dioxus/notes/CHANGELOG.md

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# Dioxus v0.1.0
Welcome to the first iteration of the Dioxus Virtual DOM! This release brings support for:
- Web via WASM
- Desktop via webview integration
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- Server-rendering with custom ToString implementation
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- State management
- Build CLI
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- Foundational hooks
- Context API
- Basic suspense
- Controlled components
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----
## Project: Initial VDOM support (TBD)
> Get the initial VDom + Event System + Patching + Diffing + Component framework up and running
> Get a demo working using just the web
- [x] (Core) Migrate virtual node into new VNode type
- [x] (Core) Arena allocate VNodes
- [x] (Core) Allow VNodes to borrow arena contents
- [x] (Core) Introduce the VDOM and patch API for 3rd party renderers
- [x] (Core) Implement lifecycle
- [x] (Core) Implement an event system
- [x] (Core) Implement child nodes, scope creation
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- [x] (Core) Implement dirty tagging and compression
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## Project: QOL
> Make it easier to write components
- [x] (Macro) Tweak event syntax to not be dependent on wasm32 target (just return regular closures which get boxed/alloced)
- [x] (Macro) Tweak component syntax to accept a new custom element
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- [ ] (Macro) Allow components to specify their props as function args
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## Project: Hooks + Context + Subscriptions (TBD)
> Implement the foundations for state management
- [x] Implement context object
- [x] Implement use_state (rewrite to use the use_reducer api like rei)
- [x] Implement use_ref
- [x] Implement use_context (only the API, not the state management solution)
- [ ] Implement use_reducer (WIP)
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## Project: String Render (TBD)
> Implement a light-weight string renderer with basic caching
- [x] (Macro) Make VText nodes automatically capture and format IE allow "Text is {blah}"
- [x] (SSR) Implement stateful 3rd party string renderer
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## Project: Web_sys renderer (TBD)
- [x] WebSys edit interpreter
- [x] Event system using async channels
- [ ] Implement conversion of all event types into synthetic events
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## Project: Web-View 🤲 🍨
> Proof of concept: stream render edits from server to client
- [x] Prove that the diffing and patching framework can support patch streaming
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## Project: Examples
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> Get *all* the examples
- [ ] (Examples) Tide example with templating
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## Project: State management
> Get some global state management installed with the hooks + context API
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## Project: Concurrency (TBD)
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> Ensure the concurrency model works well, play with lifetimes to check if it can be multithreaded + halted
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?
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## Project: Mobile exploration
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## Project: Live-View 🤲 🍨
> Combine the server and client into a single file :)
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## Project: Sanitization (TBD)
> Improve code health
- [ ] (Macro) Clippy sanity for html macro
- [ ] (Macro) Error sanitization
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## Outstanding todos:
> anything missed so far
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- [x] keys on components
- [x] Allow paths for components
- [x] todo mvc
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- [x] Tweak macro parsing for better errors
- [x] dirty tagging, compression
- [x] code health
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- [ ] name spacing so svg works
- [ ] fix keys on elements
- [ ] controlled components (kinda tuff since we need all these different platforms)
- [ ] Their own crate
- [ ] Re-exported through the `dioxus` crate (not core)
- [ ] Hooks
- [ ] Re-exported through the `dioxus` crate (not essential to core virtualdom)
## Less-essential todos
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- [ ] Make events lazy (use traits + Box<dyn>) - not sure what this means anymore
- [ ] Beef up the dioxus CLI tool to report build progress
- [ ] Extract arena logic out for better safety guarantees
- [ ] Extract BumpFrame logic out for better safety guarantees
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- [ ] make SSR follow HTML spec
- [ ] MIRI tests
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- [ ] all synthetic events filled out
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- [ ] double check event targets and stuff
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- [ ] Documentation overhaul
- [ ] Website
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lower priority features
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- [ ] Attributes on elements should implement format_args instead of string fmt
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- [ ] fragments
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- [ ] node refs (postpone for future release?)
- [ ] styling built-in (future release?)
- [ ] key handler?
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- [ ] FC macro?