mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-11-27 14:40:44 +00:00
work on implementing macro
This commit is contained in:
parent
0d780fee61
commit
53094a7bbd
2 changed files with 144 additions and 288 deletions
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@ -154,77 +154,21 @@ fn impl_derive_macro(ast: &syn::DeriveInput) -> TokenStream {
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.map(|m| &m.mem.ident)
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.map(|m| &m.mem.ident)
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.collect();
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.collect();
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let member_types = state_strct.state_members.iter().map(|m| &m.mem.ty);
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let member_types = state_strct.state_members.iter().map(|m| &m.mem.ty);
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let resolve_members = state_strct
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let impl_members = state_strct
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.state_members
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.state_members
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.iter()
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.iter()
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.map(|m| state_strct.resolve(m));
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.map(|m| state_strct.impl_pass(m));
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let child_types = state_strct.child_states.iter().map(|s| &s.ty);
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// let child_types = state_strct.child_states.iter().map(|s| &s.ty);
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let child_members = state_strct.child_states.iter().map(|s| &s.ident);
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// let child_members = state_strct.child_states.iter().map(|s| &s.ident);
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let gen = quote! {
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let gen = quote! {
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#(#impl_members)*
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impl State for #type_name {
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impl State for #type_name {
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fn update<'a, T: dioxus_native_core::traversable::Traversable<Node = Self, Id = dioxus_native_core::RealNodeId>,T2: dioxus_native_core::traversable::Traversable<Node = dioxus_native_core::real_dom::NodeData, Id = dioxus_native_core::RealNodeId>>(
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const PASSES: &'static [AnyPass<Node<Self>>] = &[
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dirty: &[(dioxus_native_core::RealNodeId, dioxus_native_core::node_ref::NodeMask)],
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AnyPass(#(&#member_types),*)
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state_tree: &'a mut T,
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];
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rdom: &'a T2,
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const MASKS: &'static [NodeMask] = &[#(#member_types::NODE_MASK),*];
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ctx: &anymap::AnyMap,
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) -> rustc_hash::FxHashSet<dioxus_native_core::RealNodeId>{
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#[derive(Clone, Copy)]
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struct MembersDirty {
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#(#members: bool, )*
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}
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impl MembersDirty {
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fn new() -> Self {
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Self {#(#members: false),*}
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}
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fn any(&self) -> bool {
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#(self.#members || )* false
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}
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fn union(self, other: Self) -> Self {
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Self {#(#members: self.#members || other.#members),*}
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}
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}
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let mut dirty_elements = rustc_hash::FxHashSet::default();
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// the states of any elements that are dirty
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let mut states: rustc_hash::FxHashMap<dioxus_native_core::RealNodeId, MembersDirty> = rustc_hash::FxHashMap::default();
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for (id, mask) in dirty {
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let members_dirty = MembersDirty {
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#(#members: #member_types::NODE_MASK.overlaps(mask),)*
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};
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if members_dirty.any(){
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if let Some(state) = states.get_mut(id){
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*state = state.union(members_dirty);
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}
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else{
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states.insert(*id, members_dirty);
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}
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}
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dirty_elements.insert(*id);
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}
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#(
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#resolve_members;
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)*
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#(
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dirty_elements.extend(
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<#child_types as dioxus_native_core::state::State>::update(
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dirty,
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&mut state_tree.map(|n| &n.#child_members, |n| &mut n.#child_members),
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rdom,
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ctx,
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)
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);
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)*
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dirty_elements
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}
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}
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}
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};
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};
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gen.into()
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gen.into()
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@ -246,7 +190,11 @@ struct Struct {
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impl Struct {
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impl Struct {
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fn new(name: Ident, fields: &[&Field]) -> Self {
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fn new(name: Ident, fields: &[&Field]) -> Self {
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let members = fields.iter().filter_map(|f| Member::parse(f)).collect();
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let members = fields
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.iter()
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.enumerate()
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.filter_map(|(i, f)| Member::parse(f, 1 << i))
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.collect();
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Self { name, members }
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Self { name, members }
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}
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}
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}
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}
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@ -260,7 +208,7 @@ impl<'a> StateStruct<'a> {
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/// Parse the state structure, and find a resolution order that will allow us to update the state for each node in after the state(s) it depends on have been resolved.
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/// Parse the state structure, and find a resolution order that will allow us to update the state for each node in after the state(s) it depends on have been resolved.
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fn parse(fields: &[&'a Field], strct: &'a Struct) -> Result<Self> {
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fn parse(fields: &[&'a Field], strct: &'a Struct) -> Result<Self> {
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let mut parse_err = Ok(());
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let mut parse_err = Ok(());
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let mut unordered_state_members: Vec<_> = strct
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let mut state_members: Vec<_> = strct
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.members
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.members
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.iter()
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.iter()
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.zip(fields.iter())
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.zip(fields.iter())
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@ -273,41 +221,10 @@ impl<'a> StateStruct<'a> {
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})
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})
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.collect();
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.collect();
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parse_err?;
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parse_err?;
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for i in 0..state_members.len() {
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let mut state_members = Vec::new();
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let deps = state_members[i].dep_mems.clone();
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// Keep adding members that have had all of there dependancies resolved until there are no more members left.
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for dep in deps {
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while !unordered_state_members.is_empty() {
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state_members[dep as usize].dependant_mems.push(i as u64);
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let mut resolved = false;
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for i in 0..unordered_state_members.len() {
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let mem = &mut unordered_state_members[i];
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// if this member has all of its dependancies resolved other than itself, resolve it next.
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if mem.dep_mems.iter().all(|(dep, resolved)| {
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*resolved || (*dep == mem.mem && mem.dep_kind != DependencyKind::Node)
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}) {
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let mem = unordered_state_members.remove(i);
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// mark any dependency that depends on this member as resolved
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for member in unordered_state_members.iter_mut() {
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for (dep, resolved) in &mut member.dep_mems {
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*resolved |= *dep == mem.mem;
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}
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}
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state_members.push(mem);
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resolved = true;
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break;
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}
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}
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if !resolved {
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return Err(Error::new(
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strct.name.span(),
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format!(
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"{} has circular dependacy in {:?}",
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strct.name,
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unordered_state_members
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.iter()
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.map(|m| format!("{}", &m.mem.ident))
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.collect::<Vec<_>>()
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),
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));
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}
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}
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}
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}
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@ -351,175 +268,6 @@ impl<'a> StateStruct<'a> {
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}
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}
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dependants
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dependants
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}
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}
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// Mark the states that depend on the current state as dirty
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fn update_dependants(&self, mem: &Member) -> impl ToTokens {
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let dep = self.get_depenadants(mem);
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let update_child_dependants = if dep.child.is_empty() {
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quote!()
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} else {
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let insert = dep.child.iter().map(|d|{
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if *d == mem {
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quote! {
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let seeking = dioxus_native_core::HeightOrdering::new(state_tree.height(parent_id).unwrap(), parent_id);
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if let Err(idx) = resolution_order
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.binary_search_by(|ordering| ordering.cmp(&seeking).reverse()){
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resolution_order.insert(
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idx,
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seeking,
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);
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}
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}
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} else {
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quote! {}
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}
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});
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let update: Vec<_> = dep
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.child
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.iter()
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.map(|d| {
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let ident = &d.ident;
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quote! {
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dirty.#ident = true;
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}
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})
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.collect();
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quote! {
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if let Some(parent_id) = state_tree.parent(id) {
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#(#insert)*
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if let Some(dirty) = states.get_mut(&parent_id) {
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#(#update)*
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}
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else {
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let mut dirty = MembersDirty::new();
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#(#update)*
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states.insert(parent_id, dirty);
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}
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}
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}
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};
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let node_dependants: Vec<_> = dep.node.iter().map(|d| &d.ident).collect();
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let update_node_dependants = quote! {#(members_dirty.#node_dependants = true;)*};
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let update_parent_dependants = if dep.parent.is_empty() {
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quote!()
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} else {
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let insert = dep.parent.iter().map(|d| {
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if *d == mem {
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quote! {
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let seeking = dioxus_native_core::HeightOrdering::new(state_tree.height(*child_id).unwrap(), *child_id);
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if let Err(idx) = resolution_order
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.binary_search(&seeking){
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resolution_order.insert(
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idx,
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seeking,
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);
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}
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}
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} else {
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quote! {}
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}
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});
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let update: Vec<_> = dep
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.parent
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.iter()
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.map(|d| {
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let ident = &d.ident;
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quote! {
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dirty.#ident = true;
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}
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})
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.collect();
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quote! {
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for child_id in state_tree.children(id) {
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#(#insert)*
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if let Some(dirty) = states.get_mut(&child_id) {
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#(#update)*
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}
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else {
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let mut dirty = MembersDirty::new();
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#(#update)*
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states.insert(*child_id, dirty);
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}
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}
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}
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};
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quote! {
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#update_node_dependants
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#update_child_dependants
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#update_parent_dependants
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}
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}
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// Generate code to resolve this state
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fn resolve(&self, mem: &StateMember) -> impl ToTokens {
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let reduce_member = mem.reduce_self();
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let update_dependant = self.update_dependants(mem.mem);
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let member = &mem.mem.ident;
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match mem.dep_kind {
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DependencyKind::Parent => {
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quote! {
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// resolve parent dependant state
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let mut resolution_order = states.keys().copied().map(|id| dioxus_native_core::HeightOrdering::new(state_tree.height(id).unwrap(), id)).collect::<Vec<_>>();
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resolution_order.sort();
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let mut i = 0;
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while i < resolution_order.len(){
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let id = resolution_order[i].id;
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let node = rdom.get(id).unwrap();
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let members_dirty = states.get_mut(&id).unwrap();
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let (current_state, parent) = state_tree.get_node_parent_mut(id);
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let current_state = current_state.unwrap();
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if members_dirty.#member && #reduce_member {
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dirty_elements.insert(id);
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#update_dependant
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}
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i += 1;
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}
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}
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}
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DependencyKind::Child => {
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quote! {
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// resolve child dependant state
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let mut resolution_order = states.keys().copied().map(|id| dioxus_native_core::HeightOrdering::new(state_tree.height(id).unwrap(), id)).collect::<Vec<_>>();
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resolution_order.sort_by(|height_ordering1, height_ordering2| {
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height_ordering1.cmp(&height_ordering2).reverse()
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});
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let mut i = 0;
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while i < resolution_order.len(){
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let id = resolution_order[i].id;
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let node = rdom.get(id).unwrap();
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let members_dirty = states.get_mut(&id).unwrap();
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let (current_state, children) = state_tree.get_node_children_mut(id);
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let current_state = current_state.unwrap();
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if members_dirty.#member && #reduce_member {
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dirty_elements.insert(id);
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#update_dependant
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}
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i += 1;
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}
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}
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}
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DependencyKind::Node => {
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quote! {
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// resolve node dependant state
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let mut resolution_order = states.keys().copied().collect::<Vec<_>>();
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let mut i = 0;
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while i < resolution_order.len(){
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let id = resolution_order[i];
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let node = rdom.get(id).unwrap();
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let members_dirty = states.get_mut(&id).unwrap();
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let current_state = state_tree.get_mut(id).unwrap();
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if members_dirty.#member && #reduce_member {
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dirty_elements.insert(id);
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#update_dependant
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}
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i += 1;
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}
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}
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}
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}
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}
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}
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}
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fn try_parenthesized(input: ParseStream) -> Result<ParseBuffer> {
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fn try_parenthesized(input: ParseStream) -> Result<ParseBuffer> {
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@ -562,13 +310,15 @@ impl Parse for Dependency {
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/// The type of the member and the ident of the member
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/// The type of the member and the ident of the member
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#[derive(PartialEq, Debug)]
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#[derive(PartialEq, Debug)]
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struct Member {
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struct Member {
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id: u64,
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ty: Type,
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ty: Type,
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ident: Ident,
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ident: Ident,
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}
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}
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impl Member {
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impl Member {
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fn parse(field: &Field) -> Option<Self> {
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fn parse(field: &Field, id: u64) -> Option<Self> {
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Some(Self {
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Some(Self {
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id,
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ty: field.ty.clone(),
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ty: field.ty.clone(),
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ident: field.ident.as_ref()?.clone(),
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ident: field.ident.as_ref()?.clone(),
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})
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})
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@ -581,7 +331,9 @@ struct StateMember<'a> {
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// the kind of dependncies this state has
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// the kind of dependncies this state has
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dep_kind: DependencyKind,
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dep_kind: DependencyKind,
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// the depenancy and if it is satified
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// the depenancy and if it is satified
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dep_mems: Vec<(&'a Member, bool)>,
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dep_mems: Vec<u64>,
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// any members that depend on this member
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dependant_mems: Vec<u64>,
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// the context this state requires
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// the context this state requires
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ctx_ty: Option<Type>,
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ctx_ty: Option<Type>,
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}
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}
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@ -610,7 +362,7 @@ impl<'a> StateMember<'a> {
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.iter()
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.iter()
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.filter_map(|name| {
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.filter_map(|name| {
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if let Some(found) = parent.members.iter().find(|m| &m.ident == name) {
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if let Some(found) = parent.members.iter().find(|m| &m.ident == name) {
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Some((found, false))
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Some((found.id, false))
|
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} else {
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} else {
|
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err = Err(Error::new(
|
err = Err(Error::new(
|
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name.span(),
|
name.span(),
|
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|
@ -624,6 +376,7 @@ impl<'a> StateMember<'a> {
|
||||||
mem,
|
mem,
|
||||||
dep_kind,
|
dep_kind,
|
||||||
dep_mems,
|
dep_mems,
|
||||||
|
dependant_mems: Vec::new(),
|
||||||
ctx_ty: dependency.ctx_ty,
|
ctx_ty: dependency.ctx_ty,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
@ -638,8 +391,9 @@ impl<'a> StateMember<'a> {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// generate code to call the resolve function for the state. This does not handle checking if resolving the state is necessary, or marking the states that depend on this state as dirty.
|
/// generate code to call the resolve function for the state. This does not handle checking if resolving the state is necessary, or marking the states that depend on this state as dirty.
|
||||||
fn reduce_self(&self) -> quote::__private::TokenStream {
|
fn impl_pass(&self, parent_type: Type) -> quote::__private::TokenStream {
|
||||||
let ident = &self.mem.ident;
|
let ident = &self.mem.ident;
|
||||||
|
let ty = &self.mem.ty;
|
||||||
let get_ctx = if let Some(ctx_ty) = &self.ctx_ty {
|
let get_ctx = if let Some(ctx_ty) = &self.ctx_ty {
|
||||||
if ctx_ty == &parse_quote!(()) {
|
if ctx_ty == &parse_quote!(()) {
|
||||||
quote! {&()}
|
quote! {&()}
|
||||||
|
@ -652,23 +406,125 @@ impl<'a> StateMember<'a> {
|
||||||
};
|
};
|
||||||
|
|
||||||
let ty = &self.mem.ty;
|
let ty = &self.mem.ty;
|
||||||
let node_view = quote!(dioxus_native_core::node_ref::NodeView::new(node, #ty::NODE_MASK));
|
let node_view = quote!(dioxus_native_core::node_ref::NodeView::new(unsafe{&*{&node.node_data as *const _}}, #ty::NODE_MASK));
|
||||||
let dep_idents = self.dep_mems.iter().map(|m| &m.0.ident);
|
let dep_idents = self.dep_mems.iter().map(|m| &m.0.ident);
|
||||||
match self.dep_kind {
|
let impl_specific = match self.dep_kind {
|
||||||
DependencyKind::Node => {
|
DependencyKind::Node => {
|
||||||
quote!({
|
quote! {
|
||||||
current_state.#ident.reduce(#node_view, (#(¤t_state.#dep_idents,)*), #get_ctx)
|
impl NodePass<#parent_type> for #ty {
|
||||||
})
|
fn pass(&self, node: &mut T, ctx: &SendAnyMap) -> bool {
|
||||||
|
node.state.#ident.reduce(#node_view, (#(&node.state.#dep_idents,)*), #get_ctx)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
DependencyKind::Child => {
|
DependencyKind::Child => {
|
||||||
quote!({
|
let update = if self.dep_mems.iter().any(|id| id == self.mem.id) {
|
||||||
current_state.#ident.reduce(#node_view, children.iter().map(|c| (#(&c.#dep_idents)*)), #get_ctx)
|
quote! {
|
||||||
})
|
if update {
|
||||||
|
PassReturn{
|
||||||
|
progress: true,
|
||||||
|
mark_dirty: true,
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
PassReturn{
|
||||||
|
progress: false,
|
||||||
|
mark_dirty: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
quote! {
|
||||||
|
if update {
|
||||||
|
PassReturn{
|
||||||
|
progress: false,
|
||||||
|
mark_dirty: true,
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
PassReturn{
|
||||||
|
progress: false,
|
||||||
|
mark_dirty: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
quote!(
|
||||||
|
pub trait UpwardPass<T>: Pass {
|
||||||
|
fn pass<'a>(
|
||||||
|
&self,
|
||||||
|
node: &mut T,
|
||||||
|
children: &mut dyn Iterator<Item = &'a mut T>,
|
||||||
|
ctx: &SendAnyMap,
|
||||||
|
) -> PassReturn {
|
||||||
|
let update = node.state.#ident.reduce(#node_view, children.map(|c| (#(&c.state.#dep_idents,)*)), #get_ctx);
|
||||||
|
#update
|
||||||
|
}
|
||||||
|
}
|
||||||
|
)
|
||||||
}
|
}
|
||||||
DependencyKind::Parent => {
|
DependencyKind::Parent => {
|
||||||
quote!({
|
let update = if self.dep_mems.iter().any(|id| id == self.mem.id) {
|
||||||
current_state.#ident.reduce(#node_view, parent.as_ref().map(|p| (#(&p.#dep_idents)*)), #get_ctx)
|
quote! {
|
||||||
})
|
if update {
|
||||||
|
PassReturn{
|
||||||
|
progress: true,
|
||||||
|
mark_dirty: true,
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
PassReturn{
|
||||||
|
progress: false,
|
||||||
|
mark_dirty: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
quote! {
|
||||||
|
if update {
|
||||||
|
PassReturn{
|
||||||
|
progress: false,
|
||||||
|
mark_dirty: true,
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
PassReturn{
|
||||||
|
progress: false,
|
||||||
|
mark_dirty: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
quote!(
|
||||||
|
impl DownwardPass<#parent_type> for #ty {
|
||||||
|
fn pass(&self, node: &mut T, parent: Option<&mut T>, ctx: &SendAnyMap) -> PassReturn{
|
||||||
|
let update = current_state.state.#ident.reduce(#node_view, parent.as_ref().map(|p| (#(&p.state.#dep_idents,)*)), #get_ctx);
|
||||||
|
#update
|
||||||
|
}
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let pass_id = self.mem.id;
|
||||||
|
let depenancies = &self.dep_mems;
|
||||||
|
let dependants = &self.dependant_mems;
|
||||||
|
let mask = self
|
||||||
|
.dep_mems
|
||||||
|
.iter()
|
||||||
|
.map(|m| m.0.id)
|
||||||
|
.fold(self.mem.id, |a, b| a | b);
|
||||||
|
quote! {
|
||||||
|
#impl_specific
|
||||||
|
impl Pass for #ty {
|
||||||
|
fn pass_id(&self) -> PassId {
|
||||||
|
PassId(#pass_id)
|
||||||
|
}
|
||||||
|
fn dependancies(&self) -> &'static [PassId] {
|
||||||
|
&[#(PassId(#depenancies)),*]
|
||||||
|
}
|
||||||
|
fn dependants(&self) -> &'static [PassId] {
|
||||||
|
&[#(PassId(#dependants)),*]
|
||||||
|
}
|
||||||
|
fn mask(&self) -> MemberMask {
|
||||||
|
MemberMask(#mask)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -151,8 +151,8 @@ impl BitOr for MemberMask {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct PassReturn {
|
pub struct PassReturn {
|
||||||
progress: bool,
|
pub progress: bool,
|
||||||
mark_dirty: bool,
|
pub mark_dirty: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub trait Pass {
|
pub trait Pass {
|
||||||
|
|
Loading…
Reference in a new issue