mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-26 14:10:20 +00:00
CLI: Toasts & Tweaks (#2702)
* progress: cli toasts * forgot the html * progress: toasts * revision: don't open splash on desktop * fix: fmt, spellcheck
This commit is contained in:
parent
beeee0dda1
commit
bd58a92441
10 changed files with 363 additions and 31 deletions
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@ -325,7 +325,6 @@
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ws.onmessage = (event) => {
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// Parse the message as json
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let data = JSON.parse(event.data);
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console.log(data);
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// If the message is "Ready", reload the page
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if (data.type === "Ready") {
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@ -364,7 +363,6 @@
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let errorBlock = document.getElementById("error-block");
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errorBlock.innerHTML = formatting2;
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console.log(data.data.error);
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} else if (data.type === "Building") {
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// Show correct view for message.
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let errorContainer = document.getElementById("error");
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206
packages/cli/assets/toast.html
Normal file
206
packages/cli/assets/toast.html
Normal file
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@ -0,0 +1,206 @@
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<style>
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/* Inter Font */
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@import url('https://fonts.googleapis.com/css2?family=Inter:wght@100..900&display=swap');
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#dx-toast-template {
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display: none;
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visibility: hidden;
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}
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.dx-toast {
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position: absolute;
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top: 10px;
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right: 0;
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padding-right: 10px;
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user-select: none;
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transition: transform 0.2s ease;
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overflow: hidden;
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}
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.dx-toast .dx-toast-inner {
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transition: right 0.2s ease-out;
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position: relative;
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background-color: #181B20;
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color: #ffffff;
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font-family: "Inter", sans-serif;
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display: grid;
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grid-template-columns: auto auto;
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min-width: 280px;
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min-height: 92px;
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width: min-content;
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border-radius: 5px;
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}
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.dx-toast:hover {
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cursor: pointer;
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transform: translateX(-5px);
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}
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.dx-toast .dx-toast-level-bar-container {
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height: 100%;
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width: 6px;
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}
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.dx-toast .dx-toast-level-bar-container .dx-toast-level-bar {
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width: 100%;
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height: 100%;
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border-radius: 5px 0px 0px 5px;
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}
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.dx-toast .dx-toast-content {
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padding: 13px;
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}
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.dx-toast .dx-toast-header {
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display: flex;
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flex-direction: row;
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justify-content: start;
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align-items: end;
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margin-bottom: 13px;
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}
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.dx-toast .dx-toast-header>svg {
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height: 22px;
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margin-right: 5px;
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}
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.dx-toast .dx-toast-header .dx-toast-header-text {
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font-size: 16px;
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font-weight: 700;
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padding: 0;
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margin: 0;
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}
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.dx-toast .dx-toast-msg {
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font-size: 14px;
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font-weight: 400;
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padding: 0;
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margin: 0;
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}
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.dx-toast-level-bar.info {
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background-color: #428EFF;
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}
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.dx-toast-level-bar.success {
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background-color: #42FF65;
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}
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.dx-toast-level-bar.error {
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background-color: #FF4242;
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}
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</style>
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<div id="dx-toast-template" class="dx-toast">
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<div class="dx-toast-inner" style="right:-300px;">
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<!-- Level/Color decor -->
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<div class="dx-toast-level-bar-container">
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<div class="dx-toast-level-bar info"></div>
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</div>
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<!-- Content -->
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<div class="dx-toast-content">
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<!-- Header -->
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<div class="dx-toast-header">
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<!-- Dioxus Logo -->
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32" preserveAspectRatio="none">
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<path
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d="M22.158 1.783c0 3.077-.851 5.482-2.215 7.377s-3.32 3.557-5.447 5.33-4.425 3.657-6.252 6.195-3.102 5.515-3.102 9.532h4.699c0-3.077.853-5.377 2.217-7.272s3.32-3.557 5.447-5.33 4.425-3.657 6.252-6.195 3.102-5.62 3.102-9.637z"
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fill="#e96020" />
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<path
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d="M9.531 25.927c-.635 0-1.021.515-1.02 1.15s.385 1.151 1.02 1.15H22.47a1.151 1.151 0 1 0 0-2.301zm1.361-4.076c-.608 0-.954.558-.953 1.166s.346 1.035.953 1.035h10.217a1.101 1.101 0 1 0 0-2.201zm0-13.594a1.101 1.101 0 1 0 0 2.201h10.217c.607 0 .953-.598.953-1.205s-.345-.996-.953-.996zM9.531 4.021A1.15 1.15 0 0 0 8.38 5.17a1.15 1.15 0 0 0 1.15 1.15h12.94c.635 0 1.021-.498 1.02-1.133s-.386-1.166-1.02-1.166z"
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fill="#2d323b" />
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<path
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d="M5.142 1.783c0 4.016 1.275 7.099 3.102 9.637s4.125 4.422 6.252 6.195 4.083 3.656 5.447 5.551 2.215 3.974 2.215 7.051h4.701c0-4.016-1.275-7.038-3.102-9.576s-4.125-4.422-6.252-6.195-4.083-3.435-5.447-5.33S9.841 4.86 9.841 1.783z"
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fill="#00a8d6" />
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</svg>
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<!-- Toast Title Text -->
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<h3 class="dx-toast-header-text">Your app is being rebuilt.</h3>
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</div>
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<!-- Message -->
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<p class="dx-toast-msg">A non-hot-reloadable change occurred and we must rebuild.</p>
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</div>
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</div>
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</div>
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<script>
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const STORAGE_KEY = "SCHEDULED-DX-TOAST";
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let currentToast = null;
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let currentTimeout = null;
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// Show a toast, removing the previous one.
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function showDXToast(headerText, message, progressLevel, durationMs) {
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// Close current toast if exists.
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closeDXToast();
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// Clone template and add unique id.
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let toastTemplate = document.getElementById("dx-toast-template");
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let cloned = toastTemplate.cloneNode(true);
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let toastId = `dx-toast`;
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cloned.id = toastId;
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currentToast = cloned;
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let innerElem = currentToast.querySelector(`#${toastId} .dx-toast-inner`);
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// Set the progress level
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let progressBarElem = innerElem.querySelector(".dx-toast-inner .dx-toast-level-bar-container .dx-toast-level-bar");
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progressBarElem.className = `dx-toast-level-bar ${progressLevel}`;
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// Set header text
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let headerTextElem = innerElem.querySelector(".dx-toast-inner .dx-toast-header .dx-toast-header-text");
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headerTextElem.innerText = headerText;
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// Set message
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let messageElem = innerElem.querySelector(".dx-toast-inner .dx-toast-msg");
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messageElem.innerText = message;
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document.body.appendChild(currentToast);
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// Add listener to close toasts when clicked.
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// Safety: Calling `closeToast` removes the element and all event listeners with it.
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currentToast.addEventListener("click", closeDXToast);
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// Wait a bit of time so animation plays correctly.
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setTimeout(() => {
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innerElem.style.right = "0";
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currentTimeout = setTimeout(() => {
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closeDXToast();
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}, durationMs);
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}, 100);
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}
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// Schedule a toast to be displayed after reload.
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function scheduleDXToast(headerText, message, level, durationMs) {
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let data = {
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headerText,
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message,
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level,
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durationMs,
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};
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let jsonData = JSON.stringify(data);
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sessionStorage.setItem(STORAGE_KEY, jsonData);
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}
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// Close the current toast.
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function closeDXToast() {
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if (currentToast) {
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currentToast.remove();
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}
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clearTimeout(currentTimeout);
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}
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// Handle any scheduled toasts after reload.
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let potentialData = sessionStorage.getItem(STORAGE_KEY);
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if (potentialData) {
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sessionStorage.removeItem(STORAGE_KEY);
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let data = JSON.parse(potentialData);
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showDXToast(data.headerText, data.message, data.level, data.durationMs);
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}
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</script>
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@ -10,6 +10,7 @@ use std::path::{Path, PathBuf};
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use tracing::Level;
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const DEFAULT_HTML: &str = include_str!("../../assets/index.html");
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const TOAST_HTML: &str = include_str!("../../assets/toast.html");
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impl BuildRequest {
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pub(crate) fn prepare_html(
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@ -110,9 +111,16 @@ impl BuildRequest {
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});
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}
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);
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</script></body"#,
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</script>
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{DX_TOAST_UTILITIES}
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</body"#,
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);
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*html = match self.serve && !self.build_arguments.release {
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true => html.replace("{DX_TOAST_UTILITIES}", TOAST_HTML),
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false => html.replace("{DX_TOAST_UTILITIES}", ""),
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};
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// And try to insert preload links for the wasm and js files
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*html = html.replace(
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"</head",
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@ -43,6 +43,7 @@ impl std::fmt::Display for Stage {
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}
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}
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#[derive(Debug, Clone)]
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pub struct UpdateBuildProgress {
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pub stage: Stage,
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pub update: UpdateStage,
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@ -1,3 +1,4 @@
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use crate::builder::{Stage, UpdateBuildProgress, UpdateStage};
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use crate::cli::serve::Serve;
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use crate::dioxus_crate::DioxusCrate;
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use crate::Result;
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@ -106,9 +107,17 @@ pub async fn serve_all(serve: Serve, dioxus_crate: DioxusCrate) -> Result<()> {
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// We also can check the status of the builds here in case we have multiple ongoing builds
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match application {
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Ok(BuilderUpdate::Progress { platform, update }) => {
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let update_stage = update.stage;
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screen.new_build_logs(platform, update);
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server.update_build_status(screen.build_progress.progress(), update_stage.to_string()).await;
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let update_clone = update.clone();
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screen.new_build_logs(platform, update_clone);
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server.update_build_status(screen.build_progress.progress(), update.stage.to_string()).await;
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match update {
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// Send rebuild start message.
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UpdateBuildProgress { stage: Stage::Compiling, update: UpdateStage::Start } => server.send_reload_start().await,
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// Send rebuild failed message.
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UpdateBuildProgress { stage: Stage::Finished, update: UpdateStage::Failed(_) } => server.send_reload_failed().await,
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_ => {},
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}
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}
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Ok(BuilderUpdate::Ready { results }) => {
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if !results.is_empty() {
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@ -130,7 +139,7 @@ pub async fn serve_all(serve: Serve, dioxus_crate: DioxusCrate) -> Result<()> {
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screen.new_ready_app(&mut builder, results);
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// And then finally tell the server to reload
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server.send_reload().await;
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server.send_reload_command().await;
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},
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Err(err) => {
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server.send_build_error(err).await;
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@ -131,6 +131,7 @@ impl Server {
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// Actually just start the server, cloning in a few bits of config
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let web_config = cfg.dioxus_config.web.https.clone();
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let base_path = cfg.dioxus_config.web.app.base_path.clone();
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let platform = serve.platform();
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let _server_task = tokio::spawn(async move {
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let web_config = web_config.clone();
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// HTTPS
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@ -139,7 +140,7 @@ impl Server {
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let rustls: Option<RustlsConfig> = get_rustls(&web_config).await.unwrap();
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// Open the browser
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if start_browser {
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if start_browser && platform != Platform::Desktop {
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open_browser(base_path, addr, rustls.is_some());
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}
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@ -175,6 +176,7 @@ impl Server {
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}
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}
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/// Sends the current build status to all clients.
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async fn send_build_status(&mut self) {
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let mut i = 0;
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while i < self.build_status_sockets.len() {
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@ -190,6 +192,7 @@ impl Server {
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}
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}
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/// Sends a start build message to all clients.
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pub async fn start_build(&mut self) {
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self.build_status.set(Status::Building {
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progress: 0.0,
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@ -198,6 +201,7 @@ impl Server {
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self.send_build_status().await;
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}
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/// Sends an updated build status to all clients.
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pub async fn update_build_status(&mut self, progress: f64, build_message: String) {
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if !matches!(self.build_status.get(), Status::Building { .. }) {
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return;
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@ -209,6 +213,7 @@ impl Server {
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self.send_build_status().await;
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}
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/// Sends hot reloadable changes to all clients.
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pub async fn send_hotreload(&mut self, reload: HotReloadMsg) {
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let msg = DevserverMsg::HotReload(reload);
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let msg = serde_json::to_string(&msg).unwrap();
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@ -275,6 +280,7 @@ impl Server {
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None
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}
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/// Converts a `cargo` error to HTML and sends it to clients.
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pub async fn send_build_error(&mut self, error: Error) {
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let error = error.to_string();
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self.build_status.set(Status::BuildError {
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@ -283,25 +289,36 @@ impl Server {
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self.send_build_status().await;
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}
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pub async fn send_reload(&mut self) {
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self.build_status.set(Status::Ready);
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self.send_build_status().await;
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for socket in self.hot_reload_sockets.iter_mut() {
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_ = socket
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.send(Message::Text(
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serde_json::to_string(&DevserverMsg::FullReload).unwrap(),
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))
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.await;
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}
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/// Tells all clients that a full rebuild has started.
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pub async fn send_reload_start(&mut self) {
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self.send_devserver_message(DevserverMsg::FullReloadStart)
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.await;
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}
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/// Send a shutdown message to all connected clients
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/// Tells all clients that a full rebuild has failed.
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pub async fn send_reload_failed(&mut self) {
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self.send_devserver_message(DevserverMsg::FullReloadFailed)
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.await;
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}
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/// Tells all clients to reload if possible for new changes.
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pub async fn send_reload_command(&mut self) {
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self.build_status.set(Status::Ready);
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self.send_build_status().await;
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self.send_devserver_message(DevserverMsg::FullReloadCommand)
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.await;
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}
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/// Send a shutdown message to all connected clients.
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pub async fn send_shutdown(&mut self) {
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self.send_devserver_message(DevserverMsg::Shutdown).await;
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}
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/// Sends a devserver message to all connected clients.
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async fn send_devserver_message(&mut self, msg: DevserverMsg) {
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for socket in self.hot_reload_sockets.iter_mut() {
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_ = socket
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.send(Message::Text(
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serde_json::to_string(&DevserverMsg::Shutdown).unwrap(),
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))
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.send(Message::Text(serde_json::to_string(&msg).unwrap()))
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.await;
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}
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}
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|
|
|
@ -330,8 +330,10 @@ impl App {
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not(target_os = "ios")
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))]
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pub fn handle_hot_reload_msg(&mut self, msg: dioxus_hot_reload::DevserverMsg) {
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use dioxus_hot_reload::DevserverMsg;
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match msg {
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dioxus_hot_reload::DevserverMsg::HotReload(hr_msg) => {
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DevserverMsg::HotReload(hr_msg) => {
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for webview in self.webviews.values_mut() {
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dioxus_hot_reload::apply_changes(&mut webview.dom, &hr_msg);
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webview.poll_vdom();
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|
@ -343,11 +345,13 @@ impl App {
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}
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}
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}
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dioxus_hot_reload::DevserverMsg::FullReload => {
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DevserverMsg::FullReloadCommand
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| DevserverMsg::FullReloadStart
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| DevserverMsg::FullReloadFailed => {
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// usually only web gets this message - what are we supposed to do?
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// Maybe we could just binary patch ourselves in place without losing window state?
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}
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dioxus_hot_reload::DevserverMsg::Shutdown => {
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DevserverMsg::Shutdown => {
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self.control_flow = ControlFlow::Exit;
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}
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}
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|
|
|
@ -22,8 +22,14 @@ pub enum DevserverMsg {
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/// This includes all the templates/literals/assets/binary patches that have changed in one shot
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HotReload(HotReloadMsg),
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/// The devserver is starting a full rebuild.
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FullReloadStart,
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/// The full reload failed.
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FullReloadFailed,
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/// The app should reload completely if it can
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FullReload,
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FullReloadCommand,
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/// The program is shutting down completely - maybe toss up a splash screen or something?
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Shutdown,
|
||||
|
|
|
@ -6,6 +6,7 @@ use crate::{
|
|||
LiveViewError,
|
||||
};
|
||||
use dioxus_core::prelude::*;
|
||||
use dioxus_hot_reload::DevserverMsg;
|
||||
use dioxus_html::{EventData, HtmlEvent, PlatformEventData};
|
||||
use dioxus_interpreter_js::MutationState;
|
||||
use futures_util::{pin_mut, SinkExt, StreamExt};
|
||||
|
@ -213,16 +214,18 @@ pub async fn run(mut vdom: VirtualDom, ws: impl LiveViewSocket) -> Result<(), Li
|
|||
Some(msg) = hot_reload_wait => {
|
||||
#[cfg(all(feature = "hot-reload", debug_assertions))]
|
||||
match msg{
|
||||
dioxus_hot_reload::DevserverMsg::HotReload(msg)=> {
|
||||
DevserverMsg::HotReload(msg)=> {
|
||||
dioxus_hot_reload::apply_changes(&mut vdom, &msg);
|
||||
}
|
||||
dioxus_hot_reload::DevserverMsg::Shutdown => {
|
||||
DevserverMsg::Shutdown => {
|
||||
std::process::exit(0);
|
||||
},
|
||||
dioxus_hot_reload::DevserverMsg::FullReload => {
|
||||
DevserverMsg::FullReloadCommand
|
||||
| DevserverMsg::FullReloadStart
|
||||
| DevserverMsg::FullReloadFailed => {
|
||||
// usually only web gets this message - what are we supposed to do?
|
||||
// Maybe we could just binary patch ourselves in place without losing window state?
|
||||
}
|
||||
},
|
||||
}
|
||||
#[cfg(not(all(feature = "hot-reload", debug_assertions)))]
|
||||
let () = msg;
|
||||
|
|
|
@ -3,7 +3,12 @@
|
|||
//! This sets up a websocket connection to the devserver and handles messages from it.
|
||||
//! We also set up a little recursive timer that will attempt to reconnect if the connection is lost.
|
||||
|
||||
use std::fmt::Display;
|
||||
use std::time::Duration;
|
||||
|
||||
use dioxus_core::ScopeId;
|
||||
use dioxus_hot_reload::{DevserverMsg, HotReloadMsg};
|
||||
use dioxus_html::prelude::eval;
|
||||
use futures_channel::mpsc::{unbounded, UnboundedReceiver, UnboundedSender};
|
||||
use js_sys::JsString;
|
||||
use wasm_bindgen::JsCast;
|
||||
|
@ -14,6 +19,9 @@ const POLL_INTERVAL_MIN: i32 = 250;
|
|||
const POLL_INTERVAL_MAX: i32 = 4000;
|
||||
const POLL_INTERVAL_SCALE_FACTOR: i32 = 2;
|
||||
|
||||
/// Amount of time that toats should be displayed.
|
||||
const TOAST_TIMEOUT: Duration = Duration::from_secs(5);
|
||||
|
||||
pub(crate) fn init() -> UnboundedReceiver<HotReloadMsg> {
|
||||
// Create the tx/rx pair that we'll use for the top-level future in the dioxus loop
|
||||
let (tx, rx) = unbounded();
|
||||
|
@ -62,8 +70,34 @@ fn make_ws(tx: UnboundedSender<HotReloadMsg>, poll_interval: i32, reload: bool)
|
|||
web_sys::console::error_1(&"Connection to the devserver was closed".into())
|
||||
}
|
||||
|
||||
// The devserver is telling us that it started a full rebuild. This does not mean that it is ready.
|
||||
Ok(DevserverMsg::FullReloadStart) => show_toast(
|
||||
"Your app is being rebuilt.",
|
||||
"A non-hot-reloadable change occurred and we must rebuild.",
|
||||
ToastLevel::Info,
|
||||
TOAST_TIMEOUT,
|
||||
false,
|
||||
),
|
||||
// The devserver is telling us that the full rebuild failed.
|
||||
Ok(DevserverMsg::FullReloadFailed) => show_toast(
|
||||
"Oops! The build failed.",
|
||||
"We tried to rebuild your app, but something went wrong.",
|
||||
ToastLevel::Error,
|
||||
TOAST_TIMEOUT,
|
||||
false,
|
||||
),
|
||||
|
||||
// The devserver is telling us to reload the whole page
|
||||
Ok(DevserverMsg::FullReload) => window().unwrap().location().reload().unwrap(),
|
||||
Ok(DevserverMsg::FullReloadCommand) => {
|
||||
show_toast(
|
||||
"Successfully rebuilt.",
|
||||
"Your app was rebuilt successfully and without error.",
|
||||
ToastLevel::Success,
|
||||
TOAST_TIMEOUT,
|
||||
true,
|
||||
);
|
||||
window().unwrap().location().reload().unwrap()
|
||||
}
|
||||
|
||||
Err(e) => web_sys::console::error_1(
|
||||
&format!("Error parsing devserver message: {}", e).into(),
|
||||
|
@ -133,6 +167,52 @@ fn make_ws(tx: UnboundedSender<HotReloadMsg>, poll_interval: i32, reload: bool)
|
|||
}
|
||||
}
|
||||
|
||||
/// Represents what color the toast should have.
|
||||
enum ToastLevel {
|
||||
/// Green
|
||||
Success,
|
||||
/// Blue
|
||||
Info,
|
||||
/// Red
|
||||
Error,
|
||||
}
|
||||
|
||||
impl Display for ToastLevel {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
ToastLevel::Success => write!(f, "success"),
|
||||
ToastLevel::Info => write!(f, "info"),
|
||||
ToastLevel::Error => write!(f, "error"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Displays a toast to the developer.
|
||||
fn show_toast(
|
||||
header_text: &str,
|
||||
message: &str,
|
||||
level: ToastLevel,
|
||||
duration: Duration,
|
||||
after_reload: bool,
|
||||
) {
|
||||
let as_ms = duration.as_millis();
|
||||
|
||||
let js_fn_name = match after_reload {
|
||||
true => "scheduleDXToast",
|
||||
false => "showDXToast",
|
||||
};
|
||||
|
||||
ScopeId::ROOT.in_runtime(|| {
|
||||
eval(&format!(
|
||||
r#"
|
||||
if (typeof {js_fn_name} !== "undefined") {{
|
||||
{js_fn_name}("{header_text}", "{message}", "{level}", {as_ms});
|
||||
}}
|
||||
"#,
|
||||
));
|
||||
});
|
||||
}
|
||||
|
||||
/// Force a hotreload of the assets on this page by walking them and changing their URLs to include
|
||||
/// some extra entropy.
|
||||
///
|
||||
|
|
Loading…
Reference in a new issue