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docs: improve readme by removing table
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@ -167,52 +167,31 @@ Dioxus primarily emphasizes **developer experience** and **familiarity with Reac
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- [Azul](https://azul.rs): Fully native HTML/CSS renderer for desktop applications, no support for web/ssr
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# Parity with React
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## Parity with React & Roadmap
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Dioxus is heavily inspired by React, but we want your transition to feel like an upgrade. Dioxus is _most_ of the way there, but missing a few key features. This parity table does not necessarily include important ecosystem crates like code blocks, markdown, resizing hooks, etc.
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Dioxus is heavily inspired by React, but we want your transition to feel like an upgrade. Dioxus is _most_ of the way there, but missing a few key features. These include:
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- Portals
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- Suspense integration with SSR
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- Server Components / Bundle Splitting / Lazy
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| Feature | Dioxus | React | Notes for Dioxus |
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| ------------------------- | ------ | ----- | -------------------------------------------------------------------- |
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| Conditional Rendering | ✅ | ✅ | if/then to hide/show component |
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| Map, Iterator | ✅ | ✅ | map/filter/reduce to produce rsx! |
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| Keyed Components | ✅ | ✅ | advanced diffing with keys |
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| Web | ✅ | ✅ | renderer for web browser |
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| Desktop (webview) | ✅ | ✅ | renderer for desktop |
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| Shared State (Context) | ✅ | ✅ | share state through the tree |
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| Hooks | ✅ | ✅ | memory cells in components |
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| SSR | ✅ | ✅ | render directly to string |
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| Component Children | ✅ | ✅ | cx.children() as a list of nodes |
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| Headless components | ✅ | ✅ | components that don't return real elements |
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| Fragments | ✅ | ✅ | multiple elements without a real root |
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| Manual Props | ✅ | ✅ | Manually pass in props with spread syntax |
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| Controlled Inputs | ✅ | ✅ | stateful wrappers around inputs |
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| CSS/Inline Styles | ✅ | ✅ | syntax for inline styles/attribute groups |
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| Custom elements | ✅ | ✅ | Define new element primitives |
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| Suspense | ✅ | ✅ | schedule future render from future/promise |
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| Integrated error handling | ✅ | ✅ | Gracefully handle errors with ? syntax |
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| NodeRef | ✅ | ✅ | gain direct access to nodes |
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| Re-hydration | ✅ | ✅ | Pre-render to HTML to speed up first contentful paint |
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| Jank-Free Rendering | ✅ | ✅ | Large diffs are segmented across frames for silky-smooth transitions |
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| Effects | ✅ | ✅ | Run effects after a component has been committed to render |
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| Portals | 🛠 | ✅ | Render nodes outside of the traditional tree structure |
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| Cooperative Scheduling | 🛠 | ✅ | Prioritize important events over non-important events |
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| Server Components | 🛠 | ✅ | Hybrid components for SPA and Server |
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| Bundle Splitting | 👀 | ✅ | Efficiently and asynchronously load the app |
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| Lazy Components | 👀 | ✅ | Dynamically load the new components as the page is loaded |
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| 1st class global state | ✅ | ✅ | redux/recoil/mobx on top of context |
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| Runs natively | ✅ | ❓ | runs as a portable binary w/o a runtime (Node) |
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| Subtree Memoization | ✅ | ❓ | skip diffing static element subtrees |
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| High-efficiency templates | 🛠 | ❓ | rsx! calls are translated to templates on the DOM's side |
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| Compile-time correct | ✅ | ❓ | Throw errors on invalid template layouts |
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| Heuristic Engine | ✅ | ❓ | track component memory usage to minimize future allocations |
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| Fine-grained reactivity | 👀 | ❓ | Skip diffing for fine-grain updates |
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Dioxus is unique in the Rust ecosystem in that it supports:
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- ✅ = implemented and working
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- 🛠 = actively being worked on
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- 👀 = not yet implemented or being worked on
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- ❓ = not sure if will or can implement
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- Components with props that borrow from their parent
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- Server-side-rendering with client-side hydration
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- Support for desktop applications
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For more information on what features are currently available and the roadmap for the future, be sure to check out [the guide](https://dioxuslabs.com/guide/).
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## Projects in the ecosystem
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Want to jump in and help build the future of Rust frontend? There's plenty of places where your contributions can make a huge difference:
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- [TUI renderer](https://github.com/dioxusLabs/rink)
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- [CLI Tooling](https://github.com/dioxusLabs/cli)
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- [Documentation and Example Projects](https://github.com/dioxusLabs/docsite)
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- LiveView and Web Server
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- Asset System
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## License
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