mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-23 12:43:08 +00:00
WIP macro progress
This commit is contained in:
parent
92f48169e9
commit
9e9fc09e6d
3 changed files with 165 additions and 64 deletions
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@ -36,6 +36,7 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
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};
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let strct = Struct::parse(&fields);
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let state_strct = StateStruct::parse(&fields, &strct);
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let node_dep_state_fields = quote::__private::TokenStream::from_iter(
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state_strct
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.state_members
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@ -86,67 +87,77 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
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.state_members
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.iter()
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.filter(|f| f.dep_kind == DepKind::NodeDepState)
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.map(|f| f.type_id());
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.map(|f| &f.mem.ty);
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let child_types = state_strct
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.state_members
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.iter()
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.filter(|f| f.dep_kind == DepKind::ChildDepState)
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.map(|f| f.type_id());
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.map(|f| &f.mem.ty);
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let parent_types = state_strct
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.state_members
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.iter()
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.filter(|f| f.dep_kind == DepKind::ParentDepState)
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.map(|f| f.type_id());
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.map(|f| &f.mem.ty);
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let type_name_str = type_name.to_string();
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let gen = quote! {
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impl State for #type_name{
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fn update_node_dep_state(&mut self, ty: std::any::TypeId, node: dioxus_native_core::real_dom_new_api::NodeRef, ctx: &anymap::AnyMap){
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fn update_node_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: &'a dioxus_core::VElement<'a>, ctx: &anymap::AnyMap) -> bool{
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use dioxus_native_core::real_dom_new_api::NodeDepState;
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if false {}
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if false {
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unreachable!();
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}
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#node_dep_state_fields
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else{
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panic!("{:?} not in {}", ty, #type_name_str);
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panic!("{:?} not in {}", ty, #type_name_str)
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}
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}
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fn update_parent_dep_state(&mut self, ty: std::any::TypeId, node: dioxus_native_core::real_dom_new_api::NodeRef, parent: &Self, ctx: &anymap::AnyMap){
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fn update_parent_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: &'a dioxus_core::VElement<'a>, parent: &Self, ctx: &anymap::AnyMap) -> bool{
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use dioxus_native_core::real_dom_new_api::ParentDepState;
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if false {}
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if false {
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unreachable!();
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}
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#parent_dep_state_fields
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else{
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panic!("{:?} not in {}", ty, #type_name_str);
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panic!("{:?} not in {}", ty, #type_name_str)
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}
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}
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fn update_child_dep_state(&mut self, ty: std::any::TypeId, node: dioxus_native_core::real_dom_new_api::NodeRef, children: Vec<&Self>, ctx: &anymap::AnyMap){
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fn update_child_dep_state<'a>(&'a mut self, ty: std::any::TypeId, node: &'a dioxus_core::VElement<'a>, children: Vec<&Self>, ctx: &anymap::AnyMap) -> bool{
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use dioxus_native_core::real_dom_new_api::ChildDepState;
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if false {}
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if false {
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unreachable!()
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}
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#child_dep_state_fields
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else{
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panic!("{:?} not in {}", ty, #type_name_str);
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panic!("{:?} not in {}", ty, #type_name_str)
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}
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}
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fn child_dep_types(&self) -> Vec<std::any::TypeId>{
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// todo: order should depend on order of dependencies
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vec![
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#(#child_types,)*
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]
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fn child_dep_types(&self, mask: &dioxus_native_core::real_dom_new_api::NodeMask) -> Vec<std::any::TypeId>{
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let mut dep_types = Vec::new();
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#(if #child_types::NODE_MASK.overlaps(mask) {
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dep_types.push(std::any::TypeId::of::<#child_types>());
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})*
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dep_types
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}
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fn parent_dep_types(&self) -> Vec<std::any::TypeId>{
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// todo: order should depend on order of dependencies
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vec![
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#(#parent_types,)*
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]
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fn parent_dep_types(&self, mask: &dioxus_native_core::real_dom_new_api::NodeMask) -> Vec<std::any::TypeId>{
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let mut dep_types = Vec::new();
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#(if #parent_types::NODE_MASK.overlaps(mask) {
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dep_types.push(std::any::TypeId::of::<#parent_types>());
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})*
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dep_types
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}
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fn node_dep_types(&self) -> Vec<std::any::TypeId>{
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vec![
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#(#node_types,)*
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]
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fn node_dep_types(&self, mask: &dioxus_native_core::real_dom_new_api::NodeMask) -> Vec<std::any::TypeId>{
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let mut dep_types = Vec::new();
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#(if #node_types::NODE_MASK.overlaps(mask) {
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dep_types.push(std::any::TypeId::of::<#node_types>());
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})*
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dep_types
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}
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}
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};
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@ -176,6 +187,9 @@ impl<'a> StateStruct<'a> {
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.zip(fields.iter())
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.filter_map(|(m, f)| StateMember::parse(f, m, &strct))
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.collect();
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// todo: sort members
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Self { state_members }
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}
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}
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@ -251,28 +265,30 @@ impl<'a> StateMember<'a> {
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} else {
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quote! {&()}
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};
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let ty = &self.mem.ty;
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let node_view = quote!(NodeView::new(node, #ty::NODE_MASK));
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if let Some(dep_ident) = &self.dep_mem.map(|m| &m.ident) {
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match self.dep_kind {
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DepKind::NodeDepState => {
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quote!(self.#ident.reduce(node, #get_ctx);)
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quote!(self.#ident.reduce(#node_view, #get_ctx))
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}
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DepKind::ChildDepState => {
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quote!(self.#ident.reduce(node, children.iter().map(|s| &s.#dep_ident).collect(), #get_ctx);)
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quote!(self.#ident.reduce(#node_view, children.iter().map(|s| &s.#dep_ident).collect(), #get_ctx))
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}
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DepKind::ParentDepState => {
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quote!(self.#ident.reduce(node, &parent.#dep_ident, #get_ctx);)
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quote!(self.#ident.reduce(#node_view, &parent.#dep_ident, #get_ctx))
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}
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}
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} else {
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match self.dep_kind {
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DepKind::NodeDepState => {
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quote!(self.#ident.reduce(node, #get_ctx);)
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quote!(self.#ident.reduce(#node_view, #get_ctx))
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}
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DepKind::ChildDepState => {
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quote!(self.#ident.reduce(node, &(), #get_ctx);)
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quote!(self.#ident.reduce(#node_view, &(), #get_ctx))
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}
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DepKind::ParentDepState => {
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quote!(self.#ident.reduce(node, &(), #get_ctx);)
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quote!(self.#ident.reduce(#node_view, &(), #get_ctx))
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}
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}
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}
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@ -3,56 +3,141 @@ use std::any::TypeId;
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use anymap::AnyMap;
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use dioxus_core::{Attribute, VElement};
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#[repr(transparent)]
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pub struct NodeRef<'a>(&'a VElement<'a>);
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impl<'a> NodeRef<'a> {
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pub fn new(velement: &'a VElement<'a>) -> Self {
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Self(velement)
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pub struct NodeView<'a> {
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inner: &'a VElement<'a>,
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view: NodeMask,
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}
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impl<'a> NodeView<'a> {
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pub fn new(velement: &'a VElement<'a>, view: NodeMask) -> Self {
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Self {
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inner: velement,
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view: view,
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}
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}
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pub fn tag(&self) -> &'a str {
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self.0.tag
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pub fn tag(&self) -> Option<&'a str> {
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if self.view.tag {
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Some(self.inner.tag)
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} else {
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None
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}
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}
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pub fn namespace(&self) -> Option<&'a str> {
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self.0.namespace
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if self.view.namespace {
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self.inner.namespace
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} else {
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None
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}
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}
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pub fn attributes(&self) -> &'a [Attribute<'a>] {
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self.0.attributes
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pub fn attributes(&self) -> impl Iterator<Item = &Attribute<'a>> {
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self.inner
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.attributes
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.iter()
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.filter(|a| self.view.attritutes.contains(&a.name))
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}
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}
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pub trait ChildDepState: PartialEq {
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#[derive(Default)]
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pub struct NodeMask {
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// must be sorted
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attritutes: &'static [&'static str],
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tag: bool,
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namespace: bool,
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}
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impl NodeMask {
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/// attritutes must be sorted!
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pub const fn new(attritutes: &'static [&'static str], tag: bool, namespace: bool) -> Self {
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Self {
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attritutes,
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tag,
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namespace,
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}
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}
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pub fn verify(&self) {
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debug_assert!(
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self.attritutes.windows(2).all(|w| w[0] < w[1]),
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"attritutes must be increasing"
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);
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}
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pub fn overlaps(&self, other: &Self) -> bool {
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(self.tag && other.tag)
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|| (self.namespace && other.namespace)
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|| self.attritutes_overlap(other)
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}
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fn attritutes_overlap(&self, other: &Self) -> bool {
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let mut self_attrs = self.attritutes.iter();
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let mut other_attrs = other.attritutes.iter();
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if let Some(mut other_attr) = other_attrs.next() {
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while let Some(self_attr) = self_attrs.next() {
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while other_attr < self_attr {
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if let Some(attr) = other_attrs.next() {
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other_attr = attr;
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} else {
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return false;
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}
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}
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if other_attr == self_attr {
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return true;
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}
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}
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}
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false
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}
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}
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pub trait ChildDepState {
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type Ctx;
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type DepState: ChildDepState;
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fn reduce(&mut self, node: NodeRef, children: Vec<&Self::DepState>, ctx: &Self::Ctx);
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const NODE_MASK: NodeMask = NodeMask::new(&[], false, false);
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fn reduce(&mut self, node: NodeView, children: Vec<&Self::DepState>, ctx: &Self::Ctx) -> bool;
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}
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pub trait ParentDepState: PartialEq {
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pub trait ParentDepState {
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type Ctx;
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type DepState: ParentDepState;
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fn reduce(&mut self, node: NodeRef, parent: &Self::DepState, ctx: &Self::Ctx);
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const NODE_MASK: NodeMask = NodeMask::new(&[], false, false);
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fn reduce(&mut self, node: NodeView, parent: &Self::DepState, ctx: &Self::Ctx) -> bool;
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}
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pub trait NodeDepState: PartialEq {
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pub trait NodeDepState {
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type Ctx;
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fn reduce(&mut self, node: NodeRef, ctx: &Self::Ctx);
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const NODE_MASK: NodeMask = NodeMask::new(&[], false, false);
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fn reduce(&mut self, node: NodeView, ctx: &Self::Ctx) -> bool;
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}
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pub trait State {
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fn update_node_dep_state(&mut self, ty: TypeId, node: NodeRef, ctx: &AnyMap);
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fn child_dep_types(&self) -> Vec<TypeId>;
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fn update_parent_dep_state(&mut self, ty: TypeId, node: NodeRef, parent: &Self, ctx: &AnyMap);
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fn parent_dep_types(&self) -> Vec<TypeId>;
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fn update_child_dep_state(
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&mut self,
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fn update_node_dep_state<'a>(
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&'a mut self,
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ty: TypeId,
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node: NodeRef,
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node: &'a VElement<'a>,
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ctx: &AnyMap,
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) -> bool;
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/// This must be a valid resolution order. (no nodes updated before a state they rely on)
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fn child_dep_types(&self, mask: &NodeMask) -> Vec<TypeId>;
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fn update_parent_dep_state<'a>(
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&'a mut self,
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ty: TypeId,
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node: &'a VElement<'a>,
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parent: &Self,
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ctx: &AnyMap,
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) -> bool;
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/// This must be a valid resolution order. (no nodes updated before a state they rely on)
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fn parent_dep_types(&self, mask: &NodeMask) -> Vec<TypeId>;
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fn update_child_dep_state<'a>(
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&'a mut self,
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ty: TypeId,
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node: &'a VElement<'a>,
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children: Vec<&Self>,
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ctx: &AnyMap,
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);
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fn node_dep_types(&self) -> Vec<TypeId>;
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) -> bool;
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/// This must be a valid resolution order. (no nodes updated before a state they rely on)
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fn node_dep_types(&self, mask: &NodeMask) -> Vec<TypeId>;
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}
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@ -26,7 +26,7 @@ use dioxus_native_core::real_dom_new_api::NodeDepState;
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struct A;
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impl NodeDepState for A {
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type Ctx = ();
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fn reduce(&mut self, _: NodeRef, _: &()) {
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fn reduce(&mut self, _: NodeView, _: &()) -> bool {
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todo!()
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}
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}
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@ -38,10 +38,10 @@ impl ChildDepState for B {
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type DepState = Self;
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fn reduce(
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&mut self,
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_: dioxus_native_core::real_dom_new_api::NodeRef,
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_: dioxus_native_core::real_dom_new_api::NodeView,
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_: Vec<&Self::DepState>,
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_: &i32,
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) {
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) -> bool {
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todo!()
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}
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}
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@ -53,10 +53,10 @@ impl ParentDepState for C {
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type DepState = Self;
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fn reduce(
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&mut self,
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_: dioxus_native_core::real_dom_new_api::NodeRef,
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_: dioxus_native_core::real_dom_new_api::NodeView,
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_: &Self::DepState,
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_: &u8,
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) {
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) -> bool {
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todo!()
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}
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}
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