fix clippy

This commit is contained in:
Evan Almloff 2023-08-15 13:22:06 -05:00
parent b8600d5144
commit 6876d2da1c
2 changed files with 5 additions and 3 deletions

View file

@ -89,7 +89,8 @@ fn app(cx: Scope) -> Element {
key: None,
// The static template this node will use. The template is stored in a Cell so it can be replaced with a new template when hot rsx reloading is enabled
template: std::cell::Cell::new(TEMPLATE),
root_ids: Default::default(),
root_ids: dioxus::core::exports::bumpalo::collections::Vec::new_in(__cx.bump())
.into(),
dynamic_nodes: __cx.bump().alloc([
// The dynamic count text node (dynamic node id 0)
__cx.text_node(format_args!("High-Five counter: {0}", count)),

View file

@ -187,7 +187,7 @@ fn create_random_dynamic_node(cx: &ScopeState, depth: usize) -> DynamicNode {
node_paths: &[&[0]],
attr_paths: &[],
}),
root_ids: Default::default(),
root_ids: dioxus::core::exports::bumpalo::collections::Vec::new_in(cx.bump()).into(),
dynamic_nodes: cx.bump().alloc([cx.component(
create_random_element,
DepthProps { depth, root: false },
@ -257,7 +257,8 @@ fn create_random_element(cx: Scope<DepthProps>) -> Element {
key: None,
parent: None,
template: Cell::new(template),
root_ids: Default::default(),
root_ids: dioxus::core::exports::bumpalo::collections::Vec::new_in(cx.bump())
.into(),
dynamic_nodes: {
let dynamic_nodes: Vec<_> = dynamic_node_types
.iter()