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docs: updaet hooks
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@ -14,6 +14,11 @@
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- [Reusing, Importing, and Exporting](elements/exporting_components.md)
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- [Children and Attributes](elements/component_children.md)
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- [How Data Flows](elements/composing.md)
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- [Thinking Reactively]()
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- [Thinking Reactively]()
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- [Thinking Reactively]()
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- [Thinking Reactively]()
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- [Thinking Reactively]()
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- [Adding Interactivity](interactivity/index.md)
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- [Hooks and Internal State](interactivity/hooks.md)
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- [UseState and UseRef](interactivity/importanthooks.md)
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@ -7,6 +7,8 @@ Most components you will write in Dioxus will need to store state somehow. For l
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Both of these hooks are extremely powerful and flexible, so we've dedicated this section to understanding them properly.
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> These two hooks are not the only way to store state. You can always build your own hooks!
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## Note on Hooks
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If you're struggling with errors due to usage in hooks, make sure you're following the rules of hooks:
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