feat: allow android apps with any name, fix android + windows for aarch64 target (#3213)

* use llvm objcopy to rename syms
* use handlebars
* it works!
* remove linker code
* better docs internally about dev.dioxus.main
* use bundle identifier
* double check bundle identifier is proper
This commit is contained in:
Jonathan Kelley 2024-11-13 18:48:21 -05:00 committed by GitHub
parent 1370bce182
commit 8a2922c663
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13 changed files with 173 additions and 79 deletions

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@ -3,6 +3,9 @@
"[toml]": {
"editor.formatOnSave": false
},
"[handlebars]": {
"editor.formatOnSave": false
},
// "rust-analyzer.check.workspace": true,
// "rust-analyzer.check.workspace": false,
// "rust-analyzer.check.features": "all",

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@ -1,3 +0,0 @@
package com.example.androidfinal
class MainActivity : WryActivity()

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@ -0,0 +1,8 @@
package dev.dioxus.main;
// need to re-export buildconfig down from the parent
import {{application_id}}.BuildConfig;
typealias BuildConfig = BuildConfig;
class MainActivity : WryActivity()

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@ -4,10 +4,10 @@ plugins {
}
android {
namespace="com.example.androidfinal"
namespace="{{ application_id }}"
compileSdk = 33
defaultConfig {
applicationId = "com.example.androidfinal"
applicationId = "{{ application_id }}"
minSdk = 24
targetSdk = 33
versionCode = 1

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@ -5,8 +5,8 @@
<application android:hasCode="true" android:supportsRtl="true" android:icon="@mipmap/ic_launcher"
android:label="@string/app_name" android:theme="@style/AppTheme">
<activity android:configChanges="orientation|keyboardHidden" android:exported="true"
android:label="@string/app_name" android:name="com.example.androidfinal.MainActivity">
<meta-data android:name="android.app.lib_name" android:value="androidfinal" />
android:label="@string/app_name" android:name="dev.dioxus.main.MainActivity">
<meta-data android:name="android.app.lib_name" android:value="dioxusmain" />
<meta-data android:name="android.app.func_name" android:value="ANativeActivity_onCreate" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />

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@ -1,3 +0,0 @@
<resources>
<string name="app_name">Androidfinal</string>
</resources>

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@ -0,0 +1,3 @@
<resources>
<string name="app_name">{{app_name}}</string>
</resources>

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@ -347,9 +347,8 @@ impl AppBundle {
//
// todo(jon): maybe just symlink this rather than copy it?
Platform::Android => {
// https://github.com/rust-mobile/xbuild/blob/master/xbuild/template/lib.rs
// https://github.com/rust-mobile/xbuild/blob/master/apk/src/lib.rs#L19
std::fs::copy(&self.app.exe, self.main_exe())?;
self.copy_android_exe(&self.app.exe, &self.main_exe())
.await?;
}
// These are all super simple, just copy the exe into the folder
@ -703,10 +702,6 @@ impl AppBundle {
Ok(())
}
pub(crate) fn bundle_identifier(&self) -> String {
format!("com.dioxuslabs.{}", self.build.krate.executable_name())
}
fn macos_plist_contents(&self) -> Result<String> {
handlebars::Handlebars::new()
.render_template(
@ -715,7 +710,7 @@ impl AppBundle {
display_name: self.build.platform_exe_name(),
bundle_name: self.build.platform_exe_name(),
executable_name: self.build.platform_exe_name(),
bundle_identifier: format!("com.dioxuslabs.{}", self.build.platform_exe_name()),
bundle_identifier: self.build.krate.bundle_identifier(),
},
)
.map_err(|e| e.into())
@ -729,7 +724,7 @@ impl AppBundle {
display_name: self.build.platform_exe_name(),
bundle_name: self.build.platform_exe_name(),
executable_name: self.build.platform_exe_name(),
bundle_identifier: format!("com.dioxuslabs.{}", self.build.platform_exe_name()),
bundle_identifier: self.build.krate.bundle_identifier(),
},
)
.map_err(|e| e.into())
@ -774,4 +769,15 @@ impl AppBundle {
.join("debug")
.join("app-debug.apk")
}
/// Copy the Android executable to the target directory, and rename the hardcoded com_hardcoded_dioxuslabs entries
/// to the user's app name.
async fn copy_android_exe(&self, source: &Path, destination: &Path) -> Result<()> {
// we might want to eventually use the objcopy logic to handle this
//
// https://github.com/rust-mobile/xbuild/blob/master/xbuild/template/lib.rs
// https://github.com/rust-mobile/xbuild/blob/master/apk/src/lib.rs#L19
std::fs::copy(source, destination)?;
Ok(())
}
}

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@ -307,6 +307,7 @@ impl BuildRequest {
pub(crate) fn android_rust_flags(&self) -> String {
let mut rust_flags = std::env::var("RUSTFLAGS").unwrap_or_default();
// todo(jon): maybe we can make the symbol aliasing logic here instead of using llvm-objcopy
if self.build.platform() == Platform::Android {
let cur_exe = std::env::current_exe().unwrap();
rust_flags.push_str(format!(" -Clinker={}", cur_exe.display()).as_str());
@ -456,19 +457,13 @@ impl BuildRequest {
let mut env_vars = vec![];
if self.build.platform() == Platform::Android {
let app = self.root_dir().join("app");
let app_main = app.join("src").join("main");
let app_kotlin = app_main.join("kotlin");
let app_kotlin_out = app_kotlin.join("com").join("example").join("androidfinal");
env_vars.push((
"WRY_ANDROID_PACKAGE",
"com.example.androidfinal".to_string(),
));
env_vars.push(("WRY_ANDROID_LIBRARY", "androidfinal".to_string()));
env_vars.push(("WRY_ANDROID_PACKAGE", "dev.dioxus.main".to_string()));
env_vars.push(("WRY_ANDROID_LIBRARY", "dioxusmain".to_string()));
env_vars.push((
"WRY_ANDROID_KOTLIN_FILES_OUT_DIR",
app_kotlin_out.display().to_string(),
self.wry_android_kotlin_files_out_dir()
.display()
.to_string(),
));
env_vars.push(("RUSTFLAGS", self.android_rust_flags()))
@ -619,8 +614,10 @@ impl BuildRequest {
Platform::Liveview => self.krate.executable_name().to_string(),
Platform::Windows => format!("{}.exe", self.krate.executable_name()),
// from the apk spec, the root exe will actually be a shared library
Platform::Android => format!("lib{}.so", self.krate.executable_name()),
// from the apk spec, the root exe is a shared library
// we include the user's rust code as a shared library with a fixed namespacea
Platform::Android => "libdioxusmain.so".to_string(),
Platform::Web => unimplemented!("there's no main exe on web"), // this will be wrong, I think, but not important?
// todo: maybe this should be called AppRun?
@ -643,7 +640,7 @@ impl BuildRequest {
let app_kotlin = app_main.join("kotlin");
let app_jnilibs = app_main.join("jniLibs");
let app_assets = app_main.join("assets");
let app_kotlin_out = app_kotlin.join("com").join("example").join("androidfinal");
let app_kotlin_out = self.wry_android_kotlin_files_out_dir();
create_dir_all(&app)?;
create_dir_all(&app_main)?;
create_dir_all(&app_kotlin)?;
@ -657,6 +654,18 @@ impl BuildRequest {
tracing::debug!("Initialized app/src/assets: {:?}", app_assets);
tracing::debug!("Initialized app/src/kotlin/main: {:?}", app_kotlin_out);
// handlerbars
let hbs = handlebars::Handlebars::new();
#[derive(serde::Serialize)]
struct HbsTypes {
application_id: String,
app_name: String,
}
let hbs_data = HbsTypes {
application_id: self.krate.full_mobile_app_name(),
app_name: self.krate.mobile_app_name(),
};
// Top-level gradle config
write(
root.join("build.gradle.kts"),
@ -692,7 +701,10 @@ impl BuildRequest {
// Now the app directory
write(
app.join("build.gradle.kts"),
include_bytes!("../../assets/android/gen/app/build.gradle.kts"),
hbs.render_template(
include_str!("../../assets/android/gen/app/build.gradle.kts.hbs"),
&hbs_data,
)?,
)?;
write(
app.join("proguard-rules.pro"),
@ -700,18 +712,20 @@ impl BuildRequest {
)?;
write(
app.join("src").join("main").join("AndroidManifest.xml"),
include_bytes!("../../assets/android/gen/app/src/main/AndroidManifest.xml"),
hbs.render_template(
include_str!("../../assets/android/gen/app/src/main/AndroidManifest.xml.hbs"),
&hbs_data,
)?,
)?;
// Write the main activity manually since tao dropped support for it
write(
app_main
.join("kotlin")
.join("com")
.join("example")
.join("androidfinal")
self.wry_android_kotlin_files_out_dir()
.join("MainActivity.kt"),
include_bytes!("../../assets/android/MainActivity.kt"),
hbs.render_template(
include_str!("../../assets/android/MainActivity.kt.hbs"),
&hbs_data,
)?,
)?;
// Write the res folder
@ -720,7 +734,10 @@ impl BuildRequest {
create_dir_all(res.join("values"))?;
write(
res.join("values").join("strings.xml"),
include_bytes!("../../assets/android/gen/app/src/main/res/values/strings.xml"),
hbs.render_template(
include_str!("../../assets/android/gen/app/src/main/res/values/strings.xml.hbs"),
&hbs_data,
)?,
)?;
write(
res.join("values").join("colors.xml"),
@ -790,4 +807,21 @@ impl BuildRequest {
Ok(())
}
pub(crate) fn wry_android_kotlin_files_out_dir(&self) -> PathBuf {
let mut kotlin_dir = self
.root_dir()
.join("app")
.join("src")
.join("main")
.join("kotlin");
for segment in "dev.dioxus.main".split('.') {
kotlin_dir = kotlin_dir.join(segment);
}
tracing::debug!("app_kotlin_out: {:?}", kotlin_dir);
kotlin_dir
}
}

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@ -606,23 +606,54 @@ impl DioxusCrate {
return toolchain_dir
.join("darwin-x86_64")
.join("bin")
.join("clang");
.join("aarch64-linux-android24-clang");
}
if cfg!(target_os = "linux") {
return toolchain_dir.join("linux-x86_64").join("bin").join("clang");
return toolchain_dir
.join("linux-x86_64")
.join("bin")
.join("aarch64-linux-android24-clang");
}
if cfg!(target_os = "windows") {
return toolchain_dir
.join("windows-x86_64")
.join("bin")
.join("clang.exe");
.join("aarch64-linux-android24-clang.cmd");
}
unimplemented!("Unsupported target os for android toolchain auodetection")
})
}
pub(crate) fn mobile_org(&self) -> String {
let identifier = self.bundle_identifier();
let mut split = identifier.splitn(3, '.');
let sub = split
.next()
.expect("Identifier to have at least 3 periods like `com.example.app`");
let tld = split
.next()
.expect("Identifier to have at least 3 periods like `com.example.app`");
format!("{}.{}", sub, tld)
}
pub(crate) fn mobile_app_name(&self) -> String {
self.executable_name().to_string()
}
pub(crate) fn full_mobile_app_name(&self) -> String {
format!("{}.{}", self.mobile_org(), self.mobile_app_name())
}
pub(crate) fn bundle_identifier(&self) -> String {
if let Some(identifier) = self.config.bundle.identifier.clone() {
return identifier.clone();
}
format!("com.example.{}", self.executable_name())
}
}
impl std::fmt::Debug for DioxusCrate {

View file

@ -21,6 +21,8 @@ use tokio::{
/// We might want to bring in websockets here too, so we know the exact channels the app is using to
/// communicate with the devserver. Currently that's a broadcast-type system, so this struct isn't super
/// duper useful.
///
/// todo: restructure this such that "open" is a running task instead of blocking the main thread
pub(crate) struct AppHandle {
pub(crate) app: AppBundle,
@ -266,7 +268,7 @@ impl AppHandle {
.arg("launch")
.arg("--console")
.arg("booted")
.arg(self.app.bundle_identifier())
.arg(self.app.build.krate.bundle_identifier())
.envs(ios_envs)
.stderr(Stdio::piped())
.stdout(Stdio::piped())
@ -451,31 +453,42 @@ impl AppHandle {
unimplemented!("dioxus-cli doesn't support ios devices yet.")
}
async fn open_android_sim(&self, envs: Vec<(&str, String)>) -> Result<()> {
async fn open_android_sim(&self, envs: Vec<(&'static str, String)>) -> Result<()> {
let apk_path = self.app.apk_path();
let full_mobile_app_name = self.app.build.krate.full_mobile_app_name();
// Start backgrounded since .open() is called while in the arm of the top-level match
tokio::task::spawn(async move {
// Install
// adb install -r app-debug.apk
let _output = Command::new("adb")
.arg("install")
.arg("-r")
.arg(self.app.apk_path())
.arg(apk_path)
.stderr(Stdio::piped())
.stdout(Stdio::piped())
.output()
.await?;
// adb shell am start -n com.example.androidfinal/com.example.androidfinal.MainActivity
// eventually, use the user's MainAcitivty, not our MainAcitivty
// adb shell am start -n dev.dioxus.main/dev.dioxus.main.MainActivity
let activity_name = format!("{}/dev.dioxus.main.MainActivity", full_mobile_app_name,);
let _output = Command::new("adb")
.arg("shell")
.arg("am")
.arg("start")
.arg("-n")
.arg("com.example.androidfinal/com.example.androidfinal.MainActivity")
.arg(activity_name)
.envs(envs)
.stderr(Stdio::piped())
.stdout(Stdio::piped())
.output()
.await?;
Result::<()>::Ok(())
});
Ok(())
}
}

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@ -275,7 +275,7 @@ impl AppRunner {
.arg("simctl")
.arg("get_app_container")
.arg("booted")
.arg(runner.app.bundle_identifier())
.arg(runner.app.build.krate.bundle_identifier())
.output()
.await;

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@ -47,19 +47,21 @@ pub fn root() {
dioxus_desktop::launch::launch(app, vec![], Default::default());
}
/// Expose the `Java_dev_dioxus_main_WryActivity_create` function to the JNI layer.
/// We hardcode these to have a single trampoline for host Java code to call into.
///
/// This saves us from having to plumb the top-level package name all the way down into
/// this file. This is better for modularity (ie just call dioxus' main to run the app) as
/// well as cache thrashing since this crate doesn't rely on external env vars.
///
/// The CLI is expecting to find `dev.dioxus.main` in the final library. If you find a need to
/// change this, you'll need to change the CLI as well.
#[cfg(target_os = "android")]
#[no_mangle]
#[inline(never)]
pub extern "C" fn start_app() {
tao::android_binding!(
com_example,
androidfinal,
WryActivity,
wry::android_setup,
root,
tao
);
wry::android_binding!(com_example, androidfinal, wry);
tao::android_binding!(dev_dioxus, main, WryActivity, wry::android_setup, root, tao);
wry::android_binding!(dev_dioxus, main, wry);
}
/// Call our `main` function to initialize the rust runtime and set the launch binding trampoline