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use dioxus_core::prelude::{
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current_scope_id, has_context, needs_update_any, provide_context, ScopeId,
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};
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use generational_box::{GenerationalBoxId, SyncStorage};
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use rustc_hash::{FxHashMap, FxHashSet};
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use std::{cell::RefCell, hash::Hash};
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use crate::{CopyValue, RcList, Readable, Writable};
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/// A context for signal reads and writes to be directed to
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///
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/// When a signal calls .read(), it will look for the current ReactiveContext to read from.
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/// If it doesn't find it, then it will try and insert a context into the nearest component scope via context api.
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///
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/// When the ReactiveContext drops, it will remove itself from the the associated contexts attached to signal
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#[derive(Clone, Copy, PartialEq, Eq)]
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pub struct ReactiveContext {
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inner: CopyValue<Inner, SyncStorage>,
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}
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thread_local! {
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static CURRENT: RefCell<Vec<ReactiveContext>> = RefCell::new(vec![]);
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}
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impl ReactiveContext {
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pub fn new(scope: Option<ScopeId>) -> Self {
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let (tx, rx) = flume::unbounded();
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let mut scope_subscribers = FxHashSet::default();
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if let Some(scope) = scope {
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scope_subscribers.insert(scope);
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}
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let inner = Inner {
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signal_subscribers: FxHashMap::default(),
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scope_subscribers,
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sender: tx,
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self_: None,
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receiver: rx,
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};
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let mut self_ = Self {
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inner: CopyValue::new_maybe_sync(inner),
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};
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self_.inner.write().self_ = Some(self_);
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self_
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}
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/// Get the current reactive context
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///
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/// If this was set manually, then that value will be returned.
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///
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/// If there's no current reactive context, then a new one will be created at the current scope and returned.
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pub fn current() -> Option<Self> {
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let cur = CURRENT.with(|current| current.borrow().last().cloned());
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// If we're already inside a reactive context, then return that
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if let Some(cur) = cur {
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return Some(cur);
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}
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// If we're rendering, then try and use the reactive context attached to this component
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if let Some(cx) = has_context() {
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return Some(cx);
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}
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// Otherwise, create a new context at the current scope
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Some(provide_context(ReactiveContext::new(current_scope_id())))
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}
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/// Run this function in the context of this reactive context
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///
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/// This will set the current reactive context to this context for the duration of the function.
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/// You can then get information about the current subscriptions.
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pub fn run_in<O>(&self, f: impl FnOnce() -> O) -> O {
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CURRENT.with(|current| current.borrow_mut().push(*self));
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let out = f();
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CURRENT.with(|current| current.borrow_mut().pop());
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out
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}
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/// Marks this reactive context as dirty
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///
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/// If there's a scope associated with this context, then it will be marked as dirty too
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pub fn mark_dirty(&self) {
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for scope in self.inner.read().scope_subscribers.iter() {
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needs_update_any(*scope);
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}
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// mark the listeners as dirty
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// If the channel is full it means that the receivers have already been marked as dirty
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_ = self.inner.read().sender.try_send(());
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}
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/// Create a two-way binding between this reactive context and a signal
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pub fn link(&mut self, signal: GenerationalBoxId, rc_list: RcList) {
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rc_list.write().insert(*self);
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self.inner
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.write()
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.signal_subscribers
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.insert(signal, rc_list);
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}
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/// Wait for this reactive context to change
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pub async fn changed(&self) {
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let rx = self.inner.read().receiver.clone();
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_ = rx.recv_async().await;
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}
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}
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impl Hash for ReactiveContext {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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self.inner.id().hash(state);
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}
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}
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struct Inner {
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// Set of signals bound to this context
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signal_subscribers: FxHashMap<GenerationalBoxId, RcList>,
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scope_subscribers: FxHashSet<ScopeId>,
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self_: Option<ReactiveContext>,
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// Futures will call .changed().await
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sender: flume::Sender<()>,
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receiver: flume::Receiver<()>,
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}
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impl Drop for Inner {
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// Remove this context from all the subscribers
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fn drop(&mut self) {
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self.signal_subscribers.values().for_each(|sub_list| {
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sub_list.write().remove(&self.self_.unwrap());
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});
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}
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}
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