mirror of
https://github.com/DioxusLabs/dioxus
synced 2024-12-27 21:13:09 +00:00
54 lines
1.2 KiB
Rust
54 lines
1.2 KiB
Rust
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use std::collections::HashMap;
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use dioxus::{core::ElementId, prelude::*};
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use rink::TuiNode;
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fn main() {
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let mut dom = VirtualDom::new(app);
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dom.rebuild();
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let mut layout = stretch2::Stretch::new();
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let mut nodes = HashMap::new();
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rink::collect_layout(&mut layout, &mut nodes, &dom, dom.base_scope().root_node());
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let node = nodes
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.remove(&dom.base_scope().root_node().mounted_id())
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.unwrap();
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layout
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.compute_layout(node.layout, stretch2::geometry::Size::undefined())
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.unwrap();
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for (id, node) in nodes.drain() {
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println!("{:?}", layout.layout(node.layout));
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}
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}
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fn app(cx: Scope) -> Element {
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cx.render(rsx! {
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div {
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width: "100%",
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height: "100%",
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flex_direction: "column",
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div {
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"hi"
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}
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div {
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"bi"
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"bi"
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}
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}
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})
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}
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// fn print_layout(mut nodes: HashMap<ElementId, TuiNode>, node: &VNode) {
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// match node {
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// VNode::Text(_) => todo!(),
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// VNode::Element(_) => todo!(),
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// VNode::Fragment(_) => todo!(),
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// VNode::Component(_) => todo!(),
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// VNode::Placeholder(_) => todo!(),
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// }
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// }
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