.id.get()),
(Component(left), Component(right)) => self.diff_vcomponent(left, right, node, idx),
(Placeholder(left), Fragment(right)) => self.replace_placeholder(left, right),
(Fragment(left), Placeholder(right)) => self.node_to_placeholder(left, right),
_ => todo!("This is an usual custom case for dynamic nodes. We don't know how to handle it yet."),
};
}
fn update_attribute(&mut self, right_attr: &Attribute, left_attr: &Attribute) {
// todo: add more types of attribute values
match right_attr.value {
AttributeValue::Text(text) => {
let name = unsafe { std::mem::transmute(left_attr.name) };
let value = unsafe { std::mem::transmute(text) };
self.mutations.push(Mutation::SetAttribute {
id: left_attr.mounted_element.get(),
ns: right_attr.namespace,
name,
value,
});
}
// todo: more types of attribute values
_ => todo!("other attribute types"),
}
}
fn replace_placeholder_with_nodes(&mut self, l: &'b Cell<ElementId>, r: &'b [VNode<'b>]) {
fn replace_placeholder(&mut self, l: &'b VPlaceholder, r: &'b [VNode<'b>]) {
let m = self.create_children(r);
let id = l.get();
let id = l.id.get().unwrap();
self.mutations.push(Mutation::ReplaceWith { id, m });
self.reclaim(id);
}
fn replace_nodes_with_placeholder(&mut self, l: &'b [VNode<'b>], r: &'b Cell<ElementId>) {
fn node_to_placeholder(&mut self, l: &'b [VNode<'b>], r: &'b VPlaceholder) {
// Remove the old nodes, except for one
self.remove_nodes(&l[1..]);
@ -147,7 +157,7 @@ impl<'b> VirtualDom {
// Create the placeholder first, ensuring we get a dedicated ID for the placeholder
let placeholder = self.next_element(&l[0], &[]);
r.set(placeholder);
r.id.set(Some(placeholder));
self.mutations
.push(Mutation::CreatePlaceholder { id: placeholder });
@ -184,11 +194,12 @@ impl<'b> VirtualDom {
// Make sure the new vcomponent has the right scopeid associated to it
let scope_id = left.scope.get().unwrap();
right.scope.set(Some(scope_id));
// copy out the box for both
let old = self.scopes[scope_id.0].props.as_ref();
let new = right.props.replace(None).unwrap();
let new = right.props.take().unwrap();
// If the props are static, then we try to memoize by setting the new with the old
// The target scopestate still has the reference to the old props, so there's no need to update anything
@ -203,6 +214,12 @@ impl<'b> VirtualDom {
// Now run the component and diff it
self.run_scope(scope_id);
self.diff_scope(scope_id);
println!("diffed component scope {:?}", scope_id);
self.dirty_scopes.remove(&DirtyScope {
height: self.scopes[scope_id.0].height,
id: scope_id,
});
}
/// Lightly diff the two templates, checking only their roots.
@ -257,9 +274,8 @@ impl<'b> VirtualDom {
/// This just moves the ID of the old node over to the new node, and then sets the text of the new node if it's
/// different.
fn diff_vtext(&mut self, left: &'b VText<'b>, right: &'b VText<'b>) {
let id = left.id.get();
right.id.set(id);
let id = left.id.get().unwrap();
right.id.set(Some(id));
if left.value != right.value {
let value = unsafe { std::mem::transmute(right.value) };
self.mutations.push(Mutation::SetText { id, value });
@ -271,9 +287,9 @@ impl<'b> VirtualDom {
/// All IDs will be garbage collected
fn replace_inner(&mut self, node: &'b VNode<'b>) -> ElementId {
let id = match node.dynamic_root(0) {
None => node.root_ids[0].get(),
Some(Text(t)) => t.id.get(),
Some(Placeholder(e)) => e.get(),
None => node.root_ids[0].get().unwrap(),
Some(Text(t)) => t.id.get().unwrap(),
Some(Placeholder(e)) => e.id.get().unwrap(),
Some(Fragment(nodes)) => {
let id = self.replace_inner(&nodes[0]);
self.remove_nodes(&nodes[1..]);
@ -311,14 +327,18 @@ impl<'b> VirtualDom {
match dyn_node {
Component(comp) => {
let scope = comp.scope.get().unwrap();
let scope = comp.scope.take().unwrap();
match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
RenderReturn::Sync(Ok(t)) => self.clean_up_node(t),
_ => todo!("cannot handle nonstandard nodes"),
};
}
Text(t) => self.reclaim(t.id.get()),
Placeholder(t) => self.reclaim(t.get()),
Text(t) => {
if let Some(id) = t.id.take() {
self.reclaim(id)
}
}
Placeholder(t) => self.reclaim(t.id.take().unwrap()),
Fragment(nodes) => nodes.iter().for_each(|node| self.clean_up_node(node)),
};
}
@ -346,25 +366,25 @@ impl<'b> VirtualDom {
fn remove_root_node(&mut self, node: &'b VNode<'b>, idx: usize) {
match node.dynamic_root(idx) {
Some(Text(i)) => {
let id = i.id.get();
let id = i.id.take().unwrap();
self.mutations.push(Mutation::Remove { id });
self.reclaim(id);
}
Some(Placeholder(e)) => {
let id = e.get();
let id = e.id.take().unwrap();
self.mutations.push(Mutation::Remove { id });
self.reclaim(id);
}
Some(Fragment(nodes)) => self.remove_nodes(nodes),
Some(Component(comp)) => {
let scope = comp.scope.get().unwrap();
let scope = comp.scope.take().unwrap();
match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
RenderReturn::Sync(Ok(t)) => self.remove_node(t),
_ => todo!("cannot handle nonstandard nodes"),
};
}
None => {
let id = node.root_ids[idx].get();
let id = node.root_ids[idx].get().unwrap();
self.mutations.push(Mutation::Remove { id });
self.reclaim(id);
}
@ -750,12 +770,16 @@ impl<'b> VirtualDom {
fn remove_node(&mut self, node: &'b VNode<'b>) {
for (idx, _) in node.template.roots.iter().enumerate() {
let id = match node.dynamic_root(idx) {
Some(Text(t)) => t.id.get(),
Some(Placeholder(t)) => t.get(),
Some(Text(t)) => t.id.take(),
Some(Placeholder(t)) => t.id.take(),
Some(Fragment(t)) => return self.remove_nodes(t),
Some(Component(comp)) => return self.remove_component(comp.scope.get().unwrap()),
Some(Component(comp)) => {
comp.scope.set(None);
return self.remove_component(comp.scope.get().unwrap());
}
None => node.root_ids[idx].get(),
};
}
.unwrap();
self.mutations.push(Mutation::Remove { id })
}
@ -763,7 +787,7 @@ impl<'b> VirtualDom {
self.clean_up_node(node);
for root in node.root_ids {
let id = root.get();
let id = root.get().unwrap();
if id.0 != 0 {
self.reclaim(id);
}
@ -786,41 +810,45 @@ impl<'b> VirtualDom {
/// Push all the real nodes on the stack
fn push_all_real_nodes(&mut self, node: &'b VNode<'b>) -> usize {
let mut onstack = 0;
for (idx, _) in node.template.roots.iter().enumerate() {
match node.dynamic_root(idx) {
Some(Text(t)) => {
self.mutations.push(Mutation::PushRoot { id: t.id.get() });
onstack += 1;
}
Some(Placeholder(t)) => {
self.mutations.push(Mutation::PushRoot { id: t.get() });
onstack += 1;
}
Some(Fragment(nodes)) => {
for node in *nodes {
onstack += self.push_all_real_nodes(node);
node.template
.roots
.iter()
.enumerate()
.map(|(idx, _)| {
match node.dynamic_root(idx) {
Some(Text(t)) => {
self.mutations.push(Mutation::PushRoot {
id: t.id.get().unwrap(),
});
1
}
}
Some(Component(comp)) => {
let scope = comp.scope.get().unwrap();
onstack +=
Some(Placeholder(t)) => {
self.mutations.push(Mutation::PushRoot {
id: t.id.get().unwrap(),
});
1
}
Some(Fragment(nodes)) => nodes
.iter()
.map(|node| self.push_all_real_nodes(node))
.count(),
Some(Component(comp)) => {
let scope = comp.scope.get().unwrap();
match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
RenderReturn::Sync(Ok(node)) => self.push_all_real_nodes(node),
_ => todo!(),
}
}
None => {
self.mutations.push(Mutation::PushRoot {
id: node.root_ids[idx].get(),
});
onstack += 1;
}
};
}
onstack
}
None => {
self.mutations.push(Mutation::PushRoot {
id: node.root_ids[idx].get().unwrap(),
});
1
}
};
})
.count()
}
fn create_children(&mut self, nodes: &'b [VNode<'b>]) -> usize {
@ -841,10 +869,10 @@ impl<'b> VirtualDom {
fn find_first_element(&self, node: &'b VNode<'b>) -> ElementId {
match node.dynamic_root(0) {
None => node.root_ids[0].get(),
Some(Text(t)) => t.id.get(),
None => node.root_ids[0].get().unwrap(),
Some(Text(t)) => t.id.get().unwrap(),
Some(Fragment(t)) => self.find_first_element(&t[0]),
Some(Placeholder(t)) => t.get(),
Some(Placeholder(t)) => t.id.get().unwrap(),
Some(Component(comp)) => {
let scope = comp.scope.get().unwrap();
match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
@ -857,10 +885,10 @@ impl<'b> VirtualDom {
fn find_last_element(&self, node: &'b VNode<'b>) -> ElementId {
match node.dynamic_root(node.template.roots.len() - 1) {
None => node.root_ids.last().unwrap().get(),
Some(Text(t)) => t.id.get(),
None => node.root_ids.last().unwrap().get().unwrap(),
Some(Text(t)) => t.id.get().unwrap(),
Some(Fragment(t)) => self.find_last_element(t.last().unwrap()),
Some(Placeholder(t)) => t.get(),
Some(Placeholder(t)) => t.id.get().unwrap(),
Some(Component(comp)) => {
let scope = comp.scope.get().unwrap();
match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
@ -894,6 +922,21 @@ impl<'b> VirtualDom {
}
}
/// Are the templates the same?
///
/// We need to check for the obvious case, and the non-obvious case where the template as cloned
///
/// We use the pointer of the dynamic_node list in this case
fn templates_are_the_same<'b>(left_template: &'b VNode<'b>, right_template: &'b VNode<'b>) -> bool {
std::ptr::eq(left_template, right_template)
|| std::ptr::eq(left_template.dynamic_nodes, right_template.dynamic_nodes)
}
fn templates_are_different(left_template: &VNode, right_template: &VNode) -> bool {
!std::ptr::eq(left_template.template.name, right_template.template.name)
&& left_template.template.name != right_template.template.name
}
fn matching_components<'a>(
left: &'a VNode<'a>,
right: &'a VNode<'a>,

View file

@ -1,19 +1,21 @@
use std::hash::Hash;
use crate::ScopeId;
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
#[derive(Debug, Clone, Eq, PartialOrd, Ord)]
pub struct DirtyScope {
pub height: u32,
pub id: ScopeId,
}
impl PartialOrd for DirtyScope {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.height.cmp(&other.height))
impl PartialEq for DirtyScope {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}
}
impl Ord for DirtyScope {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.height.cmp(&other.height)
impl Hash for DirtyScope {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.id.hash(state);
}
}

View file

@ -230,9 +230,6 @@ pub enum Mutation<'a> {
/// The name of the event to listen for.
name: &'a str,
/// The ID of the node to attach the listener to.
scope: ScopeId,
/// The ID of the node to attach the listener to.
id: ElementId,
},

View file

@ -46,7 +46,7 @@ pub struct VNode<'a> {
/// The IDs for the roots of this template - to be used when moving the template around and removing it from
/// the actual Dom
pub root_ids: &'a [Cell<ElementId>],
pub root_ids: &'a [Cell<Option<ElementId>>],
/// The dynamic parts of the template
pub dynamic_nodes: &'a [DynamicNode<'a>],
@ -128,6 +128,18 @@ pub struct Template<'a> {
pub attr_paths: &'a [&'a [u8]],
}
impl<'a> Template<'a> {
/// Is this template worth caching at all, since it's completely runtime?
///
/// There's no point in saving templates that are completely dynamic, since they'll be recreated every time anyway.
pub fn is_completely_dynamic(&self) -> bool {
use TemplateNode::*;
self.roots
.iter()
.all(|root| matches!(root, Dynamic { .. } | DynamicText { .. }))
}
}
/// A statically known node in a layout.
///
/// This can be created at compile time, saving the VirtualDom time when diffing the tree
@ -201,7 +213,7 @@ pub enum DynamicNode<'a> {
/// Used by suspense when a node isn't ready and by fragments that don't render anything
///
/// In code, this is just an ElementId whose initial value is set to 0 upon creation
Placeholder(Cell<ElementId>),
Placeholder(VPlaceholder),
/// A list of VNodes.
///
@ -236,7 +248,7 @@ pub struct VComponent<'a> {
/// It is possible that components get folded at comppile time, so these shouldn't be really used as a key
pub render_fn: *const (),
pub(crate) props: Cell<Option<Box<dyn AnyProps<'a> + 'a>>>,
pub(crate) props: RefCell<Option<Box<dyn AnyProps<'a> + 'a>>>,
}
impl<'a> std::fmt::Debug for VComponent<'a> {
@ -256,7 +268,14 @@ pub struct VText<'a> {
pub value: &'a str,
/// The ID of this node in the real DOM
pub id: Cell<ElementId>,
pub id: Cell<Option<ElementId>>,
}
/// A placeholder node, used by suspense and fragments
#[derive(Debug, Default)]
pub struct VPlaceholder {
/// The ID of this node in the real DOM
pub id: Cell<Option<ElementId>>,
}
/// An attribute of the TemplateNode, created at compile time

View file

@ -237,7 +237,10 @@ impl<'src> ScopeState {
/// This method should be used when you want to schedule an update for a component
pub fn schedule_update_any(&self) -> Arc<dyn Fn(ScopeId) + Send + Sync> {
let chan = self.tasks.sender.clone();
Arc::new(move |id| drop(chan.unbounded_send(SchedulerMsg::Immediate(id))))
Arc::new(move |id| {
println!("Scheduling update for {:?}", id);
chan.unbounded_send(SchedulerMsg::Immediate(id)).unwrap();
})
}
/// Mark this scope as dirty, and schedule a render for it.
@ -448,7 +451,7 @@ impl<'src> ScopeState {
name: fn_name,
render_fn: component as *const (),
static_props: P::IS_STATIC,
props: Cell::new(Some(extended)),
props: RefCell::new(Some(extended)),
scope: Cell::new(None),
})
}

View file

@ -280,6 +280,9 @@ impl VirtualDom {
/// Whenever the VirtualDom "works", it will re-render this scope
pub fn mark_dirty(&mut self, id: ScopeId) {
let height = self.scopes[id.0].height;
println!("marking scope {} dirty with height {}", id.0, height);
self.dirty_scopes.insert(DirtyScope { height, id });
}
@ -516,6 +519,9 @@ impl VirtualDom {
pub async fn render_with_deadline(&mut self, deadline: impl Future<Output = ()>) -> Mutations {
pin_mut!(deadline);
self.process_events();
println!("rendering with dirty scopes {:#?}", self.dirty_scopes);
loop {
// first, unload any complete suspense trees
for finished_fiber in self.finished_fibers.drain(..) {
@ -542,6 +548,8 @@ impl VirtualDom {
if let Some(dirty) = self.dirty_scopes.iter().next().cloned() {
self.dirty_scopes.remove(&dirty);
println!("diffing scope {:?}", dirty);
// if the scope is currently suspended, then we should skip it, ignoring any tasks calling for an update
if self.is_scope_suspended(dirty.id) {
continue;

View file

@ -36,6 +36,7 @@ thiserror = "1.0.30"
futures-util = "0.3.21"
serde = { version = "1", optional = true }
serde_urlencoded = { version = "0.7.1", optional = true }
simple_logger = "4.0.0"
[features]
default = ["query"]
@ -50,6 +51,7 @@ wasm-logger = "0.2.0"
wasm-bindgen-test = "0.3"
gloo-utils = "0.1.2"
dioxus-web = { path = "../web" }
dioxus-desktop = { path = "../desktop" }
[target.wasm32-unknown-unknown.dev-dependencies]
dioxus-router = { path = ".", features = ["web"] }

View file

@ -0,0 +1,52 @@
use dioxus::prelude::*;
use dioxus_router::*;
fn main() {
simple_logger::SimpleLogger::new()
.with_level(log::LevelFilter::Debug)
.with_module_level("dioxus_router", log::LevelFilter::Trace)
.with_module_level("dioxus", log::LevelFilter::Trace)
.init()
.unwrap();
dioxus_desktop::launch(app);
}
fn app(cx: Scope) -> Element {
cx.render(rsx! {
Router {
h1 { "Your app here" }
ul {
Link { to: "/", li { "home" } }
Link { to: "/blog", li { "blog" } }
Link { to: "/blog/tim", li { "tims' blog" } }
Link { to: "/blog/bill", li { "bills' blog" } }
Link { to: "/apples", li { "go to apples" } }
}
Route { to: "/", Home {} }
Route { to: "/blog/", BlogList {} }
Route { to: "/blog/:id/", BlogPost {} }
Route { to: "/oranges", "Oranges are not apples!" }
Redirect { from: "/apples", to: "/oranges" }
}
})
}
fn Home(cx: Scope) -> Element {
log::debug!("rendering home {:?}", cx.scope_id());
cx.render(rsx! { h1 { "Home" } })
}
fn BlogList(cx: Scope) -> Element {
log::debug!("rendering blog list {:?}", cx.scope_id());
cx.render(rsx! { div { "Blog List" } })
}
fn BlogPost(cx: Scope) -> Element {
let Some(id) = use_route(cx).segment("id") else {
return cx.render(rsx! { div { "No blog post id" } })
};
log::debug!("rendering blog post {}", id);
cx.render(rsx! { div { "{id:?}" } })
}

View file

@ -120,8 +120,11 @@ pub fn Link<'a>(cx: Scope<'a, LinkProps<'a>>) -> Element {
prevent_default: "{prevent_default}",
target: format_args!("{}", if * new_tab { "_blank" } else { "" }),
onclick: move |_| {
log::trace!("Clicked link to {}", to);
if !outerlink {
if let Some(service) = svc {
log::trace!("Pushing route to {}", to);
service.push_route(to, cx.props.title.map(|f| f.to_string()), None);
} else {
log::error!(

View file

@ -45,13 +45,13 @@ pub fn Route<'a>(cx: Scope<'a, RouteProps<'a>>) -> Element {
router_root.register_total_route(route_context.total_route, cx.scope_id());
});
log::trace!("Checking Route: {:?}", cx.props.to);
println!("Checking Route: {:?}", cx.props.to);
if router_root.should_render(cx.scope_id()) {
log::trace!("Route should render: {:?}", cx.scope_id());
println!("Route should render: {:?}", cx.scope_id());
cx.render(rsx!(&cx.props.children))
} else {
log::trace!("Route should *not* render: {:?}", cx.scope_id());
println!("Route should *not* render: {:?}", cx.scope_id());
cx.render(rsx!(()))
}
}

View file

@ -180,6 +180,7 @@ impl RouterService {
(self.regen_any_route)(self.router_id);
for listener in self.onchange_listeners.borrow().iter() {
log::trace!("Regenerating scope {:?}", listener);
(self.regen_any_route)(*listener);
}

View file

@ -147,7 +147,8 @@ impl<'a> ToTokens for TemplateRenderer<'a> {
parent: None,
key: #key_tokens,
template: TEMPLATE,
root_ids: std::cell::Cell::from_mut( __cx.bump().alloc([::dioxus::core::ElementId(0); #num_roots]) as &mut [::dioxus::core::ElementId]).as_slice_of_cells(),
root_ids: std::cell::Cell::from_mut( __cx.bump().alloc([None; #num_roots]) as &mut _).as_slice_of_cells(),
// root_ids: std::cell::Cell::from_mut( __cx.bump().alloc([None; #num_roots]) as &mut [::dioxus::core::ElementId]).as_slice_of_cells(),
dynamic_nodes: __cx.bump().alloc([ #( #node_printer ),* ]),
dynamic_attrs: __cx.bump().alloc([ #( #dyn_attr_printer ),* ]),
}

View file

@ -7,7 +7,7 @@
//! - tests to ensure dyn_into works for various event types.
//! - Partial delegation?>
use dioxus_core::{Mutation, Template, TemplateAttribute, TemplateNode};
use dioxus_core::{ElementId, Mutation, Template, TemplateAttribute, TemplateNode};
use dioxus_html::{event_bubbles, CompositionData, FormData};
use dioxus_interpreter_js::{save_template, Channel};
use futures_channel::mpsc;
@ -25,8 +25,16 @@ pub struct WebsysDom {
interpreter: Channel,
}
pub struct UiEvent {
pub name: String,
pub bubbles: bool,
pub element: ElementId,
pub data: Rc<dyn Any>,
pub event: Event,
}
impl WebsysDom {
pub fn new(cfg: Config, event_channel: mpsc::UnboundedSender<Event>) -> Self {
pub fn new(cfg: Config, event_channel: mpsc::UnboundedSender<UiEvent>) -> Self {
// eventually, we just want to let the interpreter do all the work of decoding events into our event type
// a match here in order to avoid some error during runtime browser test
let document = load_document();
@ -38,7 +46,28 @@ impl WebsysDom {
let handler: Closure<dyn FnMut(&Event)> =
Closure::wrap(Box::new(move |event: &web_sys::Event| {
let _ = event_channel.unbounded_send(event.clone());
let name = event.type_();
let element = walk_event_for_id(event);
let bubbles = dioxus_html::event_bubbles(name.as_str());
if let Some((element, target)) = element {
if target
.get_attribute("dioxus-prevent-default")
.as_deref()
.map(|f| f.trim_start_matches("on"))
== Some(&name)
{
event.prevent_default();
}
let data = virtual_event_from_websys_event(event.clone(), target);
let _ = event_channel.unbounded_send(UiEvent {
name,
bubbles,
element,
data,
event: event.clone(),
});
}
}));
dioxus_interpreter_js::initilize(root.unchecked_into(), handler.as_ref().unchecked_ref());
@ -56,8 +85,6 @@ impl WebsysDom {
}
pub fn load_templates(&mut self, templates: &[Template]) {
log::debug!("Loading templates {:?}", templates);
for template in templates {
let mut roots = vec![];
@ -310,3 +337,26 @@ fn read_input_to_data(target: Element) -> Rc<FormData> {
files: None,
})
}
fn walk_event_for_id(event: &web_sys::Event) -> Option<(ElementId, web_sys::Element)> {
use wasm_bindgen::JsCast;
let mut target = event
.target()
.expect("missing target")
.dyn_into::<web_sys::Element>()
.expect("not a valid element");
loop {
match target.get_attribute("data-dioxus-id").map(|f| f.parse()) {
Some(Ok(id)) => return Some((ElementId(id), target)),
Some(Err(_)) => return None,
// walk the tree upwards until we actually find an event target
None => match target.parent_element() {
Some(parent) => target = parent,
None => return None,
},
}
}
}

View file

@ -218,13 +218,7 @@ pub async fn run_with_props<T: 'static>(root: fn(Scope<T>) -> Element, root_prop
// Dequeue all of the events from the channel in send order
// todo: we should re-order these if possible
while let Some(evt) = res {
let name = evt.type_();
let element = walk_event_for_id(&evt);
let bubbles = dioxus_html::event_bubbles(name.as_str());
if let Some((element, target)) = element {
let data = virtual_event_from_websys_event(evt, target);
dom.handle_event(name.as_str(), data, element, bubbles);
}
dom.handle_event(evt.name.as_str(), evt.data, evt.element, evt.bubbles);
res = rx.try_next().transpose().unwrap().ok();
}
@ -250,29 +244,6 @@ pub async fn run_with_props<T: 'static>(root: fn(Scope<T>) -> Element, root_prop
}
}
fn walk_event_for_id(event: &web_sys::Event) -> Option<(ElementId, web_sys::Element)> {
use wasm_bindgen::JsCast;
let mut target = event
.target()
.expect("missing target")
.dyn_into::<web_sys::Element>()
.expect("not a valid element");
loop {
match target.get_attribute("data-dioxus-id").map(|f| f.parse()) {
Some(Ok(id)) => return Some((ElementId(id), target)),
Some(Err(_)) => return None,
// walk the tree upwards until we actually find an event target
None => match target.parent_element() {
Some(parent) => target = parent,
None => return None,
},
}
}
}
// if should_hydrate {
// // todo: we need to split rebuild and initialize into two phases
// // it's a waste to produce edits just to get the vdom loaded