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docs: add some more to async
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3e9023b131
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1 changed files with 25 additions and 3 deletions
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@ -130,17 +130,17 @@ fn Banner(cx: Scope) -> Element {
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Now, in our sync service, we can structure our state however we want. We only need to update the view values when ready.
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```rust
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enum SyncMsg {
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enum SyncAction {
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SetUsername(String),
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}
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async fn sync_service(mut rx: UnboundedReceiver<SyncMsg>, atoms: AtomRoot) {
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async fn sync_service(mut rx: UnboundedReceiver<SyncAction>, atoms: AtomRoot) {
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let username = atoms.write(USERNAME);
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let errors = atoms.write(ERRORS);
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while let Ok(msg) = rx.next().await {
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match msg {
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SyncMsg::SetUsername(name) => {
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SyncAction::SetUsername(name) => {
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if set_name_on_server(&name).await.is_ok() {
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username.set(name);
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} else {
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@ -156,6 +156,28 @@ async fn sync_service(mut rx: UnboundedReceiver<SyncMsg>, atoms: AtomRoot) {
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To yield values from a coroutine, simply bring in a `UseState` handle and set the value whenever your coroutine completes its work.
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```rust
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let sync_status = use_state(&cx, || Status::Launching);
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let sync_task = use_coroutine(&cx, |rx: UnboundedReceiver<SyncAction>| {
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to_owned![sync_status];
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async move {
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loop {
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delay_ms(1000).await;
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sync_status.set(Status::Working);
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}
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}
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})
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```
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## Automatic injection into the Context API
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Coroutine handles are automatically injected through the context API. `use_coroutine_handle` with the message type as a generic can be used to fetch a handle.
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```rust
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fn Child(cx: Scope) -> Element {
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let sync_task = use_coroutine_handle::<SyncAction>(&cx);
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sync_task.send(SyncAction::SetUsername);
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}
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```
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