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https://github.com/DioxusLabs/dioxus
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Merge pull request #398 from rMazeiks/rusty-mousedata
Idea: Better, more Rusty, MouseData
This commit is contained in:
commit
0ac5e76d98
10 changed files with 538 additions and 131 deletions
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@ -9,7 +9,9 @@ fn main() {
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fn app(cx: Scope) -> Element {
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let page_coordinates = use_state(&cx, || "".to_string());
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let screen_coordinates = use_state(&cx, || "".to_string());
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let offset_coordinates = use_state(&cx, || "".to_string());
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let element_coordinates = use_state(&cx, || "".to_string());
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let buttons = use_state(&cx, || "".to_string());
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let modifiers = use_state(&cx, || "".to_string());
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let container_style = r#"
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display: flex;
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@ -25,11 +27,14 @@ fn app(cx: Scope) -> Element {
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let update_mouse_position = move |event: UiEvent<MouseData>| {
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let mouse_data = event.data;
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page_coordinates.set(format!("{:?}", (mouse_data.page_x, mouse_data.page_y)));
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screen_coordinates.set(format!("{:?}", (mouse_data.screen_x, mouse_data.screen_y)));
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offset_coordinates.set(format!("{:?}", (mouse_data.offset_x, mouse_data.offset_y)));
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page_coordinates.set(format!("{:?}", mouse_data.page_coordinates()));
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screen_coordinates.set(format!("{:?}", mouse_data.screen_coordinates()));
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element_coordinates.set(format!("{:?}", mouse_data.element_coordinates()));
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// Note: client coordinates are also available, but they would be the same as the page coordinates in this example, because there is no scrolling.
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buttons.set(format!("{:?}", mouse_data.held_buttons()));
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modifiers.set(format!("{:?}", mouse_data.modifiers()));
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};
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cx.render(rsx! (
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@ -39,10 +44,13 @@ fn app(cx: Scope) -> Element {
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div {
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style: "{rect_style}",
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onmousemove: update_mouse_position,
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prevent_default: "mousedown",
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}
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div {"Page coordinates: {page_coordinates}"},
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div {"Screen coordinates: {screen_coordinates}"},
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div {"Offset coordinates: {offset_coordinates}"},
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div {"Element coordinates: {element_coordinates}"},
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div {"Buttons: {buttons}"},
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div {"Modifiers: {modifiers}"},
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}
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))
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}
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@ -1,6 +1,7 @@
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use std::{convert::TryInto, sync::Arc};
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use dioxus::{events::MouseData, prelude::*};
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use dioxus_core::UiEvent;
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fn main() {
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dioxus::tui::launch(app);
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@ -12,7 +13,7 @@ fn app(cx: Scope) -> Element {
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}
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fn get_brightness(m: Arc<MouseData>) -> i32 {
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let b: i32 = m.buttons.count_ones().try_into().unwrap();
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let b: i32 = m.held_buttons().len().try_into().unwrap();
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127 * b
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}
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@ -26,6 +27,24 @@ fn app(cx: Scope) -> Element {
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let q3_color_str = to_str(q3_color);
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let q4_color_str = to_str(q4_color);
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let page_coordinates = use_state(&cx, || "".to_string());
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let element_coordinates = use_state(&cx, || "".to_string());
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let buttons = use_state(&cx, || "".to_string());
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let modifiers = use_state(&cx, || "".to_string());
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let update_data = move |event: UiEvent<MouseData>| {
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let mouse_data = event.data;
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page_coordinates.set(format!("{:?}", mouse_data.page_coordinates()));
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element_coordinates.set(format!("{:?}", mouse_data.element_coordinates()));
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// Note: client coordinates are also available, but they would be the same as the page coordinates in this example, because there is no scrolling.
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// There are also screen coordinates, but they are currently the same as client coordinates due to technical limitations
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buttons.set(format!("{:?}", mouse_data.held_buttons()));
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modifiers.set(format!("{:?}", mouse_data.modifiers()));
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};
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cx.render(rsx! {
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div {
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width: "100%",
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@ -48,6 +67,7 @@ fn app(cx: Scope) -> Element {
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onmouseup: move |m| q1_color.set([get_brightness(m.data), 0, 0]),
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onwheel: move |w| q1_color.set([q1_color[0] + (10.0*w.delta_y) as i32, 0, 0]),
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onmouseleave: move |_| q1_color.set([200; 3]),
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onmousemove: update_data,
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"click me"
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}
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div {
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@ -61,6 +81,7 @@ fn app(cx: Scope) -> Element {
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onmouseup: move |m| q2_color.set([get_brightness(m.data); 3]),
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onwheel: move |w| q2_color.set([q2_color[0] + (10.0*w.delta_y) as i32;3]),
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onmouseleave: move |_| q2_color.set([200; 3]),
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onmousemove: update_data,
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"click me"
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}
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}
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@ -80,6 +101,7 @@ fn app(cx: Scope) -> Element {
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onmouseup: move |m| q3_color.set([0, get_brightness(m.data), 0]),
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onwheel: move |w| q3_color.set([0, q3_color[1] + (10.0*w.delta_y) as i32, 0]),
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onmouseleave: move |_| q3_color.set([200; 3]),
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onmousemove: update_data,
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"click me"
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}
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div {
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@ -93,9 +115,14 @@ fn app(cx: Scope) -> Element {
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onmouseup: move |m| q4_color.set([0, 0, get_brightness(m.data)]),
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onwheel: move |w| q4_color.set([0, 0, q4_color[2] + (10.0*w.delta_y) as i32]),
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onmouseleave: move |_| q4_color.set([200; 3]),
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onmousemove: update_data,
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"click me"
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}
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}
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},
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div {"Page coordinates: {page_coordinates}"},
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div {"Element coordinates: {element_coordinates}"},
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div {"Buttons: {buttons}"},
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div {"Modifiers: {modifiers}"},
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}
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})
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}
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@ -1,5 +1,7 @@
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use dioxus::events::WheelEvent;
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use dioxus::prelude::*;
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use dioxus_html::geometry::ScreenPoint;
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use dioxus_html::input_data::MouseButtonSet;
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use dioxus_html::on::{KeyboardEvent, MouseEvent};
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use dioxus_html::KeyCode;
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@ -9,9 +11,9 @@ fn main() {
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fn app(cx: Scope) -> Element {
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let key = use_state(&cx, || "".to_string());
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let mouse = use_state(&cx, || (0, 0));
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let mouse = use_state(&cx, || ScreenPoint::zero());
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let count = use_state(&cx, || 0);
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let buttons = use_state(&cx, || 0);
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let buttons = use_state(&cx, || MouseButtonSet::empty());
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let mouse_clicked = use_state(&cx, || false);
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cx.render(rsx! {
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@ -36,21 +38,21 @@ fn app(cx: Scope) -> Element {
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count.set(count + evt.data.delta_y as i64);
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},
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ondrag: move |evt: MouseEvent| {
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mouse.set((evt.data.screen_x, evt.data.screen_y));
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mouse.set(evt.data.screen_coordinates());
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},
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onmousedown: move |evt: MouseEvent| {
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mouse.set((evt.data.screen_x, evt.data.screen_y));
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buttons.set(evt.data.buttons);
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mouse.set(evt.data.screen_coordinates());
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buttons.set(evt.data.held_buttons());
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mouse_clicked.set(true);
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},
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onmouseup: move |evt: MouseEvent| {
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buttons.set(evt.data.buttons);
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buttons.set(evt.data.held_buttons());
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mouse_clicked.set(false);
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},
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"count: {count:?}",
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"key: {key}",
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"mouse buttons: {buttons:b}",
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"mouse buttons: {buttons:?}",
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"mouse pos: {mouse:?}",
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"mouse button pressed: {mouse_clicked}"
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}
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@ -15,6 +15,9 @@ dioxus-core = { path = "../core", version = "^0.2.1" }
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serde = { version = "1", features = ["derive"], optional = true }
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serde_repr = { version = "0.1", optional = true }
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wasm-bindgen = { version = "0.2.79", optional = true }
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euclid = "0.22.7"
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enumset = "1.0.11"
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keyboard-types = "0.6.2"
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[dependencies.web-sys]
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optional = true
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@ -3,6 +3,13 @@ use dioxus_core::exports::bumpalo;
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use dioxus_core::*;
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pub mod on {
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//! Input events and associated data
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use crate::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
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use crate::input_data::{
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decode_mouse_button_set, encode_mouse_button_set, MouseButton, MouseButtonSet,
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};
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use keyboard_types::Modifiers;
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use std::collections::HashMap;
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use super::*;
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@ -496,10 +503,15 @@ pub mod on {
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pub type MouseEvent = UiEvent<MouseData>;
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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#[derive(Debug, Clone)]
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/// Data associated with a mouse event
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///
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/// Do not use the deprecated fields; they may change or become private in the future.
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pub struct MouseData {
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/// True if the alt key was down when the mouse event was fired.
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#[deprecated(since = "0.3.0", note = "use modifiers() instead")]
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pub alt_key: bool,
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/// The button number that was pressed (if applicable) when the mouse event was fired.
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#[deprecated(since = "0.3.0", note = "use trigger_button() instead")]
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pub button: i16,
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/// Indicates which buttons are pressed on the mouse (or other input device) when a mouse event is triggered.
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///
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@ -510,40 +522,171 @@ pub mod on {
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/// - 4: Auxiliary button (usually the mouse wheel button or middle button)
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/// - 8: 4th button (typically the "Browser Back" button)
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/// - 16 : 5th button (typically the "Browser Forward" button)
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#[deprecated(since = "0.3.0", note = "use held_buttons() instead")]
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pub buttons: u16,
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/// The horizontal coordinate within the application's viewport at which the event occurred (as opposed to the coordinate within the page).
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///
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/// For example, clicking on the left edge of the viewport will always result in a mouse event with a clientX value of 0, regardless of whether the page is scrolled horizontally.
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#[deprecated(since = "0.3.0", note = "use client_coordinates() instead")]
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pub client_x: i32,
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/// The vertical coordinate within the application's viewport at which the event occurred (as opposed to the coordinate within the page).
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///
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/// For example, clicking on the top edge of the viewport will always result in a mouse event with a clientY value of 0, regardless of whether the page is scrolled vertically.
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#[deprecated(since = "0.3.0", note = "use client_coordinates() instead")]
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pub client_y: i32,
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/// True if the control key was down when the mouse event was fired.
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#[deprecated(since = "0.3.0", note = "use modifiers() instead")]
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pub ctrl_key: bool,
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/// True if the meta key was down when the mouse event was fired.
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#[deprecated(since = "0.3.0", note = "use modifiers() instead")]
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pub meta_key: bool,
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/// The offset in the X coordinate of the mouse pointer between that event and the padding edge of the target node.
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#[deprecated(since = "0.3.0", note = "use element_coordinates() instead")]
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pub offset_x: i32,
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/// The offset in the Y coordinate of the mouse pointer between that event and the padding edge of the target node.
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#[deprecated(since = "0.3.0", note = "use element_coordinates() instead")]
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pub offset_y: i32,
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/// The X (horizontal) coordinate (in pixels) of the mouse, relative to the left edge of the entire document. This includes any portion of the document not currently visible.
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///
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/// Being based on the edge of the document as it is, this property takes into account any horizontal scrolling of the page. For example, if the page is scrolled such that 200 pixels of the left side of the document are scrolled out of view, and the mouse is clicked 100 pixels inward from the left edge of the view, the value returned by pageX will be 300.
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#[deprecated(since = "0.3.0", note = "use page_coordinates() instead")]
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pub page_x: i32,
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/// The Y (vertical) coordinate in pixels of the event relative to the whole document.
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///
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/// See `page_x`.
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#[deprecated(since = "0.3.0", note = "use page_coordinates() instead")]
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pub page_y: i32,
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/// The X coordinate of the mouse pointer in global (screen) coordinates.
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#[deprecated(since = "0.3.0", note = "use screen_coordinates() instead")]
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pub screen_x: i32,
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/// The Y coordinate of the mouse pointer in global (screen) coordinates.
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#[deprecated(since = "0.3.0", note = "use screen_coordinates() instead")]
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pub screen_y: i32,
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/// True if the shift key was down when the mouse event was fired.
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#[deprecated(since = "0.3.0", note = "use modifiers() instead")]
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pub shift_key: bool,
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// fn get_modifier_state(&self, key_code: &str) -> bool;
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}
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impl MouseData {
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/// Construct MouseData with the specified properties
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///
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/// Note: the current implementation truncates coordinates. In the future, when we change the internal representation, it may also support a fractional part.
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pub fn new(
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coordinates: Coordinates,
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trigger_button: Option<MouseButton>,
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held_buttons: MouseButtonSet,
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modifiers: Modifiers,
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) -> Self {
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let alt_key = modifiers.contains(Modifiers::ALT);
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let ctrl_key = modifiers.contains(Modifiers::CONTROL);
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let meta_key = modifiers.contains(Modifiers::META);
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let shift_key = modifiers.contains(Modifiers::SHIFT);
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let [client_x, client_y]: [i32; 2] = coordinates.client().cast().into();
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let [offset_x, offset_y]: [i32; 2] = coordinates.element().cast().into();
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let [page_x, page_y]: [i32; 2] = coordinates.page().cast().into();
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let [screen_x, screen_y]: [i32; 2] = coordinates.screen().cast().into();
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#[allow(deprecated)]
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Self {
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alt_key,
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ctrl_key,
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meta_key,
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shift_key,
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button: trigger_button.map_or(0, |b| b.into_web_code()),
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buttons: encode_mouse_button_set(held_buttons),
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client_x,
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client_y,
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offset_x,
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offset_y,
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page_x,
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page_y,
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screen_x,
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screen_y,
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}
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}
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/// The event's coordinates relative to the application's viewport (as opposed to the coordinate within the page).
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///
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/// For example, clicking in the top left corner of the viewport will always result in a mouse event with client coordinates (0., 0.), regardless of whether the page is scrolled horizontally.
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pub fn client_coordinates(&self) -> ClientPoint {
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#[allow(deprecated)]
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ClientPoint::new(self.client_x.into(), self.client_y.into())
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}
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/// The event's coordinates relative to the padding edge of the target element
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///
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/// For example, clicking in the top left corner of an element will result in element coordinates (0., 0.)
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pub fn element_coordinates(&self) -> ElementPoint {
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#[allow(deprecated)]
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ElementPoint::new(self.offset_x.into(), self.offset_y.into())
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}
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/// The event's coordinates relative to the entire document. This includes any portion of the document not currently visible.
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///
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/// For example, if the page is scrolled 200 pixels to the right and 300 pixels down, clicking in the top left corner of the viewport would result in page coordinates (200., 300.)
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pub fn page_coordinates(&self) -> PagePoint {
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#[allow(deprecated)]
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PagePoint::new(self.page_x.into(), self.page_y.into())
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}
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/// The event's coordinates relative to the entire screen. This takes into account the window's offset.
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pub fn screen_coordinates(&self) -> ScreenPoint {
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#[allow(deprecated)]
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ScreenPoint::new(self.screen_x.into(), self.screen_y.into())
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}
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pub fn coordinates(&self) -> Coordinates {
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Coordinates::new(
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self.screen_coordinates(),
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self.client_coordinates(),
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self.element_coordinates(),
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self.page_coordinates(),
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)
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}
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/// The set of modifier keys which were pressed when the event occurred
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pub fn modifiers(&self) -> Modifiers {
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let mut modifiers = Modifiers::empty();
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#[allow(deprecated)]
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{
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if self.alt_key {
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modifiers.insert(Modifiers::ALT);
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}
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if self.ctrl_key {
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modifiers.insert(Modifiers::CONTROL);
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}
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if self.meta_key {
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modifiers.insert(Modifiers::META);
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}
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if self.shift_key {
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modifiers.insert(Modifiers::SHIFT);
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}
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}
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modifiers
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}
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/// The set of mouse buttons which were held when the event occurred.
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pub fn held_buttons(&self) -> MouseButtonSet {
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#[allow(deprecated)]
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decode_mouse_button_set(self.buttons)
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}
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/// The mouse button that triggered the event
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///
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// todo the following is kind of bad; should we just return None when the trigger_button is unreliable (and frankly irrelevant)? i guess we would need the event_type here
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/// This is only guaranteed to indicate which button was pressed during events caused by pressing or releasing a button. As such, it is not reliable for events such as mouseenter, mouseleave, mouseover, mouseout, or mousemove. For example, a value of MouseButton::Primary may also indicate that no button was pressed.
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pub fn trigger_button(&self) -> Option<MouseButton> {
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#[allow(deprecated)]
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Some(MouseButton::from_web_code(self.button))
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}
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}
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|
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pub type PointerEvent = UiEvent<PointerData>;
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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||||
#[derive(Debug, Clone)]
|
||||
|
|
73
packages/html/src/geometry.rs
Normal file
73
packages/html/src/geometry.rs
Normal file
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@ -0,0 +1,73 @@
|
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//! Geometry primitives for representing e.g. mouse events
|
||||
|
||||
/// A re-export of euclid, which we use for geometry primitives
|
||||
pub use euclid;
|
||||
|
||||
use euclid::*;
|
||||
|
||||
/// Coordinate space relative to the screen
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||||
pub struct ScreenSpace;
|
||||
/// A point in ScreenSpace
|
||||
pub type ScreenPoint = Point2D<f64, ScreenSpace>;
|
||||
|
||||
/// Coordinate space relative to the viewport
|
||||
pub struct ClientSpace;
|
||||
/// A point in ClientSpace
|
||||
pub type ClientPoint = Point2D<f64, ClientSpace>;
|
||||
|
||||
/// Coordinate space relative to an element
|
||||
pub struct ElementSpace;
|
||||
/// A point in ElementSpace
|
||||
pub type ElementPoint = Point2D<f64, ElementSpace>;
|
||||
|
||||
/// Coordinate space relative to the page
|
||||
pub struct PageSpace;
|
||||
/// A point in PageSpace
|
||||
pub type PagePoint = Point2D<f64, PageSpace>;
|
||||
|
||||
/// Coordinates of a point in the app's interface
|
||||
pub struct Coordinates {
|
||||
screen: ScreenPoint,
|
||||
client: ClientPoint,
|
||||
element: ElementPoint,
|
||||
page: PagePoint,
|
||||
}
|
||||
|
||||
impl Coordinates {
|
||||
/// Construct new coordinates with the specified screen-, client-, element- and page-relative points
|
||||
pub fn new(
|
||||
screen: ScreenPoint,
|
||||
client: ClientPoint,
|
||||
element: ElementPoint,
|
||||
page: PagePoint,
|
||||
) -> Self {
|
||||
Self {
|
||||
screen,
|
||||
client,
|
||||
element,
|
||||
page,
|
||||
}
|
||||
}
|
||||
/// Coordinates relative to the entire screen. This takes into account the window's offset.
|
||||
pub fn screen(&self) -> ScreenPoint {
|
||||
self.screen
|
||||
}
|
||||
/// Coordinates relative to the application's viewport (as opposed to the coordinate within the page).
|
||||
///
|
||||
/// For example, clicking in the top left corner of the viewport will always result in a mouse event with client coordinates (0., 0.), regardless of whether the page is scrolled horizontally.
|
||||
pub fn client(&self) -> ClientPoint {
|
||||
self.client
|
||||
}
|
||||
/// Coordinates relative to the padding edge of the target element
|
||||
///
|
||||
/// For example, clicking in the top left corner of an element will result in element coordinates (0., 0.)
|
||||
pub fn element(&self) -> ElementPoint {
|
||||
self.element
|
||||
}
|
||||
/// Coordinates relative to the entire document. This includes any portion of the document not currently visible.
|
||||
///
|
||||
/// For example, if the page is scrolled 200 pixels to the right and 300 pixels down, clicking in the top left corner of the viewport would result in page coordinates (200., 300.)
|
||||
pub fn page(&self) -> PagePoint {
|
||||
self.page
|
||||
}
|
||||
}
|
120
packages/html/src/input_data.rs
Normal file
120
packages/html/src/input_data.rs
Normal file
|
@ -0,0 +1,120 @@
|
|||
//! Data structures representing user input, such as modifier keys and mouse buttons
|
||||
use enumset::{EnumSet, EnumSetType};
|
||||
|
||||
/// A re-export of keyboard_types
|
||||
pub use keyboard_types;
|
||||
|
||||
/// A mouse button type (such as Primary/Secondary)
|
||||
// note: EnumSetType also derives Copy and Clone for some reason
|
||||
#[derive(EnumSetType, Debug)]
|
||||
#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
|
||||
pub enum MouseButton {
|
||||
/// Primary button (typically the left button)
|
||||
Primary,
|
||||
/// Secondary button (typically the right button)
|
||||
Secondary,
|
||||
/// Auxiliary button (typically the middle button)
|
||||
Auxiliary,
|
||||
/// Fourth button (typically the "Browser Back" button)
|
||||
Fourth,
|
||||
/// Fifth button (typically the "Browser Forward" button)
|
||||
Fifth,
|
||||
/// A button with an unknown code
|
||||
Unknown,
|
||||
}
|
||||
|
||||
impl MouseButton {
|
||||
/// Constructs a MouseButton for the specified button code
|
||||
///
|
||||
/// E.g. 0 => Primary; 1 => Auxiliary
|
||||
///
|
||||
/// Unknown codes get mapped to MouseButton::Unknown.
|
||||
pub fn from_web_code(code: i16) -> Self {
|
||||
match code {
|
||||
0 => MouseButton::Primary,
|
||||
// not a typo; auxiliary and secondary are swapped unlike in the `buttons` field.
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button
|
||||
1 => MouseButton::Auxiliary,
|
||||
2 => MouseButton::Secondary,
|
||||
3 => MouseButton::Fourth,
|
||||
4 => MouseButton::Fifth,
|
||||
_ => MouseButton::Unknown,
|
||||
}
|
||||
}
|
||||
|
||||
/// Converts MouseButton into the corresponding button code
|
||||
///
|
||||
/// MouseButton::Unknown will get mapped to -1
|
||||
pub fn into_web_code(self) -> i16 {
|
||||
match self {
|
||||
MouseButton::Primary => 0,
|
||||
// not a typo; auxiliary and secondary are swapped unlike in the `buttons` field.
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button
|
||||
MouseButton::Auxiliary => 1,
|
||||
MouseButton::Secondary => 2,
|
||||
MouseButton::Fourth => 3,
|
||||
MouseButton::Fifth => 4,
|
||||
MouseButton::Unknown => -1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A set of mouse buttons
|
||||
pub type MouseButtonSet = EnumSet<MouseButton>;
|
||||
|
||||
pub fn decode_mouse_button_set(code: u16) -> MouseButtonSet {
|
||||
let mut set = EnumSet::empty();
|
||||
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/buttons
|
||||
#[allow(deprecated)]
|
||||
{
|
||||
if code & 0b1 != 0 {
|
||||
set |= MouseButton::Primary;
|
||||
}
|
||||
if code & 0b10 != 0 {
|
||||
set |= MouseButton::Secondary;
|
||||
}
|
||||
if code & 0b100 != 0 {
|
||||
set |= MouseButton::Auxiliary;
|
||||
}
|
||||
if code & 0b1000 != 0 {
|
||||
set |= MouseButton::Fourth;
|
||||
}
|
||||
if code & 0b10000 != 0 {
|
||||
set |= MouseButton::Fifth;
|
||||
}
|
||||
if code & (!0b11111) != 0 {
|
||||
set |= MouseButton::Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
set
|
||||
}
|
||||
|
||||
pub fn encode_mouse_button_set(set: MouseButtonSet) -> u16 {
|
||||
let mut code = 0;
|
||||
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/buttons
|
||||
{
|
||||
if set.contains(MouseButton::Primary) {
|
||||
code |= 0b1;
|
||||
}
|
||||
if set.contains(MouseButton::Secondary) {
|
||||
code |= 0b10;
|
||||
}
|
||||
if set.contains(MouseButton::Auxiliary) {
|
||||
code |= 0b100;
|
||||
}
|
||||
if set.contains(MouseButton::Fourth) {
|
||||
code |= 0b1000;
|
||||
}
|
||||
if set.contains(MouseButton::Fifth) {
|
||||
code |= 0b10000;
|
||||
}
|
||||
if set.contains(MouseButton::Unknown) {
|
||||
code |= 0b100000;
|
||||
}
|
||||
}
|
||||
|
||||
code
|
||||
}
|
|
@ -15,7 +15,9 @@
|
|||
|
||||
mod elements;
|
||||
mod events;
|
||||
pub mod geometry;
|
||||
mod global_attributes;
|
||||
pub mod input_data;
|
||||
#[cfg(feature = "wasm-bind")]
|
||||
mod web_sys_bind;
|
||||
|
||||
|
|
|
@ -1,8 +1,11 @@
|
|||
use crate::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
|
||||
use crate::input_data::{decode_mouse_button_set, MouseButton};
|
||||
use crate::on::{
|
||||
AnimationData, CompositionData, KeyboardData, MouseData, PointerData, TouchData,
|
||||
TransitionData, WheelData,
|
||||
};
|
||||
use crate::KeyCode;
|
||||
use keyboard_types::Modifiers;
|
||||
use wasm_bindgen::JsCast;
|
||||
use web_sys::{
|
||||
AnimationEvent, CompositionEvent, Event, KeyboardEvent, MouseEvent, PointerEvent, TouchEvent,
|
||||
|
@ -71,22 +74,32 @@ impl From<&KeyboardEvent> for KeyboardData {
|
|||
|
||||
impl From<&MouseEvent> for MouseData {
|
||||
fn from(e: &MouseEvent) -> Self {
|
||||
Self {
|
||||
alt_key: e.alt_key(),
|
||||
button: e.button(),
|
||||
buttons: e.buttons(),
|
||||
client_x: e.client_x(),
|
||||
client_y: e.client_y(),
|
||||
ctrl_key: e.ctrl_key(),
|
||||
meta_key: e.meta_key(),
|
||||
offset_x: e.offset_x(),
|
||||
offset_y: e.offset_y(),
|
||||
screen_x: e.screen_x(),
|
||||
screen_y: e.screen_y(),
|
||||
shift_key: e.shift_key(),
|
||||
page_x: e.page_x(),
|
||||
page_y: e.page_y(),
|
||||
let mut modifiers = Modifiers::empty();
|
||||
|
||||
if e.alt_key() {
|
||||
modifiers.insert(Modifiers::ALT);
|
||||
}
|
||||
if e.ctrl_key() {
|
||||
modifiers.insert(Modifiers::CONTROL);
|
||||
}
|
||||
if e.meta_key() {
|
||||
modifiers.insert(Modifiers::META);
|
||||
}
|
||||
if e.shift_key() {
|
||||
modifiers.insert(Modifiers::SHIFT);
|
||||
}
|
||||
|
||||
MouseData::new(
|
||||
Coordinates::new(
|
||||
ScreenPoint::new(e.screen_x().into(), e.screen_y().into()),
|
||||
ClientPoint::new(e.client_x().into(), e.client_y().into()),
|
||||
ElementPoint::new(e.offset_x().into(), e.offset_y().into()),
|
||||
PagePoint::new(e.page_x().into(), e.page_y().into()),
|
||||
),
|
||||
Some(MouseButton::from_web_code(e.button().into())),
|
||||
decode_mouse_button_set(e.buttons()),
|
||||
modifiers,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,11 @@ use crossterm::event::{
|
|||
use dioxus_core::*;
|
||||
use fxhash::{FxHashMap, FxHashSet};
|
||||
|
||||
use dioxus_html::geometry::euclid::{Point2D, Rect, Size2D};
|
||||
use dioxus_html::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
|
||||
use dioxus_html::input_data::keyboard_types::Modifiers;
|
||||
use dioxus_html::input_data::MouseButtonSet as DioxusMouseButtons;
|
||||
use dioxus_html::input_data::{MouseButton as DioxusMouseButton, MouseButtonSet};
|
||||
use dioxus_html::{on::*, KeyCode};
|
||||
use std::{
|
||||
any::Any,
|
||||
|
@ -12,6 +17,7 @@ use std::{
|
|||
sync::Arc,
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
use stretch2::geometry::{Point, Size};
|
||||
use stretch2::{prelude::Layout, Stretch};
|
||||
|
||||
use crate::{Dom, Node};
|
||||
|
@ -74,7 +80,7 @@ impl EventData {
|
|||
const MAX_REPEAT_TIME: Duration = Duration::from_millis(100);
|
||||
|
||||
pub struct InnerInputState {
|
||||
mouse: Option<(MouseData, Vec<u16>)>,
|
||||
mouse: Option<MouseData>,
|
||||
wheel: Option<WheelData>,
|
||||
last_key_pressed: Option<(KeyboardData, Instant)>,
|
||||
screen: Option<(u16, u16)>,
|
||||
|
@ -96,54 +102,38 @@ impl InnerInputState {
|
|||
fn apply_event(&mut self, evt: &mut EventCore) {
|
||||
match evt.1 {
|
||||
// limitations: only two buttons may be held at once
|
||||
EventData::Mouse(ref mut m) => match &mut self.mouse {
|
||||
Some(state) => {
|
||||
let mut buttons = state.0.buttons;
|
||||
state.0 = m.clone();
|
||||
match evt.0 {
|
||||
// this code only runs when there are no buttons down
|
||||
"mouseup" => {
|
||||
buttons = 0;
|
||||
state.1 = Vec::new();
|
||||
}
|
||||
"mousedown" => {
|
||||
if state.1.contains(&m.buttons) {
|
||||
// if we already pressed a button and there is another button released the button crossterm sends is the button remaining
|
||||
if state.1.len() > 1 {
|
||||
evt.0 = "mouseup";
|
||||
state.1 = vec![m.buttons];
|
||||
}
|
||||
// otherwise some other button was pressed. In testing it was consistantly this mapping
|
||||
else {
|
||||
match m.buttons {
|
||||
0x01 => state.1.push(0x02),
|
||||
0x02 => state.1.push(0x01),
|
||||
0x04 => state.1.push(0x01),
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
} else {
|
||||
state.1.push(m.buttons);
|
||||
}
|
||||
EventData::Mouse(ref mut m) => {
|
||||
let mut held_buttons = match &self.mouse {
|
||||
Some(previous_data) => previous_data.held_buttons(),
|
||||
None => MouseButtonSet::empty(),
|
||||
};
|
||||
|
||||
buttons = state.1.iter().copied().reduce(|a, b| a | b).unwrap();
|
||||
}
|
||||
_ => (),
|
||||
match evt.0 {
|
||||
"mousedown" => {
|
||||
held_buttons.insert(
|
||||
m.trigger_button()
|
||||
.expect("No trigger button for mousedown event"),
|
||||
);
|
||||
}
|
||||
state.0.buttons = buttons;
|
||||
m.buttons = buttons;
|
||||
"mouseup" => {
|
||||
held_buttons.remove(
|
||||
m.trigger_button()
|
||||
.expect("No trigger button for mouseup event"),
|
||||
);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
None => {
|
||||
self.mouse = Some((
|
||||
m.clone(),
|
||||
if m.buttons == 0 {
|
||||
Vec::new()
|
||||
} else {
|
||||
vec![m.buttons]
|
||||
},
|
||||
));
|
||||
}
|
||||
},
|
||||
|
||||
let new_mouse_data = MouseData::new(
|
||||
m.coordinates(),
|
||||
m.trigger_button(),
|
||||
held_buttons,
|
||||
m.modifiers(),
|
||||
);
|
||||
|
||||
self.mouse = Some(new_mouse_data.clone());
|
||||
*m = new_mouse_data;
|
||||
}
|
||||
EventData::Wheel(ref w) => self.wheel = Some(w.clone()),
|
||||
EventData::Screen(ref s) => self.screen = Some(*s),
|
||||
EventData::Keyboard(ref mut k) => {
|
||||
|
@ -166,7 +156,7 @@ impl InnerInputState {
|
|||
layout: &Stretch,
|
||||
dom: &mut Dom,
|
||||
) {
|
||||
let previous_mouse = self.mouse.as_ref().map(|m| (m.0.clone(), m.1.clone()));
|
||||
let previous_mouse = self.mouse.clone();
|
||||
|
||||
self.wheel = None;
|
||||
|
||||
|
@ -183,16 +173,17 @@ impl InnerInputState {
|
|||
|
||||
fn resolve_mouse_events(
|
||||
&self,
|
||||
previous_mouse: Option<(MouseData, Vec<u16>)>,
|
||||
previous_mouse: Option<MouseData>,
|
||||
resolved_events: &mut Vec<UserEvent>,
|
||||
layout: &Stretch,
|
||||
dom: &mut Dom,
|
||||
) {
|
||||
fn layout_contains_point(layout: &Layout, point: (i32, i32)) -> bool {
|
||||
layout.location.x as i32 <= point.0
|
||||
&& layout.location.x as i32 + layout.size.width as i32 >= point.0
|
||||
&& layout.location.y as i32 <= point.1
|
||||
&& layout.location.y as i32 + layout.size.height as i32 >= point.1
|
||||
fn layout_contains_point(layout: &Layout, point: ScreenPoint) -> bool {
|
||||
let Point { x, y } = layout.location;
|
||||
let Size { width, height } = layout.size;
|
||||
|
||||
let layout_rect = Rect::new(Point2D::new(x, y), Size2D::new(width, height));
|
||||
layout_rect.contains(point.cast())
|
||||
}
|
||||
|
||||
fn try_create_event(
|
||||
|
@ -221,25 +212,43 @@ impl InnerInputState {
|
|||
}
|
||||
|
||||
fn prepare_mouse_data(mouse_data: &MouseData, layout: &Layout) -> MouseData {
|
||||
let mut data = mouse_data.clone();
|
||||
data.offset_x = data.client_x - layout.location.x as i32;
|
||||
data.offset_y = data.client_y - layout.location.y as i32;
|
||||
data
|
||||
let Point { x, y } = layout.location;
|
||||
let node_origin = ClientPoint::new(x.into(), y.into());
|
||||
|
||||
let new_client_coordinates = (mouse_data.client_coordinates() - node_origin)
|
||||
.to_point()
|
||||
.cast_unit();
|
||||
|
||||
let coordinates = Coordinates::new(
|
||||
mouse_data.screen_coordinates(),
|
||||
mouse_data.client_coordinates(),
|
||||
new_client_coordinates,
|
||||
mouse_data.page_coordinates(),
|
||||
);
|
||||
|
||||
MouseData::new(
|
||||
coordinates,
|
||||
mouse_data.trigger_button(),
|
||||
mouse_data.held_buttons(),
|
||||
mouse_data.modifiers(),
|
||||
)
|
||||
}
|
||||
|
||||
if let Some(mouse) = &self.mouse {
|
||||
let new_pos = (mouse.0.screen_x, mouse.0.screen_y);
|
||||
let old_pos = previous_mouse
|
||||
.as_ref()
|
||||
.map(|m| (m.0.screen_x, m.0.screen_y));
|
||||
// the a mouse button is pressed if a button was not down and is now down
|
||||
let pressed =
|
||||
(mouse.0.buttons & !previous_mouse.as_ref().map(|m| m.0.buttons).unwrap_or(0)) > 0;
|
||||
// the a mouse button is pressed if a button was down and is now not down
|
||||
let released =
|
||||
(!mouse.0.buttons & previous_mouse.map(|m| m.0.buttons).unwrap_or(0)) > 0;
|
||||
if let Some(mouse_data) = &self.mouse {
|
||||
let new_pos = mouse_data.screen_coordinates();
|
||||
let old_pos = previous_mouse.as_ref().map(|m| m.screen_coordinates());
|
||||
|
||||
// a mouse button is pressed if a button was not down and is now down
|
||||
let previous_buttons = previous_mouse
|
||||
.map_or(MouseButtonSet::empty(), |previous_data| {
|
||||
previous_data.held_buttons()
|
||||
});
|
||||
let was_pressed = !(mouse_data.held_buttons() - previous_buttons).is_empty();
|
||||
|
||||
// a mouse button is released if a button was down and is now not down
|
||||
let was_released = !(previous_buttons - mouse_data.held_buttons()).is_empty();
|
||||
|
||||
let wheel_delta = self.wheel.as_ref().map_or(0.0, |w| w.delta_y);
|
||||
let mouse_data = &mouse.0;
|
||||
let wheel_data = &self.wheel;
|
||||
|
||||
{
|
||||
|
@ -314,7 +323,7 @@ impl InnerInputState {
|
|||
}
|
||||
|
||||
// mousedown
|
||||
if pressed {
|
||||
if was_pressed {
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mousedown") {
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
|
@ -335,7 +344,7 @@ impl InnerInputState {
|
|||
|
||||
{
|
||||
// mouseup
|
||||
if released {
|
||||
if was_released {
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("mouseup") {
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
|
@ -357,7 +366,7 @@ impl InnerInputState {
|
|||
|
||||
{
|
||||
// click
|
||||
if mouse_data.button == 0 && released {
|
||||
if mouse_data.trigger_button() == Some(DioxusMouseButton::Primary) && was_released {
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("click") {
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
|
@ -379,7 +388,8 @@ impl InnerInputState {
|
|||
|
||||
{
|
||||
// contextmenu
|
||||
if mouse_data.button == 2 && released {
|
||||
if mouse_data.trigger_button() == Some(DioxusMouseButton::Secondary) && was_released
|
||||
{
|
||||
let mut will_bubble = FxHashSet::default();
|
||||
for node in dom.get_listening_sorted("contextmenu") {
|
||||
let node_layout = layout.layout(node.state.layout.node.unwrap()).unwrap();
|
||||
|
@ -584,41 +594,47 @@ fn get_event(evt: TermEvent) -> Option<(&'static str, EventData)> {
|
|||
let ctrl = m.modifiers.contains(KeyModifiers::CONTROL);
|
||||
let meta = false;
|
||||
|
||||
let get_mouse_data = |b| {
|
||||
let buttons = match b {
|
||||
None => 0,
|
||||
Some(MouseButton::Left) => 1,
|
||||
Some(MouseButton::Right) => 2,
|
||||
Some(MouseButton::Middle) => 4,
|
||||
};
|
||||
let button_state = match b {
|
||||
None => 0,
|
||||
Some(MouseButton::Left) => 0,
|
||||
Some(MouseButton::Middle) => 1,
|
||||
Some(MouseButton::Right) => 2,
|
||||
};
|
||||
let get_mouse_data = |crossterm_button: Option<MouseButton>| {
|
||||
let button = crossterm_button.map(|b| match b {
|
||||
MouseButton::Left => DioxusMouseButton::Primary,
|
||||
MouseButton::Right => DioxusMouseButton::Secondary,
|
||||
MouseButton::Middle => DioxusMouseButton::Auxiliary,
|
||||
});
|
||||
|
||||
// from https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent
|
||||
|
||||
// The `page` and `screen` coordinates are inconsistent with the MDN definition, as they are relative to the viewport (client), not the target element/page/screen, respectively.
|
||||
// todo?
|
||||
// But then, MDN defines them in terms of pixels, yet crossterm provides only row/column, and it might not be possible to get pixels. So we can't get 100% consistency anyway.
|
||||
EventData::Mouse(MouseData {
|
||||
alt_key: alt,
|
||||
button: button_state,
|
||||
buttons,
|
||||
client_x: x,
|
||||
client_y: y,
|
||||
ctrl_key: ctrl,
|
||||
meta_key: meta,
|
||||
let coordinates = Coordinates::new(
|
||||
ScreenPoint::new(x, y),
|
||||
ClientPoint::new(x, y),
|
||||
// offset x/y are set when the origin of the event is assigned to an element
|
||||
offset_x: 0,
|
||||
offset_y: 0,
|
||||
page_x: x,
|
||||
page_y: y,
|
||||
screen_x: x,
|
||||
screen_y: y,
|
||||
shift_key: shift,
|
||||
})
|
||||
ElementPoint::new(0., 0.),
|
||||
PagePoint::new(x, y),
|
||||
);
|
||||
|
||||
let mut modifiers = Modifiers::empty();
|
||||
if shift {
|
||||
modifiers.insert(Modifiers::SHIFT);
|
||||
}
|
||||
if ctrl {
|
||||
modifiers.insert(Modifiers::CONTROL);
|
||||
}
|
||||
if meta {
|
||||
modifiers.insert(Modifiers::META);
|
||||
}
|
||||
if alt {
|
||||
modifiers.insert(Modifiers::ALT);
|
||||
}
|
||||
|
||||
// held mouse buttons get set later by maintaining state, as crossterm does not provide them
|
||||
EventData::Mouse(MouseData::new(
|
||||
coordinates,
|
||||
button,
|
||||
DioxusMouseButtons::empty(),
|
||||
modifiers,
|
||||
))
|
||||
};
|
||||
|
||||
let get_wheel_data = |up| {
|
||||
|
|
Loading…
Reference in a new issue