dioxus/packages/core/src/arena.rs

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Rust
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use crate::{
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nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom, AttributeValue, DynamicNode,
ScopeId,
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};
use bumpalo::boxed::Box as BumpBox;
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/// An Element's unique identifier.
///
/// `ElementId` is a `usize` that is unique across the entire VirtualDOM - but not unique across time. If a component is
/// unmounted, then the `ElementId` will be reused for a new component.
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
pub struct ElementId(pub usize);
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pub(crate) struct ElementRef {
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// the pathway of the real element inside the template
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pub path: ElementPath,
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// The actual template
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pub template: *const VNode<'static>,
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}
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#[derive(Clone, Copy)]
pub enum ElementPath {
Deep(&'static [u8]),
Root(usize),
}
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impl ElementRef {
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pub(crate) fn null() -> Self {
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Self {
template: std::ptr::null_mut(),
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path: ElementPath::Root(0),
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}
}
}
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impl VirtualDom {
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pub(crate) fn next_element(&mut self, template: &VNode, path: &'static [u8]) -> ElementId {
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let entry = self.elements.vacant_entry();
let id = entry.key();
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entry.insert(ElementRef {
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template: template as *const _ as *mut _,
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path: ElementPath::Deep(path),
});
ElementId(id)
}
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pub(crate) fn next_root(&mut self, template: &VNode, path: usize) -> ElementId {
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let entry = self.elements.vacant_entry();
let id = entry.key();
entry.insert(ElementRef {
template: template as *const _ as *mut _,
path: ElementPath::Root(path),
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});
ElementId(id)
}
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pub(crate) fn reclaim(&mut self, el: ElementId) {
self.try_reclaim(el)
.unwrap_or_else(|| panic!("cannot reclaim {:?}", el));
}
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pub(crate) fn try_reclaim(&mut self, el: ElementId) -> Option<ElementRef> {
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if el.0 == 0 {
panic!(
"Invalid element set to 0 - {:#?}",
std::backtrace::Backtrace::force_capture()
)
}
println!("reclaiming {:?}", el);
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self.elements.try_remove(el.0)
}
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pub(crate) fn update_template(&mut self, el: ElementId, node: &VNode) {
let node: *const VNode = node as *const _;
self.elements[el.0].template = unsafe { std::mem::transmute(node) };
}
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// Drop a scope and all its children
pub(crate) fn drop_scope(&mut self, id: ScopeId) {
let scope = self.scopes.get(id.0).unwrap();
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if let Some(root) = scope.as_ref().try_root_node() {
let root = unsafe { root.extend_lifetime_ref() };
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if let RenderReturn::Sync(Ok(node)) = root {
self.drop_scope_inner(node)
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}
}
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let scope = self.scopes.get_mut(id.0).unwrap();
scope.props.take();
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// Drop all the hooks once the children are dropped
// this means we'll drop hooks bottom-up
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for hook in scope.hook_list.get_mut().drain(..) {
println!("dropping hook !");
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drop(unsafe { BumpBox::from_raw(hook) });
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println!("hook dropped !");
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}
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}
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fn drop_scope_inner(&mut self, node: &VNode) {
for attr in node.dynamic_attrs {
if let AttributeValue::Listener(l) = &attr.value {
l.borrow_mut().take();
}
}
for (idx, _) in node.template.roots.iter().enumerate() {
match node.dynamic_root(idx) {
Some(DynamicNode::Component(c)) => self.drop_scope(c.scope.get().unwrap()),
Some(DynamicNode::Fragment(nodes)) => {
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for node in *nodes {
self.drop_scope_inner(node);
}
}
_ => {}
}
}
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}
}
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impl ElementPath {
pub(crate) fn is_ascendant(&self, big: &&[u8]) -> bool {
match *self {
ElementPath::Deep(small) => small.len() <= big.len() && small == &big[..small.len()],
ElementPath::Root(r) => big.len() == 1 && big[0] == r as u8,
}
}
}
impl PartialEq<&[u8]> for ElementPath {
fn eq(&self, other: &&[u8]) -> bool {
match *self {
ElementPath::Deep(deep) => deep.eq(*other),
ElementPath::Root(r) => other.len() == 1 && other[0] == r as u8,
}
}
}