Fix: make clippy happy, don't set asset dir env

This commit is contained in:
Jonathan Kelley 2024-03-15 00:07:33 -07:00
parent fe5fc1058e
commit 25844ae9d3
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2 changed files with 1 additions and 7 deletions

View file

@ -335,12 +335,6 @@ pub fn build_desktop(
let _manganis_support = ManganisSupportGuard::default();
let _guard = AssetConfigDropGuard::new();
// set the asset dir via cli args
env::set_var(
"DIOXUS_ASSET_DIR",
config.asset_dir().canonicalize().unwrap(),
);
let mut cmd = subprocess::Exec::cmd("cargo")
.set_rust_flags(rust_flags)
.env("CARGO_TARGET_DIR", &config.target_dir)

View file

@ -243,7 +243,7 @@ pub fn init<Ctx: HotReloadingContext + Send + 'static>(cfg: Config<Ctx>) {
// FIXME: use a more robust system here for embedded discovery
//
// https://github.com/DioxusLabs/dioxus/issues/1914
if listening_paths == &[""] {
if listening_paths == [""] {
for entry in std::fs::read_dir(&crate_dir)
.expect("failed to read rust crate directory. Are you running with cargo?")
{