dioxus/examples/overlay.rs

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//! This example demonstrates how to create an overlay window with dioxus.
//!
//! Basically, we just create a new window with a transparent background and no decorations, size it to the screen, and
//! then we can draw whatever we want on it. In this case, we're drawing a simple overlay with a draggable header.
//!
//! We also add a global shortcut to toggle the overlay on and off, so you could build a raycast-type app with this.
use dioxus::desktop::{
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tao::dpi::PhysicalPosition, use_global_shortcut, LogicalSize, WindowBuilder,
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};
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use dioxus::prelude::*;
fn main() {
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LaunchBuilder::desktop().with_cfg(make_config()).launch(app);
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}
fn app() -> Element {
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let mut show_overlay = use_signal(|| true);
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_ = use_global_shortcut("cmd+g", move || show_overlay.toggle());
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rsx! {
head::Link {
rel: "stylesheet",
href: asset!("./examples/assets/overlay.css"),
}
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if show_overlay() {
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div {
width: "100%",
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height: "100%",
background_color: "red",
border: "1px solid black",
div {
width: "100%",
height: "10px",
background_color: "black",
onmousedown: move |_| dioxus::desktop::window().drag(),
}
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"This is an overlay!"
}
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}
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}
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}
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fn make_config() -> dioxus::desktop::Config {
dioxus::desktop::Config::default().with_window(make_window())
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}
fn make_window() -> WindowBuilder {
WindowBuilder::new()
.with_transparent(true)
.with_decorations(false)
.with_resizable(false)
.with_always_on_top(true)
.with_position(PhysicalPosition::new(0, 0))
.with_max_inner_size(LogicalSize::new(100000, 50))
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}