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https://github.com/DioxusLabs/dioxus
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drop any attribute after rendering
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parent
b25fada776
commit
b99f081c08
4 changed files with 37 additions and 12 deletions
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@ -164,16 +164,13 @@ impl VirtualDom {
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});
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// Now that all the references are gone, we can safely drop our own references in our listeners.
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let mut listeners = scope.attributes_to_drop.borrow_mut();
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let mut listeners = scope.attributes_to_drop_before_render.borrow_mut();
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listeners.drain(..).for_each(|listener| {
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let listener = unsafe { &*listener };
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match &listener.value {
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AttributeValue::Listener(l) => {
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_ = l.take();
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}
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AttributeValue::Any(a) => {
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_ = a.take();
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}
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_ => (),
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}
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});
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@ -1,10 +1,13 @@
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use crate::nodes::RenderReturn;
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use crate::{Attribute, AttributeValue};
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use bumpalo::Bump;
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use std::cell::RefCell;
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use std::cell::{Cell, UnsafeCell};
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pub(crate) struct BumpFrame {
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pub bump: UnsafeCell<Bump>,
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pub node: Cell<*const RenderReturn<'static>>,
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pub(crate) attributes_to_drop_before_reset: RefCell<Vec<*const Attribute<'static>>>,
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}
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impl BumpFrame {
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@ -13,6 +16,7 @@ impl BumpFrame {
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Self {
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bump: UnsafeCell::new(bump),
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node: Cell::new(std::ptr::null()),
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attributes_to_drop_before_reset: Default::default(),
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}
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}
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@ -31,8 +35,26 @@ impl BumpFrame {
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unsafe { &*self.bump.get() }
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}
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#[allow(clippy::mut_from_ref)]
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pub(crate) unsafe fn bump_mut(&self) -> &mut Bump {
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unsafe { &mut *self.bump.get() }
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pub(crate) fn add_attribute_to_drop(&self, attribute: *const Attribute<'static>) {
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self.attributes_to_drop_before_reset
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.borrow_mut()
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.push(attribute);
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}
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pub(crate) unsafe fn reset(&self) {
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let mut attributes = self.attributes_to_drop_before_reset.borrow_mut();
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attributes.drain(..).for_each(|attribute| {
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let attribute = unsafe { &*attribute };
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match &attribute.value {
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AttributeValue::Any(l) => {
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_ = l.take();
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}
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_ => (),
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}
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});
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unsafe {
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let bump = &mut *self.bump.get();
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bump.reset();
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}
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}
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}
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@ -35,7 +35,7 @@ impl VirtualDom {
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hook_idx: Default::default(),
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borrowed_props: Default::default(),
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attributes_to_drop: Default::default(),
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attributes_to_drop_before_render: Default::default(),
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}));
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let context =
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@ -54,7 +54,7 @@ impl VirtualDom {
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let new_nodes = unsafe {
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let scope = &self.scopes[scope_id.0];
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scope.previous_frame().bump_mut().reset();
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scope.previous_frame().reset();
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scope.context().suspended.set(false);
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@ -94,7 +94,7 @@ pub struct ScopeState {
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pub(crate) hook_idx: Cell<usize>,
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pub(crate) borrowed_props: RefCell<Vec<*const VComponent<'static>>>,
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pub(crate) attributes_to_drop: RefCell<Vec<*const Attribute<'static>>>,
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pub(crate) attributes_to_drop_before_render: RefCell<Vec<*const Attribute<'static>>>,
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pub(crate) props: Option<Box<dyn AnyProps<'static>>>,
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}
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@ -348,13 +348,19 @@ impl<'src> ScopeState {
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pub fn render(&'src self, rsx: LazyNodes<'src, '_>) -> Element<'src> {
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let element = rsx.call(self);
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let mut listeners = self.attributes_to_drop.borrow_mut();
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let mut listeners = self.attributes_to_drop_before_render.borrow_mut();
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for attr in element.dynamic_attrs {
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match attr.value {
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AttributeValue::Any(_) | AttributeValue::Listener(_) => {
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// We need to drop listeners before the next render because they may borrow data from the borrowed props which will be dropped
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AttributeValue::Listener(_) => {
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let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
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listeners.push(unbounded);
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}
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// We need to drop any values manually to make sure that their drop implementation is called before the next render
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AttributeValue::Any(_) => {
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let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
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self.previous_frame().add_attribute_to_drop(unbounded);
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}
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_ => (),
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}
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