2023-08-08 01:20:03 +00:00
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#![allow(non_snake_case)]
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use dioxus::prelude::*;
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use dioxus_signals::Signal;
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fn main() {
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dioxus_desktop::launch(app);
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}
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#[derive(Clone, Copy, Default)]
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struct ApplicationData {
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first_data: Signal<i32>,
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second_data: Signal<i32>,
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many_signals: Signal<Vec<Signal<i32>>>,
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}
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fn use_app_data(cx: Scope) -> ApplicationData {
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*use_context(cx).unwrap()
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}
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fn app(cx: Scope) -> Element {
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use_context_provider(cx, ApplicationData::default);
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render! {
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2023-12-07 18:35:16 +00:00
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div { ReadsFirst {} }
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div { ReadsSecond {} }
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div { ReadsManySignals {} }
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2023-08-08 01:20:03 +00:00
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}
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}
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fn ReadsFirst(cx: Scope) -> Element {
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println!("running first");
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let data = use_app_data(cx);
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render! {
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button {
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onclick: move |_| {
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*data.first_data.write() += 1;
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},
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"Increase"
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}
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button {
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onclick: move |_| {
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*data.first_data.write() -= 1;
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},
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"Decrease"
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}
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button {
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onclick: move |_| {
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*data.first_data.write() = 0;
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},
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"Reset"
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}
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"{data.first_data}"
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}
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}
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fn ReadsSecond(cx: Scope) -> Element {
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println!("running second");
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let data = use_app_data(cx);
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render! {
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button {
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onclick: move |_| {
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*data.second_data.write() += 1;
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},
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"Increase"
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}
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button {
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onclick: move |_| {
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*data.second_data.write() -= 1;
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},
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"Decrease"
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}
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button {
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onclick: move |_| {
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*data.second_data.write() = 0;
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},
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"Reset"
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}
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"{data.second_data}"
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}
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}
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fn ReadsManySignals(cx: Scope) -> Element {
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println!("running many signals");
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let data = use_app_data(cx);
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render! {
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button {
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onclick: move |_| {
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data.many_signals.write().push(Signal::new(0));
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},
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"Create"
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}
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button {
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onclick: move |_| {
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data.many_signals.write().pop();
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},
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"Destroy"
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}
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button {
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onclick: move |_| {
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2023-12-07 18:35:16 +00:00
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if let Some(first) = data.many_signals.read().first() {
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2023-08-08 01:20:03 +00:00
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*first.write() += 1;
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}
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},
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"Increase First Item"
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}
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for signal in data.many_signals {
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2023-12-07 18:35:16 +00:00
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Child { count: signal }
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2023-08-08 01:20:03 +00:00
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}
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}
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}
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#[derive(Props, PartialEq)]
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struct ChildProps {
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count: Signal<i32>,
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}
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fn Child(cx: Scope<ChildProps>) -> Element {
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println!("running child");
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let count = cx.props.count;
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render! {
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div {
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"Child: {count}"
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button {
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onclick: move |_| {
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*count.write() += 1;
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},
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"Increase"
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}
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button {
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onclick: move |_| {
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*count.write() -= 1;
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},
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"Decrease"
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}
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}
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}
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}
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