mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-24 05:03:06 +00:00
feat: allow android apps with any name, fix android + windows for aarch64 target (#3213)
* use llvm objcopy to rename syms * use handlebars * it works! * remove linker code * better docs internally about dev.dioxus.main * use bundle identifier * double check bundle identifier is proper
This commit is contained in:
parent
1370bce182
commit
8a2922c663
13 changed files with 173 additions and 79 deletions
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
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@ -3,6 +3,9 @@
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"[toml]": {
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"editor.formatOnSave": false
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},
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"[handlebars]": {
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"editor.formatOnSave": false
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},
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// "rust-analyzer.check.workspace": true,
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// "rust-analyzer.check.workspace": false,
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// "rust-analyzer.check.features": "all",
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@ -1,3 +0,0 @@
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package com.example.androidfinal
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class MainActivity : WryActivity()
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8
packages/cli/assets/android/MainActivity.kt.hbs
Normal file
8
packages/cli/assets/android/MainActivity.kt.hbs
Normal file
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@ -0,0 +1,8 @@
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package dev.dioxus.main;
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// need to re-export buildconfig down from the parent
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import {{application_id}}.BuildConfig;
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typealias BuildConfig = BuildConfig;
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class MainActivity : WryActivity()
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@ -4,10 +4,10 @@ plugins {
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}
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android {
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namespace="com.example.androidfinal"
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namespace="{{ application_id }}"
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compileSdk = 33
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defaultConfig {
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applicationId = "com.example.androidfinal"
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applicationId = "{{ application_id }}"
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minSdk = 24
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targetSdk = 33
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versionCode = 1
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@ -5,8 +5,8 @@
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<application android:hasCode="true" android:supportsRtl="true" android:icon="@mipmap/ic_launcher"
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android:label="@string/app_name" android:theme="@style/AppTheme">
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<activity android:configChanges="orientation|keyboardHidden" android:exported="true"
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android:label="@string/app_name" android:name="com.example.androidfinal.MainActivity">
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<meta-data android:name="android.app.lib_name" android:value="androidfinal" />
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android:label="@string/app_name" android:name="dev.dioxus.main.MainActivity">
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<meta-data android:name="android.app.lib_name" android:value="dioxusmain" />
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<meta-data android:name="android.app.func_name" android:value="ANativeActivity_onCreate" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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@ -1,3 +0,0 @@
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<resources>
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<string name="app_name">Androidfinal</string>
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</resources>
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@ -0,0 +1,3 @@
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<resources>
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<string name="app_name">{{app_name}}</string>
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</resources>
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@ -347,9 +347,8 @@ impl AppBundle {
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//
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// todo(jon): maybe just symlink this rather than copy it?
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Platform::Android => {
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// https://github.com/rust-mobile/xbuild/blob/master/xbuild/template/lib.rs
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// https://github.com/rust-mobile/xbuild/blob/master/apk/src/lib.rs#L19
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std::fs::copy(&self.app.exe, self.main_exe())?;
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self.copy_android_exe(&self.app.exe, &self.main_exe())
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.await?;
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}
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// These are all super simple, just copy the exe into the folder
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@ -703,10 +702,6 @@ impl AppBundle {
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Ok(())
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}
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pub(crate) fn bundle_identifier(&self) -> String {
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format!("com.dioxuslabs.{}", self.build.krate.executable_name())
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}
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fn macos_plist_contents(&self) -> Result<String> {
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handlebars::Handlebars::new()
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.render_template(
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@ -715,7 +710,7 @@ impl AppBundle {
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display_name: self.build.platform_exe_name(),
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bundle_name: self.build.platform_exe_name(),
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executable_name: self.build.platform_exe_name(),
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bundle_identifier: format!("com.dioxuslabs.{}", self.build.platform_exe_name()),
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bundle_identifier: self.build.krate.bundle_identifier(),
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},
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)
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.map_err(|e| e.into())
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@ -729,7 +724,7 @@ impl AppBundle {
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display_name: self.build.platform_exe_name(),
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bundle_name: self.build.platform_exe_name(),
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executable_name: self.build.platform_exe_name(),
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bundle_identifier: format!("com.dioxuslabs.{}", self.build.platform_exe_name()),
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bundle_identifier: self.build.krate.bundle_identifier(),
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},
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)
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.map_err(|e| e.into())
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@ -774,4 +769,15 @@ impl AppBundle {
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.join("debug")
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.join("app-debug.apk")
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}
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/// Copy the Android executable to the target directory, and rename the hardcoded com_hardcoded_dioxuslabs entries
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/// to the user's app name.
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async fn copy_android_exe(&self, source: &Path, destination: &Path) -> Result<()> {
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// we might want to eventually use the objcopy logic to handle this
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//
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// https://github.com/rust-mobile/xbuild/blob/master/xbuild/template/lib.rs
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// https://github.com/rust-mobile/xbuild/blob/master/apk/src/lib.rs#L19
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std::fs::copy(source, destination)?;
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Ok(())
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}
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}
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@ -307,6 +307,7 @@ impl BuildRequest {
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pub(crate) fn android_rust_flags(&self) -> String {
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let mut rust_flags = std::env::var("RUSTFLAGS").unwrap_or_default();
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// todo(jon): maybe we can make the symbol aliasing logic here instead of using llvm-objcopy
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if self.build.platform() == Platform::Android {
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let cur_exe = std::env::current_exe().unwrap();
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rust_flags.push_str(format!(" -Clinker={}", cur_exe.display()).as_str());
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@ -456,19 +457,13 @@ impl BuildRequest {
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let mut env_vars = vec![];
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if self.build.platform() == Platform::Android {
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let app = self.root_dir().join("app");
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let app_main = app.join("src").join("main");
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let app_kotlin = app_main.join("kotlin");
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let app_kotlin_out = app_kotlin.join("com").join("example").join("androidfinal");
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env_vars.push((
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"WRY_ANDROID_PACKAGE",
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"com.example.androidfinal".to_string(),
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));
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env_vars.push(("WRY_ANDROID_LIBRARY", "androidfinal".to_string()));
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env_vars.push(("WRY_ANDROID_PACKAGE", "dev.dioxus.main".to_string()));
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env_vars.push(("WRY_ANDROID_LIBRARY", "dioxusmain".to_string()));
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env_vars.push((
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"WRY_ANDROID_KOTLIN_FILES_OUT_DIR",
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app_kotlin_out.display().to_string(),
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self.wry_android_kotlin_files_out_dir()
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.display()
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.to_string(),
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));
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env_vars.push(("RUSTFLAGS", self.android_rust_flags()))
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@ -619,8 +614,10 @@ impl BuildRequest {
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Platform::Liveview => self.krate.executable_name().to_string(),
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Platform::Windows => format!("{}.exe", self.krate.executable_name()),
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// from the apk spec, the root exe will actually be a shared library
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Platform::Android => format!("lib{}.so", self.krate.executable_name()),
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// from the apk spec, the root exe is a shared library
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// we include the user's rust code as a shared library with a fixed namespacea
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Platform::Android => "libdioxusmain.so".to_string(),
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Platform::Web => unimplemented!("there's no main exe on web"), // this will be wrong, I think, but not important?
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// todo: maybe this should be called AppRun?
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@ -643,7 +640,7 @@ impl BuildRequest {
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let app_kotlin = app_main.join("kotlin");
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let app_jnilibs = app_main.join("jniLibs");
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let app_assets = app_main.join("assets");
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let app_kotlin_out = app_kotlin.join("com").join("example").join("androidfinal");
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let app_kotlin_out = self.wry_android_kotlin_files_out_dir();
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create_dir_all(&app)?;
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create_dir_all(&app_main)?;
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create_dir_all(&app_kotlin)?;
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@ -657,6 +654,18 @@ impl BuildRequest {
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tracing::debug!("Initialized app/src/assets: {:?}", app_assets);
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tracing::debug!("Initialized app/src/kotlin/main: {:?}", app_kotlin_out);
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// handlerbars
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let hbs = handlebars::Handlebars::new();
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#[derive(serde::Serialize)]
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struct HbsTypes {
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application_id: String,
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app_name: String,
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}
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let hbs_data = HbsTypes {
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application_id: self.krate.full_mobile_app_name(),
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app_name: self.krate.mobile_app_name(),
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};
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// Top-level gradle config
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write(
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root.join("build.gradle.kts"),
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@ -692,7 +701,10 @@ impl BuildRequest {
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// Now the app directory
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write(
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app.join("build.gradle.kts"),
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include_bytes!("../../assets/android/gen/app/build.gradle.kts"),
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hbs.render_template(
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include_str!("../../assets/android/gen/app/build.gradle.kts.hbs"),
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&hbs_data,
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)?,
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)?;
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write(
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app.join("proguard-rules.pro"),
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@ -700,18 +712,20 @@ impl BuildRequest {
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)?;
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write(
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app.join("src").join("main").join("AndroidManifest.xml"),
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include_bytes!("../../assets/android/gen/app/src/main/AndroidManifest.xml"),
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hbs.render_template(
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include_str!("../../assets/android/gen/app/src/main/AndroidManifest.xml.hbs"),
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&hbs_data,
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)?,
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)?;
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// Write the main activity manually since tao dropped support for it
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write(
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app_main
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.join("kotlin")
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.join("com")
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.join("example")
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.join("androidfinal")
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self.wry_android_kotlin_files_out_dir()
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.join("MainActivity.kt"),
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include_bytes!("../../assets/android/MainActivity.kt"),
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hbs.render_template(
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include_str!("../../assets/android/MainActivity.kt.hbs"),
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&hbs_data,
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)?,
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)?;
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// Write the res folder
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@ -720,7 +734,10 @@ impl BuildRequest {
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create_dir_all(res.join("values"))?;
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write(
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res.join("values").join("strings.xml"),
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include_bytes!("../../assets/android/gen/app/src/main/res/values/strings.xml"),
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hbs.render_template(
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include_str!("../../assets/android/gen/app/src/main/res/values/strings.xml.hbs"),
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&hbs_data,
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)?,
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)?;
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write(
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res.join("values").join("colors.xml"),
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@ -790,4 +807,21 @@ impl BuildRequest {
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Ok(())
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}
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pub(crate) fn wry_android_kotlin_files_out_dir(&self) -> PathBuf {
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let mut kotlin_dir = self
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.root_dir()
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.join("app")
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.join("src")
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.join("main")
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.join("kotlin");
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for segment in "dev.dioxus.main".split('.') {
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kotlin_dir = kotlin_dir.join(segment);
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}
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tracing::debug!("app_kotlin_out: {:?}", kotlin_dir);
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kotlin_dir
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}
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}
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|
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@ -606,23 +606,54 @@ impl DioxusCrate {
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return toolchain_dir
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.join("darwin-x86_64")
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.join("bin")
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.join("clang");
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.join("aarch64-linux-android24-clang");
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}
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if cfg!(target_os = "linux") {
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return toolchain_dir.join("linux-x86_64").join("bin").join("clang");
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return toolchain_dir
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.join("linux-x86_64")
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.join("bin")
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.join("aarch64-linux-android24-clang");
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}
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if cfg!(target_os = "windows") {
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return toolchain_dir
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.join("windows-x86_64")
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.join("bin")
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.join("clang.exe");
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.join("aarch64-linux-android24-clang.cmd");
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}
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unimplemented!("Unsupported target os for android toolchain auodetection")
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})
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}
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pub(crate) fn mobile_org(&self) -> String {
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let identifier = self.bundle_identifier();
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let mut split = identifier.splitn(3, '.');
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let sub = split
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.next()
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.expect("Identifier to have at least 3 periods like `com.example.app`");
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let tld = split
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.next()
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.expect("Identifier to have at least 3 periods like `com.example.app`");
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format!("{}.{}", sub, tld)
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}
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pub(crate) fn mobile_app_name(&self) -> String {
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self.executable_name().to_string()
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}
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pub(crate) fn full_mobile_app_name(&self) -> String {
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format!("{}.{}", self.mobile_org(), self.mobile_app_name())
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}
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|
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pub(crate) fn bundle_identifier(&self) -> String {
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if let Some(identifier) = self.config.bundle.identifier.clone() {
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return identifier.clone();
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}
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format!("com.example.{}", self.executable_name())
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}
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}
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impl std::fmt::Debug for DioxusCrate {
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|
|
|
@ -21,6 +21,8 @@ use tokio::{
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/// We might want to bring in websockets here too, so we know the exact channels the app is using to
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/// communicate with the devserver. Currently that's a broadcast-type system, so this struct isn't super
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/// duper useful.
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///
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/// todo: restructure this such that "open" is a running task instead of blocking the main thread
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pub(crate) struct AppHandle {
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pub(crate) app: AppBundle,
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|
@ -266,7 +268,7 @@ impl AppHandle {
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.arg("launch")
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.arg("--console")
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.arg("booted")
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.arg(self.app.bundle_identifier())
|
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.arg(self.app.build.krate.bundle_identifier())
|
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.envs(ios_envs)
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.stderr(Stdio::piped())
|
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.stdout(Stdio::piped())
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|
@ -451,30 +453,41 @@ impl AppHandle {
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unimplemented!("dioxus-cli doesn't support ios devices yet.")
|
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}
|
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|
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async fn open_android_sim(&self, envs: Vec<(&str, String)>) -> Result<()> {
|
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// Install
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// adb install -r app-debug.apk
|
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let _output = Command::new("adb")
|
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.arg("install")
|
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.arg("-r")
|
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.arg(self.app.apk_path())
|
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.stderr(Stdio::piped())
|
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.stdout(Stdio::piped())
|
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.output()
|
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.await?;
|
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async fn open_android_sim(&self, envs: Vec<(&'static str, String)>) -> Result<()> {
|
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let apk_path = self.app.apk_path();
|
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let full_mobile_app_name = self.app.build.krate.full_mobile_app_name();
|
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|
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// adb shell am start -n com.example.androidfinal/com.example.androidfinal.MainActivity
|
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let _output = Command::new("adb")
|
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.arg("shell")
|
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.arg("am")
|
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.arg("start")
|
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.arg("-n")
|
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.arg("com.example.androidfinal/com.example.androidfinal.MainActivity")
|
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.envs(envs)
|
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.stderr(Stdio::piped())
|
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.stdout(Stdio::piped())
|
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.output()
|
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.await?;
|
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// Start backgrounded since .open() is called while in the arm of the top-level match
|
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tokio::task::spawn(async move {
|
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// Install
|
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// adb install -r app-debug.apk
|
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let _output = Command::new("adb")
|
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.arg("install")
|
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.arg("-r")
|
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.arg(apk_path)
|
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.stderr(Stdio::piped())
|
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.stdout(Stdio::piped())
|
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.output()
|
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.await?;
|
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|
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// eventually, use the user's MainAcitivty, not our MainAcitivty
|
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// adb shell am start -n dev.dioxus.main/dev.dioxus.main.MainActivity
|
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let activity_name = format!("{}/dev.dioxus.main.MainActivity", full_mobile_app_name,);
|
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|
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let _output = Command::new("adb")
|
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.arg("shell")
|
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.arg("am")
|
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.arg("start")
|
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.arg("-n")
|
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.arg(activity_name)
|
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.envs(envs)
|
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.stderr(Stdio::piped())
|
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.stdout(Stdio::piped())
|
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.output()
|
||||
.await?;
|
||||
|
||||
Result::<()>::Ok(())
|
||||
});
|
||||
|
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Ok(())
|
||||
}
|
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|
|
|
@ -275,7 +275,7 @@ impl AppRunner {
|
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.arg("simctl")
|
||||
.arg("get_app_container")
|
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.arg("booted")
|
||||
.arg(runner.app.bundle_identifier())
|
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.arg(runner.app.build.krate.bundle_identifier())
|
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.output()
|
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.await;
|
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|
||||
|
|
|
@ -47,19 +47,21 @@ pub fn root() {
|
|||
dioxus_desktop::launch::launch(app, vec![], Default::default());
|
||||
}
|
||||
|
||||
/// Expose the `Java_dev_dioxus_main_WryActivity_create` function to the JNI layer.
|
||||
/// We hardcode these to have a single trampoline for host Java code to call into.
|
||||
///
|
||||
/// This saves us from having to plumb the top-level package name all the way down into
|
||||
/// this file. This is better for modularity (ie just call dioxus' main to run the app) as
|
||||
/// well as cache thrashing since this crate doesn't rely on external env vars.
|
||||
///
|
||||
/// The CLI is expecting to find `dev.dioxus.main` in the final library. If you find a need to
|
||||
/// change this, you'll need to change the CLI as well.
|
||||
#[cfg(target_os = "android")]
|
||||
#[no_mangle]
|
||||
#[inline(never)]
|
||||
pub extern "C" fn start_app() {
|
||||
tao::android_binding!(
|
||||
com_example,
|
||||
androidfinal,
|
||||
WryActivity,
|
||||
wry::android_setup,
|
||||
root,
|
||||
tao
|
||||
);
|
||||
wry::android_binding!(com_example, androidfinal, wry);
|
||||
tao::android_binding!(dev_dioxus, main, WryActivity, wry::android_setup, root, tao);
|
||||
wry::android_binding!(dev_dioxus, main, wry);
|
||||
}
|
||||
|
||||
/// Call our `main` function to initialize the rust runtime and set the launch binding trampoline
|
||||
|
|
Loading…
Reference in a new issue