dioxus/packages/core/src/scope_context.rs

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use crate::{
innerlude::{ErrorBoundary, Scheduler, SchedulerMsg},
runtime::{with_current_scope, with_runtime},
Element, ScopeId, TaskId,
};
use rustc_hash::FxHashSet;
use std::{
any::{Any, TypeId},
cell::{Cell, RefCell},
fmt::Debug,
future::Future,
rc::Rc,
sync::Arc,
};
/// A component's state separate from its props.
///
/// This struct exists to provide a common interface for all scopes without relying on generics.
pub struct ScopeContext {
pub(crate) name: &'static str,
pub(crate) id: ScopeId,
pub(crate) parent_id: Option<ScopeId>,
pub(crate) height: u32,
pub(crate) suspended: Cell<bool>,
pub(crate) shared_contexts: RefCell<Vec<(TypeId, Box<dyn Any>)>>,
pub(crate) tasks: Rc<Scheduler>,
pub(crate) spawned_tasks: RefCell<FxHashSet<TaskId>>,
}
impl ScopeContext {
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pub(crate) fn new(
name: &'static str,
id: ScopeId,
parent_id: Option<ScopeId>,
height: u32,
tasks: Rc<Scheduler>,
) -> Self {
Self {
name,
id,
parent_id,
height,
suspended: Cell::new(false),
shared_contexts: RefCell::new(vec![]),
tasks,
spawned_tasks: RefCell::new(FxHashSet::default()),
}
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}
pub fn parent_id(&self) -> Option<ScopeId> {
self.parent_id
}
pub fn scope_id(&self) -> ScopeId {
self.id
}
/// Create a subscription that schedules a future render for the reference component
///
/// ## Notice: you should prefer using [`Self::schedule_update_any`] and [`Self::scope_id`]
pub fn schedule_update(&self) -> Arc<dyn Fn() + Send + Sync + 'static> {
let (chan, id) = (self.tasks.sender.clone(), self.scope_id());
Arc::new(move || drop(chan.unbounded_send(SchedulerMsg::Immediate(id))))
}
/// Schedule an update for any component given its [`ScopeId`].
///
/// A component's [`ScopeId`] can be obtained from `use_hook` or the [`ScopeState::scope_id`] method.
///
/// This method should be used when you want to schedule an update for a component
pub fn schedule_update_any(&self) -> Arc<dyn Fn(ScopeId) + Send + Sync> {
let chan = self.tasks.sender.clone();
Arc::new(move |id| {
chan.unbounded_send(SchedulerMsg::Immediate(id)).unwrap();
})
}
/// Mark this scope as dirty, and schedule a render for it.
pub fn needs_update(&self) {
self.needs_update_any(self.scope_id());
}
/// Get the [`ScopeId`] of a mounted component.
///
/// `ScopeId` is not unique for the lifetime of the [`crate::VirtualDom`] - a [`ScopeId`] will be reused if a component is unmounted.
pub fn needs_update_any(&self, id: ScopeId) {
self.tasks
.sender
.unbounded_send(SchedulerMsg::Immediate(id))
.expect("Scheduler to exist if scope exists");
}
/// Return any context of type T if it exists on this scope
pub fn has_context<T: 'static + Clone>(&self) -> Option<T> {
self.shared_contexts
.borrow()
.iter()
.find(|(k, _)| *k == TypeId::of::<T>())
.map(|(_, v)| v)?
.downcast_ref::<T>()
.cloned()
}
/// Try to retrieve a shared state with type `T` from any parent scope.
///
/// Clones the state if it exists.
pub fn consume_context<T: 'static + Clone>(&self) -> Option<T> {
if let Some(this_ctx) = self.has_context() {
return Some(this_ctx);
}
let mut search_parent = self.parent_id;
with_runtime(|runtime| {
while let Some(parent_id) = search_parent {
let parent = runtime.get_context(parent_id).unwrap();
if let Some(shared) = parent
.shared_contexts
.borrow()
.iter()
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.find_map(|(_, any)| any.downcast_ref::<T>())
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{
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return Some(shared.clone());
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}
search_parent = parent.parent_id;
}
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None
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})
.flatten()
}
/// Expose state to children further down the [`crate::VirtualDom`] Tree. Requires `Clone` on the context to allow getting values down the tree.
///
/// This is a "fundamental" operation and should only be called during initialization of a hook.
///
/// For a hook that provides the same functionality, use `use_provide_context` and `use_context` instead.
///
/// # Example
///
/// ```rust, ignore
/// struct SharedState(&'static str);
///
/// static App: Component = |cx| {
/// cx.use_hook(|| cx.provide_context(SharedState("world")));
/// render!(Child {})
/// }
///
/// static Child: Component = |cx| {
/// let state = cx.consume_state::<SharedState>();
/// render!(div { "hello {state.0}" })
/// }
/// ```
pub fn provide_context<T: 'static + Clone>(&self, value: T) -> T {
let mut contexts = self.shared_contexts.borrow_mut();
// If the context exists, swap it out for the new value
for ctx in contexts.iter_mut() {
// Swap the ptr directly
if let Some(ctx) = ctx.1.downcast_mut::<T>() {
std::mem::swap(ctx, &mut value.clone());
return value;
}
}
// Else, just push it
contexts.push((TypeId::of::<T>(), Box::new(value.clone())));
value
}
/// Provide a context to the root and then consume it
///
/// This is intended for "global" state management solutions that would rather be implicit for the entire app.
/// Things like signal runtimes and routers are examples of "singletons" that would benefit from lazy initialization.
///
/// Note that you should be checking if the context existed before trying to provide a new one. Providing a context
/// when a context already exists will swap the context out for the new one, which may not be what you want.
pub fn provide_root_context<T: 'static + Clone>(&self, context: T) -> T {
with_runtime(|runtime| {
// Walk upwards until there is no more parent - and tada we have the root
let mut parent = runtime.get_context(self.scope_id()).unwrap();
while let Some(next_parent) = parent.parent_id {
parent = runtime.get_context(next_parent).unwrap();
}
debug_assert_eq!(parent.scope_id(), ScopeId(0));
parent.provide_context(context)
})
.expect("Runtime to exist")
}
/// Pushes the future onto the poll queue to be polled after the component renders.
pub fn push_future(&self, fut: impl Future<Output = ()> + 'static) -> TaskId {
let id = self.tasks.spawn(self.id, fut);
self.spawned_tasks.borrow_mut().insert(id);
id
}
/// Spawns the future but does not return the [`TaskId`]
pub fn spawn(&self, fut: impl Future<Output = ()> + 'static) {
self.push_future(fut);
}
/// Spawn a future that Dioxus won't clean up when this component is unmounted
///
/// This is good for tasks that need to be run after the component has been dropped.
pub fn spawn_forever(&self, fut: impl Future<Output = ()> + 'static) -> TaskId {
// The root scope will never be unmounted so we can just add the task at the top of the app
let id = self.tasks.spawn(ScopeId(0), fut);
// wake up the scheduler if it is sleeping
self.tasks
.sender
.unbounded_send(SchedulerMsg::TaskNotified(id))
.expect("Scheduler should exist");
self.spawned_tasks.borrow_mut().insert(id);
id
}
/// Informs the scheduler that this task is no longer needed and should be removed.
///
/// This drops the task immediately.
pub fn remove_future(&self, id: TaskId) {
self.tasks.remove(id);
}
/// Inject an error into the nearest error boundary and quit rendering
///
/// The error doesn't need to implement Error or any specific traits since the boundary
/// itself will downcast the error into a trait object.
pub fn throw(&self, error: impl Debug + 'static) -> Option<()> {
if let Some(cx) = self.consume_context::<Rc<ErrorBoundary>>() {
cx.insert_error(self.scope_id(), Box::new(error));
}
// Always return none during a throw
None
}
/// Mark this component as suspended and then return None
pub fn suspend(&self) -> Option<Element> {
self.suspended.set(true);
None
}
}
/// Schedule an update for any component given its [`ScopeId`].
///
/// A component's [`ScopeId`] can be obtained from `use_hook` or the [`ScopeState::scope_id`] method.
///
/// This method should be used when you want to schedule an update for a component
pub fn schedule_update_any() -> Option<Arc<dyn Fn(ScopeId) + Send + Sync>> {
with_current_scope(|cx| cx.schedule_update_any())
}
/// Get the current scope id
pub fn current_scope_id() -> Option<ScopeId> {
with_runtime(|rt| rt.current_scope_id()).flatten()
}
#[doc(hidden)]
/// Check if the virtual dom is currently inside of the body of a component
pub fn vdom_is_rendering() -> bool {
with_runtime(|rt| rt.rendering.get()).unwrap_or_default()
}
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/// Consume context from the current scope
pub fn consume_context<T: 'static + Clone>() -> Option<T> {
with_current_scope(|cx| cx.consume_context::<T>()).flatten()
}
/// Consume context from the current scope
pub fn consume_context_from_scope<T: 'static + Clone>(scope_id: ScopeId) -> Option<T> {
with_runtime(|rt| {
rt.get_context(scope_id)
.and_then(|cx| cx.consume_context::<T>())
})
.flatten()
}
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/// Check if the current scope has a context
pub fn has_context<T: 'static + Clone>() -> Option<T> {
with_current_scope(|cx| cx.has_context::<T>()).flatten()
}
/// Provide context to the current scope
pub fn provide_context<T: 'static + Clone>(value: T) -> Option<T> {
with_current_scope(|cx| cx.provide_context(value))
}
/// Provide context to the the given scope
pub fn provide_context_to_scope<T: 'static + Clone>(scope_id: ScopeId, value: T) -> Option<T> {
with_runtime(|rt| rt.get_context(scope_id).map(|cx| cx.provide_context(value))).flatten()
}
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/// Provide a context to the root scope
pub fn provide_root_context<T: 'static + Clone>(value: T) -> Option<T> {
with_current_scope(|cx| cx.provide_root_context(value))
}
/// Suspends the current component
pub fn suspend() -> Option<Element<'static>> {
with_current_scope(|cx| {
cx.suspend();
});
None
}
/// Throw an error into the nearest error boundary
pub fn throw(error: impl Debug + 'static) -> Option<()> {
with_current_scope(|cx| cx.throw(error)).flatten()
}
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/// Pushes the future onto the poll queue to be polled after the component renders.
pub fn push_future(fut: impl Future<Output = ()> + 'static) -> Option<TaskId> {
with_current_scope(|cx| cx.push_future(fut))
}
/// Spawns the future but does not return the [`TaskId`]
pub fn spawn(fut: impl Future<Output = ()> + 'static) {
with_current_scope(|cx| cx.spawn(fut));
}
/// Spawn a future that Dioxus won't clean up when this component is unmounted
///
/// This is good for tasks that need to be run after the component has been dropped.
pub fn spawn_forever(fut: impl Future<Output = ()> + 'static) -> Option<TaskId> {
with_current_scope(|cx| cx.spawn_forever(fut))
}
/// Informs the scheduler that this task is no longer needed and should be removed.
///
/// This drops the task immediately.
pub fn remove_future(id: TaskId) {
with_current_scope(|cx| cx.remove_future(id));
}