dioxus/packages/core/src/bump_frame.rs

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Rust
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use crate::nodes::RenderReturn;
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use bumpalo::Bump;
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use std::cell::{Cell, UnsafeCell};
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pub(crate) struct BumpFrame {
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pub bump: UnsafeCell<Bump>,
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pub node: Cell<*const RenderReturn<'static>>,
}
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impl BumpFrame {
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pub(crate) fn new(capacity: usize) -> Self {
let bump = Bump::with_capacity(capacity);
Self {
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bump: UnsafeCell::new(bump),
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node: Cell::new(std::ptr::null()),
}
}
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/// Creates a new lifetime out of thin air
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pub(crate) unsafe fn try_load_node<'b>(&self) -> Option<&'b RenderReturn<'b>> {
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let node = self.node.get();
if node.is_null() {
return None;
}
unsafe { std::mem::transmute(&*node) }
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}
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pub(crate) fn bump(&self) -> &Bump {
unsafe { &*self.bump.get() }
}
pub(crate) unsafe fn bump_mut(&self) -> &mut Bump {
unsafe { &mut *self.bump.get() }
}
}