dioxus/examples/eval.rs

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//! This example shows how to use the `eval` function to run JavaScript code in the webview.
//!
//! Eval will only work with renderers that support javascript - so currently only the web and desktop/mobile renderers
//! that use a webview. Native renderers will throw "unsupported" errors when calling `eval`.
use async_std::task::sleep;
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use dioxus::prelude::*;
fn main() {
dioxus::launch(app);
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}
fn app() -> Element {
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// Create a future that will resolve once the javascript has been successfully executed.
let future = use_resource(move || async move {
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// Wait a little bit just to give the appearance of a loading screen
sleep(std::time::Duration::from_secs(1)).await;
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// The `eval` is available in the prelude - and simply takes a block of JS.
// Dioxus' eval is interesting since it allows sending messages to and from the JS code using the `await dioxus.recv()`
// builtin function. This allows you to create a two-way communication channel between Rust and JS.
let mut eval = eval(
r#"
dioxus.send("Hi from JS!");
let msg = await dioxus.recv();
console.log(msg);
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return "hi from JS!";
"#,
);
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// Send a message to the JS code.
eval.send("Hi from Rust!".into()).unwrap();
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// Our line on the JS side will log the message and then return "hello world".
let res = eval.recv().await.unwrap();
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// This will print "Hi from JS!" and "Hi from Rust!".
println!("{:?}", eval.await);
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res
});
match future.value().as_ref() {
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Some(v) => rsx!( p { "{v}" } ),
_ => rsx!( p { "waiting.." } ),
}
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}