dioxus/packages/core/src/arena.rs

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use std::cell::{RefCell, RefMut};
use std::{cell::UnsafeCell, rc::Rc};
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use crate::heuristics::*;
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use crate::innerlude::*;
use futures_util::stream::FuturesUnordered;
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use slab::Slab;
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// slotmap::new_key_type! {
// // A dedicated key type for the all the scopes
// pub struct ScopeId;
// }
// #[cfg(feature = "serialize", serde::Serialize)]
// #[cfg(feature = "serialize", serde::Serialize)]
#[derive(serde::Serialize, serde::Deserialize, Copy, Clone, PartialEq, Eq, Hash, Debug)]
pub struct ScopeId(pub usize);
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#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
pub struct ElementId(pub usize);
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impl ElementId {
pub fn as_u64(self) -> u64 {
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todo!()
// self.0.as_ffi()
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}
}
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type Shared<T> = Rc<RefCell<T>>;
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/// These are resources shared among all the components and the virtualdom itself
#[derive(Clone)]
pub struct SharedResources {
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pub components: Rc<UnsafeCell<Slab<Scope>>>,
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pub event_queue: Shared<Vec<HeightMarker>>,
pub events: Shared<Vec<EventTrigger>>,
pub(crate) heuristics: Shared<HeuristicsEngine>,
pub(crate) tasks: Shared<FuturesUnordered<FiberTask>>,
/// We use a SlotSet to keep track of the keys that are currently being used.
/// However, we don't store any specific data since the "mirror"
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pub raw_elements: Shared<Slab<()>>,
pub task_setter: Rc<dyn Fn(ScopeId)>,
}
impl SharedResources {
pub fn new() -> Self {
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// preallocate 2000 elements and 20 scopes to avoid dynamic allocation
let components: Rc<UnsafeCell<Slab<Scope>>> =
Rc::new(UnsafeCell::new(Slab::with_capacity(100)));
// elements are super cheap - the value takes no space
let raw_elements = Slab::with_capacity(2000);
let event_queue = Rc::new(RefCell::new(Vec::new()));
let tasks = Vec::new();
let heuristics = HeuristicsEngine::new();
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let task_setter = {
let queue = event_queue.clone();
let components = components.clone();
Rc::new(move |idx: ScopeId| {
let comps = unsafe { &*components.get() };
if let Some(scope) = comps.get(idx.0) {
queue.borrow_mut().push(HeightMarker {
height: scope.height,
idx,
})
}
})
};
Self {
event_queue,
components,
tasks: Rc::new(RefCell::new(FuturesUnordered::new())),
events: Rc::new(RefCell::new(tasks)),
heuristics: Rc::new(RefCell::new(heuristics)),
raw_elements: Rc::new(RefCell::new(raw_elements)),
task_setter,
}
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}
/// this is unsafe because the caller needs to track which other scopes it's already using
pub unsafe fn get_scope(&self, idx: ScopeId) -> Option<&Scope> {
let inner = &*self.components.get();
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inner.get(idx.0)
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}
/// this is unsafe because the caller needs to track which other scopes it's already using
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pub unsafe fn get_scope_mut(&self, idx: ScopeId) -> Option<&mut Scope> {
let inner = &mut *self.components.get();
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inner.get_mut(idx.0)
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}
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pub fn with_scope<'b, O: 'static>(
&'b self,
_id: ScopeId,
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_f: impl FnOnce(&'b mut Scope) -> O,
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) -> Result<O> {
todo!()
}
// return a bumpframe with a lifetime attached to the arena borrow
// this is useful for merging lifetimes
pub fn with_scope_vnode<'b>(
&self,
_id: ScopeId,
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_f: impl FnOnce(&mut Scope) -> &VNode<'b>,
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) -> Result<&VNode<'b>> {
todo!()
}
pub fn try_remove(&self, id: ScopeId) -> Result<Scope> {
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let inner = unsafe { &mut *self.components.get() };
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Ok(inner.remove(id.0))
// .try_remove(id.0)
// .ok_or_else(|| Error::FatalInternal("Scope not found"))
}
pub fn reserve_node(&self) -> ElementId {
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ElementId(self.raw_elements.borrow_mut().insert(()))
}
/// return the id, freeing the space of the original node
pub fn collect_garbage(&self, id: ElementId) {}
pub fn borrow_queue(&self) -> RefMut<Vec<HeightMarker>> {
self.event_queue.borrow_mut()
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}
pub fn insert_scope_with_key(&self, f: impl FnOnce(ScopeId) -> Scope) -> ScopeId {
let g = unsafe { &mut *self.components.get() };
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let entry = g.vacant_entry();
let id = ScopeId(entry.key());
entry.insert(f(id));
id
}
pub fn schedule_update(&self) -> Rc<dyn Fn(ScopeId)> {
self.task_setter.clone()
}
pub fn submit_task(&self, task: FiberTask) -> TaskHandle {
self.tasks.borrow_mut().push(task);
TaskHandle {}
}
}
pub struct TaskHandle {}
impl TaskHandle {
pub fn toggle(&self) {}
pub fn start(&self) {}
pub fn stop(&self) {}
pub fn restart(&self) {}
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}