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https://github.com/DioxusLabs/dioxus
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fix: scopes not dropping their hooks
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parent
1737c55575
commit
69a347a551
3 changed files with 48 additions and 11 deletions
36
examples/drops.rs
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36
examples/drops.rs
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@ -0,0 +1,36 @@
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use dioxus::prelude::*;
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fn main() {
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dioxus_desktop::launch(app);
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}
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fn app(cx: Scope) -> Element {
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let count = if cx.generation() % 2 == 0 { 10 } else { 0 };
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println!("Generation: {}", cx.generation());
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if cx.generation() < 10 {
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cx.needs_update();
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}
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render! {
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(0..count).map(|_| rsx!{
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Comp {}
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})
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}
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}
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fn Comp(cx: Scope) -> Element {
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cx.use_hook(|| Drops);
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render! {
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div{}
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}
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}
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struct Drops;
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impl Drop for Drops {
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fn drop(&mut self) {
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println!("Dropped!");
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}
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}
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@ -1,8 +1,8 @@
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use std::ptr::NonNull;
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use crate::{
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nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom, AttributeValue, DynamicNode,
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ScopeId,
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innerlude::DirtyScope, nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom,
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AttributeValue, DynamicNode, ScopeId,
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};
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use bumpalo::boxed::Box as BumpBox;
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@ -89,6 +89,11 @@ impl VirtualDom {
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// Drop a scope and all its children
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pub(crate) fn drop_scope(&mut self, id: ScopeId) {
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self.dirty_scopes.remove(&DirtyScope {
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height: self.scopes[id.0].height,
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id,
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});
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self.ensure_drop_safety(id);
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if let Some(root) = self.scopes[id.0].as_ref().try_root_node() {
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@ -916,29 +916,25 @@ impl<'b> VirtualDom {
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}
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fn remove_component_node(&mut self, comp: &VComponent, gen_muts: bool) {
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// Remove the component reference from the vcomponent so they're not tied together
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let scope = comp
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.scope
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.take()
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.expect("VComponents to always have a scope");
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// Remove the component from the dom
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match unsafe { self.scopes[scope.0].root_node().extend_lifetime_ref() } {
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RenderReturn::Ready(t) => self.remove_node(t, gen_muts),
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RenderReturn::Aborted(placeholder) => self.remove_placeholder(placeholder, gen_muts),
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_ => todo!(),
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};
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// Restore the props back to the vcomponent in case it gets rendered again
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let props = self.scopes[scope.0].props.take();
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self.dirty_scopes.remove(&DirtyScope {
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height: self.scopes[scope.0].height,
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id: scope,
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});
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*comp.props.borrow_mut() = unsafe { std::mem::transmute(props) };
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// make sure to wipe any of its props and listeners
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self.ensure_drop_safety(scope);
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self.scopes.remove(scope.0);
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// Now drop all the resouces
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self.drop_scope(scope);
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}
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fn find_first_element(&self, node: &'b VNode<'b>) -> ElementId {
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