mirror of
https://github.com/matrix-org/dendrite
synced 2024-12-28 22:13:37 +00:00
636 lines
23 KiB
Go
636 lines
23 KiB
Go
// Copyright 2022 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package perform
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import (
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"context"
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"encoding/json"
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"fmt"
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"time"
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"github.com/matrix-org/dendrite/internal/eventutil"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/dendrite/setup/config"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/gomatrixserverlib/spec"
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"github.com/matrix-org/util"
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"github.com/sirupsen/logrus"
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)
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type Upgrader struct {
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Cfg *config.RoomServer
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URSAPI api.RoomserverInternalAPI
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}
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// PerformRoomUpgrade upgrades a room from one version to another
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func (r *Upgrader) PerformRoomUpgrade(
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ctx context.Context,
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roomID string, userID spec.UserID, roomVersion gomatrixserverlib.RoomVersion,
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) (newRoomID string, err error) {
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return r.performRoomUpgrade(ctx, roomID, userID, roomVersion)
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}
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func (r *Upgrader) performRoomUpgrade(
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ctx context.Context,
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roomID string, userID spec.UserID, roomVersion gomatrixserverlib.RoomVersion,
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) (string, error) {
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evTime := time.Now()
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// Return an immediate error if the room does not exist
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if err := r.validateRoomExists(ctx, roomID); err != nil {
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return "", err
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}
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fullRoomID, err := spec.NewRoomID(roomID)
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if err != nil {
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return "", err
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}
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senderID, err := r.URSAPI.QuerySenderIDForUser(ctx, *fullRoomID, userID)
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if err != nil {
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util.GetLogger(ctx).WithError(err).Error("Failed getting senderID for user")
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return "", err
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}
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// 1. Check if the user is authorized to actually perform the upgrade (can send m.room.tombstone)
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if !r.userIsAuthorized(ctx, senderID, roomID) {
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return "", api.ErrNotAllowed{Err: fmt.Errorf("You don't have permission to upgrade the room, power level too low.")}
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}
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// TODO (#267): Check room ID doesn't clash with an existing one, and we
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// probably shouldn't be using pseudo-random strings, maybe GUIDs?
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newRoomID := fmt.Sprintf("!%s:%s", util.RandomString(16), userID.Domain())
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// Get the existing room state for the old room.
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oldRoomReq := &api.QueryLatestEventsAndStateRequest{
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RoomID: roomID,
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}
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oldRoomRes := &api.QueryLatestEventsAndStateResponse{}
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if err := r.URSAPI.QueryLatestEventsAndState(ctx, oldRoomReq, oldRoomRes); err != nil {
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return "", fmt.Errorf("Failed to get latest state: %s", err)
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}
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// Make the tombstone event
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tombstoneEvent, pErr := r.makeTombstoneEvent(ctx, evTime, senderID, userID.Domain(), roomID, newRoomID)
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if pErr != nil {
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return "", pErr
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}
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// Generate the initial events we need to send into the new room. This includes copied state events and bans
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// as well as the power level events needed to set up the room
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eventsToMake, pErr := r.generateInitialEvents(ctx, oldRoomRes, senderID, roomID, roomVersion, tombstoneEvent)
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if pErr != nil {
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return "", pErr
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}
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// Send the setup events to the new room
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if pErr = r.sendInitialEvents(ctx, evTime, senderID, userID.Domain(), newRoomID, roomVersion, eventsToMake); pErr != nil {
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return "", pErr
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}
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// 5. Send the tombstone event to the old room
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if pErr = r.sendHeaderedEvent(ctx, userID.Domain(), tombstoneEvent, string(userID.Domain())); pErr != nil {
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return "", pErr
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}
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// If the old room was public, make sure the new one is too
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if pErr = r.publishIfOldRoomWasPublic(ctx, roomID, newRoomID); pErr != nil {
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return "", pErr
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}
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// If the old room had a canonical alias event, it should be deleted in the old room
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if pErr = r.clearOldCanonicalAliasEvent(ctx, oldRoomRes, evTime, senderID, userID.Domain(), roomID); pErr != nil {
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return "", pErr
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}
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// 4. Move local aliases to the new room
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if pErr = moveLocalAliases(ctx, roomID, newRoomID, senderID, userID, r.URSAPI); pErr != nil {
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return "", pErr
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}
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// 6. Restrict power levels in the old room
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if pErr = r.restrictOldRoomPowerLevels(ctx, evTime, senderID, userID.Domain(), roomID); pErr != nil {
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return "", pErr
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}
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return newRoomID, nil
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}
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func (r *Upgrader) getRoomPowerLevels(ctx context.Context, roomID string) (*gomatrixserverlib.PowerLevelContent, error) {
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oldPowerLevelsEvent := api.GetStateEvent(ctx, r.URSAPI, roomID, gomatrixserverlib.StateKeyTuple{
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EventType: spec.MRoomPowerLevels,
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StateKey: "",
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})
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return oldPowerLevelsEvent.PowerLevels()
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}
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func (r *Upgrader) restrictOldRoomPowerLevels(ctx context.Context, evTime time.Time, senderID spec.SenderID, userDomain spec.ServerName, roomID string) error {
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restrictedPowerLevelContent, pErr := r.getRoomPowerLevels(ctx, roomID)
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if pErr != nil {
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return pErr
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}
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// From: https://spec.matrix.org/v1.2/client-server-api/#server-behaviour-16
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// If possible, the power levels in the old room should also be modified to
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// prevent sending of events and inviting new users. For example, setting
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// events_default and invite to the greater of 50 and users_default + 1.
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restrictedDefaultPowerLevel := int64(50)
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if restrictedPowerLevelContent.UsersDefault+1 > restrictedDefaultPowerLevel {
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restrictedDefaultPowerLevel = restrictedPowerLevelContent.UsersDefault + 1
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}
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restrictedPowerLevelContent.EventsDefault = restrictedDefaultPowerLevel
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restrictedPowerLevelContent.Invite = restrictedDefaultPowerLevel
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restrictedPowerLevelsHeadered, resErr := r.makeHeaderedEvent(ctx, evTime, senderID, userDomain, roomID, gomatrixserverlib.FledglingEvent{
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Type: spec.MRoomPowerLevels,
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StateKey: "",
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Content: restrictedPowerLevelContent,
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})
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switch resErr.(type) {
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case api.ErrNotAllowed:
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util.GetLogger(ctx).WithField(logrus.ErrorKey, resErr).Warn("UpgradeRoom: Could not restrict power levels in old room")
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case nil:
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return r.sendHeaderedEvent(ctx, userDomain, restrictedPowerLevelsHeadered, api.DoNotSendToOtherServers)
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default:
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return resErr
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}
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return nil
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}
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func moveLocalAliases(ctx context.Context,
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roomID, newRoomID string, senderID spec.SenderID, userID spec.UserID,
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URSAPI api.RoomserverInternalAPI,
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) (err error) {
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aliasReq := api.GetAliasesForRoomIDRequest{RoomID: roomID}
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aliasRes := api.GetAliasesForRoomIDResponse{}
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if err = URSAPI.GetAliasesForRoomID(ctx, &aliasReq, &aliasRes); err != nil {
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return fmt.Errorf("Failed to get old room aliases: %w", err)
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}
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for _, alias := range aliasRes.Aliases {
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removeAliasReq := api.RemoveRoomAliasRequest{SenderID: senderID, Alias: alias}
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removeAliasRes := api.RemoveRoomAliasResponse{}
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if err = URSAPI.RemoveRoomAlias(ctx, &removeAliasReq, &removeAliasRes); err != nil {
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return fmt.Errorf("Failed to remove old room alias: %w", err)
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}
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setAliasReq := api.SetRoomAliasRequest{UserID: userID.String(), Alias: alias, RoomID: newRoomID}
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setAliasRes := api.SetRoomAliasResponse{}
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if err = URSAPI.SetRoomAlias(ctx, &setAliasReq, &setAliasRes); err != nil {
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return fmt.Errorf("Failed to set new room alias: %w", err)
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}
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}
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return nil
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}
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func (r *Upgrader) clearOldCanonicalAliasEvent(ctx context.Context, oldRoom *api.QueryLatestEventsAndStateResponse, evTime time.Time, senderID spec.SenderID, userDomain spec.ServerName, roomID string) error {
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for _, event := range oldRoom.StateEvents {
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if event.Type() != spec.MRoomCanonicalAlias || !event.StateKeyEquals("") {
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continue
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}
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var aliasContent struct {
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Alias string `json:"alias"`
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AltAliases []string `json:"alt_aliases"`
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}
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if err := json.Unmarshal(event.Content(), &aliasContent); err != nil {
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return fmt.Errorf("failed to unmarshal canonical aliases: %w", err)
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}
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if aliasContent.Alias == "" && len(aliasContent.AltAliases) == 0 {
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// There are no canonical aliases to clear, therefore do nothing.
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return nil
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}
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}
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emptyCanonicalAliasEvent, resErr := r.makeHeaderedEvent(ctx, evTime, senderID, userDomain, roomID, gomatrixserverlib.FledglingEvent{
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Type: spec.MRoomCanonicalAlias,
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Content: map[string]interface{}{},
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})
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switch resErr.(type) {
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case api.ErrNotAllowed:
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util.GetLogger(ctx).WithField(logrus.ErrorKey, resErr).Warn("UpgradeRoom: Could not set empty canonical alias event in old room")
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case nil:
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return r.sendHeaderedEvent(ctx, userDomain, emptyCanonicalAliasEvent, api.DoNotSendToOtherServers)
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default:
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return resErr
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}
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return nil
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}
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func (r *Upgrader) publishIfOldRoomWasPublic(ctx context.Context, roomID, newRoomID string) error {
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// check if the old room was published
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var pubQueryRes api.QueryPublishedRoomsResponse
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err := r.URSAPI.QueryPublishedRooms(ctx, &api.QueryPublishedRoomsRequest{
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RoomID: roomID,
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}, &pubQueryRes)
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if err != nil {
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return err
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}
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// if the old room is published (was public), publish the new room
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if len(pubQueryRes.RoomIDs) == 1 {
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publishNewRoomAndUnpublishOldRoom(ctx, r.URSAPI, roomID, newRoomID)
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}
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return nil
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}
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func publishNewRoomAndUnpublishOldRoom(
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ctx context.Context,
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URSAPI api.RoomserverInternalAPI,
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oldRoomID, newRoomID string,
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) {
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// expose this room in the published room list
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if err := URSAPI.PerformPublish(ctx, &api.PerformPublishRequest{
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RoomID: newRoomID,
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Visibility: spec.Public,
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}); err != nil {
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// treat as non-fatal since the room is already made by this point
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util.GetLogger(ctx).WithError(err).Error("failed to publish room")
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}
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// remove the old room from the published room list
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if err := URSAPI.PerformPublish(ctx, &api.PerformPublishRequest{
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RoomID: oldRoomID,
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Visibility: "private",
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}); err != nil {
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// treat as non-fatal since the room is already made by this point
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util.GetLogger(ctx).WithError(err).Error("failed to un-publish room")
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}
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}
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func (r *Upgrader) validateRoomExists(ctx context.Context, roomID string) error {
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if _, err := r.URSAPI.QueryRoomVersionForRoom(ctx, roomID); err != nil {
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return eventutil.ErrRoomNoExists{}
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}
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return nil
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}
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func (r *Upgrader) userIsAuthorized(ctx context.Context, senderID spec.SenderID, roomID string,
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) bool {
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plEvent := api.GetStateEvent(ctx, r.URSAPI, roomID, gomatrixserverlib.StateKeyTuple{
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EventType: spec.MRoomPowerLevels,
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StateKey: "",
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})
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if plEvent == nil {
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return false
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}
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pl, err := plEvent.PowerLevels()
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if err != nil {
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return false
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}
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// Check for power level required to send tombstone event (marks the current room as obsolete),
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// if not found, use the StateDefault power level
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return pl.UserLevel(senderID) >= pl.EventLevel("m.room.tombstone", true)
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}
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// nolint:gocyclo
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func (r *Upgrader) generateInitialEvents(ctx context.Context, oldRoom *api.QueryLatestEventsAndStateResponse, senderID spec.SenderID, roomID string, newVersion gomatrixserverlib.RoomVersion, tombstoneEvent *types.HeaderedEvent) ([]gomatrixserverlib.FledglingEvent, error) {
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state := make(map[gomatrixserverlib.StateKeyTuple]*types.HeaderedEvent, len(oldRoom.StateEvents))
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for _, event := range oldRoom.StateEvents {
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if event.StateKey() == nil {
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// This shouldn't ever happen, but better to be safe than sorry.
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continue
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}
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if event.Type() == spec.MRoomMember && !event.StateKeyEquals(string(senderID)) {
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// With the exception of bans which we do want to copy, we
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// should ignore membership events that aren't our own, as event auth will
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// prevent us from being able to create membership events on behalf of other
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// users anyway unless they are invites or bans.
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membership, err := event.Membership()
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if err != nil {
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continue
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}
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switch membership {
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case spec.Ban:
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default:
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continue
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}
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}
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// skip events that rely on a specific user being present
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// TODO: What to do here for pseudoIDs? It's checking non-member events for state keys with userIDs.
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sKey := *event.StateKey()
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if event.Type() != spec.MRoomMember && len(sKey) > 0 && sKey[:1] == "@" {
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continue
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}
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state[gomatrixserverlib.StateKeyTuple{EventType: event.Type(), StateKey: *event.StateKey()}] = event
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}
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// The following events are ones that we are going to override manually
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// in the following section.
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override := map[gomatrixserverlib.StateKeyTuple]struct{}{
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{EventType: spec.MRoomCreate, StateKey: ""}: {},
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{EventType: spec.MRoomMember, StateKey: string(senderID)}: {},
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{EventType: spec.MRoomPowerLevels, StateKey: ""}: {},
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{EventType: spec.MRoomJoinRules, StateKey: ""}: {},
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}
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// The overridden events are essential events that must be present in the
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// old room state. Check that they are there.
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for tuple := range override {
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if _, ok := state[tuple]; !ok {
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return nil, fmt.Errorf("essential event of type %q state key %q is missing", tuple.EventType, tuple.StateKey)
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}
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}
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oldCreateEvent := state[gomatrixserverlib.StateKeyTuple{EventType: spec.MRoomCreate, StateKey: ""}]
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oldMembershipEvent := state[gomatrixserverlib.StateKeyTuple{EventType: spec.MRoomMember, StateKey: string(senderID)}]
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oldPowerLevelsEvent := state[gomatrixserverlib.StateKeyTuple{EventType: spec.MRoomPowerLevels, StateKey: ""}]
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oldJoinRulesEvent := state[gomatrixserverlib.StateKeyTuple{EventType: spec.MRoomJoinRules, StateKey: ""}]
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// Create the new room create event. Using a map here instead of CreateContent
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// means that we preserve any other interesting fields that might be present
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// in the create event (such as for the room types MSC).
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newCreateContent := map[string]interface{}{}
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_ = json.Unmarshal(oldCreateEvent.Content(), &newCreateContent)
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newCreateContent["creator"] = string(senderID)
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newCreateContent["room_version"] = newVersion
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newCreateContent["predecessor"] = gomatrixserverlib.PreviousRoom{
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EventID: tombstoneEvent.EventID(),
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RoomID: roomID,
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}
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newCreateEvent := gomatrixserverlib.FledglingEvent{
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Type: spec.MRoomCreate,
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StateKey: "",
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Content: newCreateContent,
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}
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// Now create the new membership event. Same rules apply as above, so
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// that we preserve fields we don't otherwise know about. We'll always
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// set the membership to join though, because that is necessary to auth
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// the events after it.
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newMembershipContent := map[string]interface{}{}
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_ = json.Unmarshal(oldMembershipEvent.Content(), &newMembershipContent)
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newMembershipContent["membership"] = spec.Join
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newMembershipEvent := gomatrixserverlib.FledglingEvent{
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Type: spec.MRoomMember,
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StateKey: string(senderID),
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Content: newMembershipContent,
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}
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// We might need to temporarily give ourselves a higher power level
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// than we had in the old room in order to be able to send all of
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// the relevant state events. This function will return whether we
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// had to override the power level events or not — if we did, we
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// need to send the original power levels again later on.
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powerLevelContent, err := oldPowerLevelsEvent.PowerLevels()
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if err != nil {
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util.GetLogger(ctx).WithError(err).Error()
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return nil, fmt.Errorf("Power level event content was invalid")
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}
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tempPowerLevelsEvent, powerLevelsOverridden := createTemporaryPowerLevels(powerLevelContent, senderID)
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// Now do the join rules event, same as the create and membership
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// events. We'll set a sane default of "invite" so that if the
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// existing join rules contains garbage, the room can still be
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// upgraded.
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newJoinRulesContent := map[string]interface{}{
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"join_rule": spec.Invite, // sane default
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}
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_ = json.Unmarshal(oldJoinRulesEvent.Content(), &newJoinRulesContent)
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newJoinRulesEvent := gomatrixserverlib.FledglingEvent{
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Type: spec.MRoomJoinRules,
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StateKey: "",
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Content: newJoinRulesContent,
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}
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eventsToMake := make([]gomatrixserverlib.FledglingEvent, 0, len(state))
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eventsToMake = append(
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eventsToMake, newCreateEvent, newMembershipEvent,
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tempPowerLevelsEvent, newJoinRulesEvent,
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)
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// For some reason Sytest expects there to be a guest access event.
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// Create one if it doesn't exist.
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if _, ok := state[gomatrixserverlib.StateKeyTuple{EventType: spec.MRoomGuestAccess, StateKey: ""}]; !ok {
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eventsToMake = append(eventsToMake, gomatrixserverlib.FledglingEvent{
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Type: spec.MRoomGuestAccess,
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Content: map[string]string{
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"guest_access": "forbidden",
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},
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})
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}
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// Duplicate all of the old state events into the new room.
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for tuple, event := range state {
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if _, ok := override[tuple]; ok {
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// Don't duplicate events we have overridden already. They
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// are already in `eventsToMake`.
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continue
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}
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newEvent := gomatrixserverlib.FledglingEvent{
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Type: tuple.EventType,
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StateKey: tuple.StateKey,
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}
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if err = json.Unmarshal(event.Content(), &newEvent.Content); err != nil {
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logrus.WithError(err).Error("Failed to unmarshal old event")
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continue
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}
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eventsToMake = append(eventsToMake, newEvent)
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}
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// If we sent a temporary power level event into the room before,
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// override that now by restoring the original power levels.
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if powerLevelsOverridden {
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eventsToMake = append(eventsToMake, gomatrixserverlib.FledglingEvent{
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Type: spec.MRoomPowerLevels,
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Content: powerLevelContent,
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})
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}
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return eventsToMake, nil
|
|
}
|
|
|
|
func (r *Upgrader) sendInitialEvents(ctx context.Context, evTime time.Time, senderID spec.SenderID, userDomain spec.ServerName, newRoomID string, newVersion gomatrixserverlib.RoomVersion, eventsToMake []gomatrixserverlib.FledglingEvent) error {
|
|
var err error
|
|
var builtEvents []*types.HeaderedEvent
|
|
authEvents := gomatrixserverlib.NewAuthEvents(nil)
|
|
for i, e := range eventsToMake {
|
|
depth := i + 1 // depth starts at 1
|
|
|
|
proto := gomatrixserverlib.ProtoEvent{
|
|
SenderID: string(senderID),
|
|
RoomID: newRoomID,
|
|
Type: e.Type,
|
|
StateKey: &e.StateKey,
|
|
Depth: int64(depth),
|
|
}
|
|
err = proto.SetContent(e.Content)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to set content of new %q event: %w", proto.Type, err)
|
|
}
|
|
if i > 0 {
|
|
proto.PrevEvents = []string{builtEvents[i-1].EventID()}
|
|
}
|
|
|
|
var verImpl gomatrixserverlib.IRoomVersion
|
|
verImpl, err = gomatrixserverlib.GetRoomVersion(newVersion)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
builder := verImpl.NewEventBuilderFromProtoEvent(&proto)
|
|
if err = builder.AddAuthEvents(&authEvents); err != nil {
|
|
return err
|
|
}
|
|
|
|
var event gomatrixserverlib.PDU
|
|
event, err = builder.Build(evTime, userDomain, r.Cfg.Matrix.KeyID, r.Cfg.Matrix.PrivateKey)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to build new %q event: %w", builder.Type, err)
|
|
|
|
}
|
|
|
|
if err = gomatrixserverlib.Allowed(event, &authEvents, func(roomID spec.RoomID, senderID spec.SenderID) (*spec.UserID, error) {
|
|
return r.URSAPI.QueryUserIDForSender(ctx, roomID, senderID)
|
|
}); err != nil {
|
|
return fmt.Errorf("Failed to auth new %q event: %w", builder.Type, err)
|
|
}
|
|
|
|
// Add the event to the list of auth events
|
|
builtEvents = append(builtEvents, &types.HeaderedEvent{PDU: event})
|
|
err = authEvents.AddEvent(event)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to add new %q event to auth set: %w", builder.Type, err)
|
|
}
|
|
}
|
|
|
|
inputs := make([]api.InputRoomEvent, 0, len(builtEvents))
|
|
for _, event := range builtEvents {
|
|
inputs = append(inputs, api.InputRoomEvent{
|
|
Kind: api.KindNew,
|
|
Event: event,
|
|
Origin: userDomain,
|
|
SendAsServer: api.DoNotSendToOtherServers,
|
|
})
|
|
}
|
|
if err = api.SendInputRoomEvents(ctx, r.URSAPI, userDomain, inputs, false); err != nil {
|
|
return fmt.Errorf("failed to send new room %q to roomserver: %w", newRoomID, err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (r *Upgrader) makeTombstoneEvent(
|
|
ctx context.Context,
|
|
evTime time.Time,
|
|
senderID spec.SenderID, senderDomain spec.ServerName, roomID, newRoomID string,
|
|
) (*types.HeaderedEvent, error) {
|
|
content := map[string]interface{}{
|
|
"body": "This room has been replaced",
|
|
"replacement_room": newRoomID,
|
|
}
|
|
event := gomatrixserverlib.FledglingEvent{
|
|
Type: "m.room.tombstone",
|
|
Content: content,
|
|
}
|
|
return r.makeHeaderedEvent(ctx, evTime, senderID, senderDomain, roomID, event)
|
|
}
|
|
|
|
func (r *Upgrader) makeHeaderedEvent(ctx context.Context, evTime time.Time, senderID spec.SenderID, senderDomain spec.ServerName, roomID string, event gomatrixserverlib.FledglingEvent) (*types.HeaderedEvent, error) {
|
|
proto := gomatrixserverlib.ProtoEvent{
|
|
SenderID: string(senderID),
|
|
RoomID: roomID,
|
|
Type: event.Type,
|
|
StateKey: &event.StateKey,
|
|
}
|
|
err := proto.SetContent(event.Content)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("failed to set new %q event content: %w", proto.Type, err)
|
|
}
|
|
// Get the sender domain.
|
|
identity, err := r.Cfg.Matrix.SigningIdentityFor(senderDomain)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("failed to get signing identity for %q: %w", senderDomain, err)
|
|
}
|
|
var queryRes api.QueryLatestEventsAndStateResponse
|
|
headeredEvent, err := eventutil.QueryAndBuildEvent(ctx, &proto, identity, evTime, r.URSAPI, &queryRes)
|
|
switch e := err.(type) {
|
|
case nil:
|
|
case eventutil.ErrRoomNoExists:
|
|
return nil, e
|
|
case gomatrixserverlib.BadJSONError:
|
|
return nil, e
|
|
case gomatrixserverlib.EventValidationError:
|
|
return nil, e
|
|
default:
|
|
return nil, fmt.Errorf("failed to build new %q event: %w", proto.Type, err)
|
|
}
|
|
|
|
// check to see if this user can perform this operation
|
|
stateEvents := make([]gomatrixserverlib.PDU, len(queryRes.StateEvents))
|
|
for i := range queryRes.StateEvents {
|
|
stateEvents[i] = queryRes.StateEvents[i].PDU
|
|
}
|
|
provider := gomatrixserverlib.NewAuthEvents(stateEvents)
|
|
if err = gomatrixserverlib.Allowed(headeredEvent.PDU, &provider, func(roomID spec.RoomID, senderID spec.SenderID) (*spec.UserID, error) {
|
|
return r.URSAPI.QueryUserIDForSender(ctx, roomID, senderID)
|
|
}); err != nil {
|
|
return nil, api.ErrNotAllowed{Err: fmt.Errorf("failed to auth new %q event: %w", proto.Type, err)} // TODO: Is this error string comprehensible to the client?
|
|
}
|
|
|
|
return headeredEvent, nil
|
|
}
|
|
|
|
func createTemporaryPowerLevels(powerLevelContent *gomatrixserverlib.PowerLevelContent, senderID spec.SenderID) (gomatrixserverlib.FledglingEvent, bool) {
|
|
// Work out what power level we need in order to be able to send events
|
|
// of all types into the room.
|
|
neededPowerLevel := powerLevelContent.StateDefault
|
|
for _, powerLevel := range powerLevelContent.Events {
|
|
if powerLevel > neededPowerLevel {
|
|
neededPowerLevel = powerLevel
|
|
}
|
|
}
|
|
|
|
// Make a copy of the existing power level content.
|
|
tempPowerLevelContent := *powerLevelContent
|
|
powerLevelsOverridden := false
|
|
|
|
// At this point, the "Users", "Events" and "Notifications" keys are all
|
|
// pointing to the map of the original PL content, so we will specifically
|
|
// override the users map with a new one and duplicate the values deeply,
|
|
// so that we can modify them without modifying the original.
|
|
tempPowerLevelContent.Users = make(map[string]int64, len(powerLevelContent.Users))
|
|
for key, value := range powerLevelContent.Users {
|
|
tempPowerLevelContent.Users[key] = value
|
|
}
|
|
|
|
// If the user who is upgrading the room doesn't already have sufficient
|
|
// power, then elevate their power levels.
|
|
if tempPowerLevelContent.UserLevel(senderID) < neededPowerLevel {
|
|
tempPowerLevelContent.Users[string(senderID)] = neededPowerLevel
|
|
powerLevelsOverridden = true
|
|
}
|
|
|
|
// Then return the temporary power levels event.
|
|
return gomatrixserverlib.FledglingEvent{
|
|
Type: spec.MRoomPowerLevels,
|
|
Content: tempPowerLevelContent,
|
|
}, powerLevelsOverridden
|
|
}
|
|
|
|
func (r *Upgrader) sendHeaderedEvent(
|
|
ctx context.Context,
|
|
serverName spec.ServerName,
|
|
headeredEvent *types.HeaderedEvent,
|
|
sendAsServer string,
|
|
) error {
|
|
var inputs []api.InputRoomEvent
|
|
inputs = append(inputs, api.InputRoomEvent{
|
|
Kind: api.KindNew,
|
|
Event: headeredEvent,
|
|
Origin: serverName,
|
|
SendAsServer: sendAsServer,
|
|
})
|
|
return api.SendInputRoomEvents(ctx, r.URSAPI, serverName, inputs, false)
|
|
}
|