dioxus/packages/core/src/create.rs

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use crate::mutations::Mutation;
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use crate::mutations::Mutation::*;
use crate::nodes::VNode;
use crate::nodes::{DynamicNode, DynamicNodeKind, TemplateNode};
use crate::virtualdom::VirtualDom;
impl VirtualDom {
/// Create this template and write its mutations
pub fn create<'a>(
&mut self,
mutations: &mut Vec<Mutation<'a>>,
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template: &'a VNode<'a>,
) -> usize {
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// The best renderers will have templates prehydrated
// Just in case, let's create the template using instructions anyways
if !self.templates.contains_key(&template.template.id) {
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for node in template.template.roots {
self.create_static_node(mutations, template, node);
}
mutations.push(SaveTemplate {
name: template.template.id,
m: template.template.roots.len(),
});
self.templates
.insert(template.template.id, template.template.clone());
}
// Walk the roots backwards, creating nodes and assigning IDs
// todo: adjust dynamic nodes to be in the order of roots and then leaves (ie BFS)
let mut dynamic_attrs = template.dynamic_attrs.iter().peekable();
let mut dynamic_nodes = template.dynamic_nodes.iter().peekable();
let mut on_stack = 0;
for (root_idx, root) in template.template.roots.iter().enumerate() {
on_stack += match root {
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TemplateNode::Element { .. } | TemplateNode::Text(_) => {
mutations.push(LoadTemplate {
name: template.template.id,
index: root_idx,
});
1
}
TemplateNode::Dynamic(id) => {
self.create_dynamic_node(mutations, template, &template.dynamic_nodes[*id])
}
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TemplateNode::DynamicText { .. } => 1,
};
// we're on top of a node that has a dynamic attribute for a descendant
// Set that attribute now before the stack gets in a weird state
while let Some(loc) = dynamic_attrs.next_if(|a| a.path[0] == root_idx as u8) {
// Attach all the elementIDs to the nodes with dynamic content
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let id = self.next_element(template);
mutations.push(AssignId {
path: &loc.path[1..],
id,
});
loc.mounted_element.set(id);
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for attr in loc.attrs.iter() {
mutations.push(SetAttribute {
name: attr.name,
value: attr.value,
id,
});
}
}
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// We're on top of a node that has a dynamic child for a descendant
while let Some(node) = dynamic_nodes.next_if(|f| f.path[0] == root_idx as u8) {
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let m = self.create_dynamic_node(mutations, template, node);
mutations.push(ReplacePlaceholder {
m,
path: &node.path[1..],
});
}
}
on_stack
}
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fn create_static_node<'a>(
&mut self,
mutations: &mut Vec<Mutation<'a>>,
template: &'a VNode<'a>,
node: &'a TemplateNode<'static>,
) {
match *node {
TemplateNode::Dynamic(_) => mutations.push(CreatePlaceholder),
TemplateNode::Text(value) => mutations.push(CreateText { value }),
TemplateNode::DynamicText { .. } => mutations.push(CreateText {
value: "placeholder",
}),
TemplateNode::Element {
attrs,
children,
namespace,
tag,
} => {
let id = self.next_element(template);
mutations.push(CreateElement {
name: tag,
namespace,
id,
});
mutations.extend(attrs.into_iter().map(|attr| SetAttribute {
name: attr.name,
value: attr.value,
id,
}));
children
.into_iter()
.for_each(|child| self.create_static_node(mutations, template, child));
mutations.push(AppendChildren { m: children.len() })
}
}
}
fn create_dynamic_node<'a>(
&mut self,
mutations: &mut Vec<Mutation<'a>>,
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template: &'a VNode<'a>,
node: &'a DynamicNode<'a>,
) -> usize {
match &node.kind {
DynamicNodeKind::Text { id, value } => {
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let new_id = self.next_element(template);
id.set(new_id);
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mutations.push(HydrateText {
id: new_id,
path: &node.path[1..],
value,
});
1
}
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DynamicNodeKind::Component { props, .. } => {
let id = self.new_scope(*props);
let template = self.run_scope(id);
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// shut up about lifetimes please, I know what I'm doing
let template: &VNode = unsafe { std::mem::transmute(template) };
self.scope_stack.push(id);
let created = self.create(mutations, template);
self.scope_stack.pop();
created
}
DynamicNodeKind::Fragment { children } => {
//
children
.iter()
.fold(0, |acc, child| acc + self.create(mutations, child))
}
}
}
}