mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-27 06:30:20 +00:00
added more mouse events
This commit is contained in:
parent
a03ab3edfb
commit
7a1fdeb673
3 changed files with 319 additions and 19 deletions
102
examples/hover.rs
Normal file
102
examples/hover.rs
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@ -0,0 +1,102 @@
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use std::{convert::TryInto, sync::Arc};
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use dioxus::{events::MouseData, prelude::*};
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fn main() {
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rink::launch(app);
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}
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fn app(cx: Scope) -> Element {
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fn to_str(c: &[i32; 3]) -> String {
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"#".to_string() + &c.iter().map(|c| format!("{c:02X?}")).collect::<String>()
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}
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fn get_brightness(m: Arc<MouseData>) -> i32 {
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let mb = m.buttons;
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let b: i32 = m.buttons.count_ones().try_into().unwrap();
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127 * b
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}
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let (q1_color, set_q1_color) = use_state(&cx, || [200; 3]);
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let (q2_color, set_q2_color) = use_state(&cx, || [200; 3]);
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let (q3_color, set_q3_color) = use_state(&cx, || [200; 3]);
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let (q4_color, set_q4_color) = use_state(&cx, || [200; 3]);
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let q1_color_str = to_str(q1_color);
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let q2_color_str = to_str(q2_color);
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let q3_color_str = to_str(q3_color);
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let q4_color_str = to_str(q4_color);
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cx.render(rsx! {
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div {
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width: "100%",
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height: "100%",
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flex_direction: "column",
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div {
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width: "100%",
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height: "50%",
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flex_direction: "row",
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div {
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border_width: "1px",
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width: "50%",
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height: "100%",
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justify_content: "center",
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align_items: "center",
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background_color: "{q1_color_str}",
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onmouseenter: move |m| set_q1_color([get_brightness(m.data), 0, 0]),
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onmousedown: move |m| set_q1_color([get_brightness(m.data), 0, 0]),
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onmouseup: move |m| set_q1_color([get_brightness(m.data), 0, 0]),
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onwheel: move |w| set_q1_color([q1_color[0] + (10.0*w.delta_y) as i32, 0, 0]),
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onmouseleave: move |_| set_q1_color([200; 3]),
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"click me"
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}
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div {
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width: "50%",
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height: "100%",
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justify_content: "center",
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align_items: "center",
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background_color: "{q2_color_str}",
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onmouseenter: move |m| set_q2_color([get_brightness(m.data); 3]),
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onmousedown: move |m| set_q2_color([get_brightness(m.data); 3]),
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onmouseup: move |m| set_q2_color([get_brightness(m.data); 3]),
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onwheel: move |w| set_q2_color([q2_color[0] + (10.0*w.delta_y) as i32;3]),
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onmouseleave: move |_| set_q2_color([200; 3]),
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"click me"
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}
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}
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div {
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width: "100%",
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height: "50%",
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flex_direction: "row",
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div {
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width: "50%",
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height: "100%",
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justify_content: "center",
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align_items: "center",
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background_color: "{q3_color_str}",
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onmouseenter: move |m| set_q3_color([0, get_brightness(m.data), 0]),
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onmousedown: move |m| set_q3_color([0, get_brightness(m.data), 0]),
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onmouseup: move |m| set_q3_color([0, get_brightness(m.data), 0]),
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onwheel: move |w| set_q3_color([0, q3_color[1] + (10.0*w.delta_y) as i32, 0]),
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onmouseleave: move |_| set_q3_color([200; 3]),
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"click me"
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}
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div {
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width: "50%",
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height: "100%",
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justify_content: "center",
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align_items: "center",
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background_color: "{q4_color_str}",
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onmouseenter: move |m| set_q4_color([0, 0, get_brightness(m.data)]),
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onmousedown: move |m| set_q4_color([0, 0, get_brightness(m.data)]),
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onmouseup: move |m| set_q4_color([0, 0, get_brightness(m.data)]),
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onwheel: move |w| set_q4_color([0, 0, q4_color[2] + (10.0*w.delta_y) as i32]),
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onmouseleave: move |_| set_q4_color([200; 3]),
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"click me"
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}
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}
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}
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})
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}
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222
src/hooks.rs
222
src/hooks.rs
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@ -7,12 +7,15 @@ use dioxus_html::{on::*, KeyCode};
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use futures::{channel::mpsc::UnboundedReceiver, StreamExt};
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use std::{
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any::Any,
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borrow::BorrowMut,
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cell::RefCell,
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collections::{HashMap, HashSet},
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rc::Rc,
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sync::Arc,
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time::{Duration, Instant},
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};
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use stretch2::{prelude::Layout, Stretch};
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use crate::TuiNode;
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// a wrapper around the input state for easier access
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// todo: fix loop
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@ -108,6 +111,7 @@ impl InnerInputState {
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if state.1.contains(&m.buttons) {
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// if we already pressed a button and there is another button released the button crossterm sends is the button remaining
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if state.1.len() > 1 {
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evt.0 = "mouseup";
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state.1 = vec![m.buttons];
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}
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// otherwise some other button was pressed. In testing it was consistantly this mapping
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@ -129,7 +133,6 @@ impl InnerInputState {
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}
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state.0.buttons = buttons;
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m.buttons = buttons;
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// println!("{buttons}")
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}
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None => {
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self.mouse = Some((
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@ -151,17 +154,194 @@ impl InnerInputState {
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.filter(|k2| k2.0.key == k.key && k2.1.elapsed() < MAX_REPEAT_TIME)
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.is_some();
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k.repeat = repeat;
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let mut new = clone_keyboard_data(k);
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new.repeat = repeat;
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let new = clone_keyboard_data(k);
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self.last_key_pressed = Some((new, Instant::now()));
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}
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}
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}
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fn update(&mut self, evts: &mut [EventCore]) {
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for e in evts {
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self.apply_event(e)
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fn update<'a>(
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&mut self,
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dom: &'a VirtualDom,
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evts: &mut Vec<EventCore>,
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resolved_events: &mut Vec<UserEvent>,
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layout: &Stretch,
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layouts: &mut HashMap<ElementId, TuiNode<'a>>,
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node: &'a VNode<'a>,
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) {
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struct Data<'b> {
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new_pos: (i32, i32),
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old_pos: Option<(i32, i32)>,
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clicked: bool,
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released: bool,
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wheel_delta: f64,
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mouse_data: &'b MouseData,
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wheel_data: &'b Option<WheelData>,
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};
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fn layout_contains_point(layout: &Layout, point: (i32, i32)) -> bool {
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layout.location.x as i32 <= point.0
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&& layout.location.x as i32 + layout.size.width as i32 >= point.0
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&& layout.location.y as i32 <= point.1
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&& layout.location.y as i32 + layout.size.height as i32 >= point.1
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}
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fn get_mouse_events<'c, 'd>(
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dom: &'c VirtualDom,
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resolved_events: &mut Vec<UserEvent>,
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layout: &Stretch,
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layouts: &HashMap<ElementId, TuiNode<'c>>,
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node: &'c VNode<'c>,
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data: &'d Data<'d>,
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) -> HashSet<&'static str> {
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match node {
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VNode::Fragment(f) => {
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let mut union = HashSet::new();
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for child in f.children {
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union = union
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.union(&get_mouse_events(
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dom,
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resolved_events,
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layout,
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layouts,
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child,
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data,
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))
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.copied()
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.collect();
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}
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return union;
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}
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VNode::Component(vcomp) => {
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let idx = vcomp.scope.get().unwrap();
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let new_node = dom.get_scope(idx).unwrap().root_node();
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return get_mouse_events(dom, resolved_events, layout, layouts, new_node, data);
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}
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VNode::Placeholder(_) => return HashSet::new(),
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VNode::Element(_) | VNode::Text(_) => {}
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}
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let id = node.try_mounted_id().unwrap();
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let node = layouts.get(&id).unwrap();
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let node_layout = layout.layout(node.layout).unwrap();
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let previously_contained = data
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.old_pos
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.filter(|pos| layout_contains_point(node_layout, *pos))
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.is_some();
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let currently_contains = layout_contains_point(node_layout, data.new_pos);
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match node.node {
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VNode::Element(el) => {
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let mut events = HashSet::new();
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if previously_contained || currently_contains {
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for c in el.children {
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events = events
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.union(&get_mouse_events(
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dom,
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resolved_events,
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layout,
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layouts,
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c,
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data,
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))
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.copied()
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.collect();
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}
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}
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let mut try_create_event = |name| {
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// only trigger event if the event was not triggered already by a child
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if events.insert(name) {
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resolved_events.push(UserEvent {
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scope_id: None,
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priority: EventPriority::Medium,
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name,
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element: Some(el.id.get().unwrap()),
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data: Arc::new(clone_mouse_data(data.mouse_data)),
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})
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}
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};
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if currently_contains {
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if !previously_contained {
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try_create_event("mouseenter");
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try_create_event("mouseover");
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}
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if data.clicked {
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try_create_event("mousedown");
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}
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if data.released {
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try_create_event("mouseup");
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match data.mouse_data.button {
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0 => try_create_event("click"),
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2 => try_create_event("contextmenu"),
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_ => (),
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}
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}
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if let Some(w) = data.wheel_data {
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if data.wheel_delta != 0.0 {
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resolved_events.push(UserEvent {
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scope_id: None,
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priority: EventPriority::Medium,
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name: "wheel",
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element: Some(el.id.get().unwrap()),
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data: Arc::new(clone_wheel_data(w)),
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})
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}
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}
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} else {
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if previously_contained {
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try_create_event("mouseleave");
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try_create_event("mouseout");
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}
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}
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events
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}
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VNode::Text(_) => HashSet::new(),
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_ => todo!(),
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}
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}
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let previous_mouse = self
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.mouse
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.as_ref()
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.map(|m| (clone_mouse_data(&m.0), m.1.clone()));
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// println!("{previous_mouse:?}");
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self.wheel = None;
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for e in evts.iter_mut() {
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self.apply_event(e);
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}
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// resolve hover events
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if let Some(mouse) = &self.mouse {
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let new_pos = (mouse.0.screen_x, mouse.0.screen_y);
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let old_pos = previous_mouse
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.as_ref()
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.map(|m| (m.0.screen_x, m.0.screen_y));
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let clicked =
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(!mouse.0.buttons & previous_mouse.as_ref().map(|m| m.0.buttons).unwrap_or(0)) > 0;
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let released =
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(mouse.0.buttons & !previous_mouse.map(|m| m.0.buttons).unwrap_or(0)) > 0;
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let wheel_delta = self.wheel.as_ref().map_or(0.0, |w| w.delta_y);
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let mouse_data = &mouse.0;
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let wheel_data = &self.wheel;
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let data = Data {
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new_pos,
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old_pos,
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clicked,
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released,
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wheel_delta,
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mouse_data,
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wheel_data,
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};
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get_mouse_events(dom, resolved_events, layout, layouts, node, &data);
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}
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// for s in &self.subscribers {
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// s();
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// }
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@ -210,7 +390,13 @@ impl RinkInputHandler {
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)
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}
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pub fn resolve_events(&self, dom: &mut VirtualDom) {
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pub fn get_events<'a>(
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&self,
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dom: &'a VirtualDom,
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layout: &Stretch,
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layouts: &mut HashMap<ElementId, TuiNode<'a>>,
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node: &'a VNode<'a>,
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) -> Vec<UserEvent> {
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// todo: currently resolves events in all nodes, but once the focus system is added it should filter by focus
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fn inner(
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queue: &Vec<(&'static str, Arc<dyn Any + Send + Sync>)>,
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@ -249,25 +435,31 @@ impl RinkInputHandler {
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let mut resolved_events = Vec::new();
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(*self.state)
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.borrow_mut()
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.update(&mut (*self.queued_events).borrow_mut());
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(*self.state).borrow_mut().update(
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dom,
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&mut (*self.queued_events).borrow_mut(),
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&mut resolved_events,
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layout,
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layouts,
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node,
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);
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let events: Vec<_> = self
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.queued_events
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.replace(Vec::new())
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.into_iter()
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// these events were added in the update stage
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.filter(|e| !["mousedown", "mouseup", "mousemove", "drag", "wheel"].contains(&e.0))
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.map(|e| (e.0, e.1.into_any()))
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.collect();
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inner(&events, &mut resolved_events, dom.base_scope().root_node());
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inner(&events, &mut resolved_events, node);
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for e in resolved_events {
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dom.handle_message(SchedulerMsg::Event(e));
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}
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resolved_events
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}
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}
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// translate crossterm events into dioxus events
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fn get_event(evt: TermEvent) -> Option<(&'static str, EventData)> {
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let (name, data): (&str, EventData) = match evt {
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TermEvent::Key(k) => {
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14
src/lib.rs
14
src/lib.rs
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@ -90,12 +90,10 @@ pub fn render_vdom(
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terminal.clear().unwrap();
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loop {
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// resolve events before rendering
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handler.resolve_events(vdom);
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/*
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-> collect all the nodes with their layout
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-> solve their layout
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-> resolve events
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-> render the nodes in the right place with tui/crosstream
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-> while rendering, apply styling
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@ -111,10 +109,11 @@ pub fn render_vdom(
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let root_node = vdom.base_scope().root_node();
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layout::collect_layout(&mut layout, &mut nodes, vdom, root_node);
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/*
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Compute the layout given th terminal size
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Compute the layout given the terminal size
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*/
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let node_id = root_node.try_mounted_id().unwrap();
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let root_layout = nodes[&node_id].layout;
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let mut events = Vec::new();
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terminal.draw(|frame| {
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// size is guaranteed to not change when rendering
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@ -130,10 +129,17 @@ pub fn render_vdom(
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},
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)
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.unwrap();
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// resolve events before rendering
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events = handler.get_events(vdom, &layout, &mut nodes, root_node);
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render::render_vnode(frame, &layout, &mut nodes, vdom, root_node);
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assert!(nodes.is_empty());
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})?;
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for e in events {
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vdom.handle_message(SchedulerMsg::Event(e));
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}
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use futures::future::{select, Either};
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{
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let wait = vdom.wait_for_work();
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