dendrite/roomserver/api/perform.go
Neil Alexander c6ea2c9ff2
Add /_dendrite/admin/evacuateRoom/{roomID} (#2401)
* Add new endpoint to allow admins to evacuate the local server from the room

* Guard endpoint

* Use right prefix

* Auth API

* More useful return error rather than a panic

* More useful return value again

* Update the path

* Try using inputer instead

* oh provide the config

* Try that again

* Return affected user IDs

* Don't create so many forward extremities

* Add missing `Path` to name

Co-authored-by: Till <2353100+S7evinK@users.noreply.github.com>
2022-04-28 16:02:30 +01:00

225 lines
7.2 KiB
Go

package api
import (
"encoding/json"
"fmt"
"net/http"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
type PerformErrorCode int
type PerformError struct {
Msg string
RemoteCode int // remote HTTP status code, for PerformErrRemote
Code PerformErrorCode
}
func (p *PerformError) Error() string {
return fmt.Sprintf("%d : %s", p.Code, p.Msg)
}
// JSONResponse maps error codes to suitable HTTP error codes, defaulting to 500.
func (p *PerformError) JSONResponse() util.JSONResponse {
switch p.Code {
case PerformErrorBadRequest:
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.Unknown(p.Msg),
}
case PerformErrorNoRoom:
return util.JSONResponse{
Code: http.StatusNotFound,
JSON: jsonerror.NotFound(p.Msg),
}
case PerformErrorNotAllowed:
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden(p.Msg),
}
case PerformErrorNoOperation:
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden(p.Msg),
}
case PerformErrRemote:
// if the code is 0 then something bad happened and it isn't
// a remote HTTP error being encapsulated, e.g network error to remote.
if p.RemoteCode == 0 {
return util.ErrorResponse(fmt.Errorf("%s", p.Msg))
}
return util.JSONResponse{
Code: p.RemoteCode,
// TODO: Should we assert this is in fact JSON? E.g gjson parse?
JSON: json.RawMessage(p.Msg),
}
default:
return util.ErrorResponse(p)
}
}
const (
// PerformErrorNotAllowed means the user is not allowed to invite/join/etc this room (e.g join_rule:invite or banned)
PerformErrorNotAllowed PerformErrorCode = 1
// PerformErrorBadRequest means the request was wrong in some way (invalid user ID, wrong server, etc)
PerformErrorBadRequest PerformErrorCode = 2
// PerformErrorNoRoom means that the room being joined doesn't exist.
PerformErrorNoRoom PerformErrorCode = 3
// PerformErrorNoOperation means that the request resulted in nothing happening e.g invite->invite or leave->leave.
PerformErrorNoOperation PerformErrorCode = 4
// PerformErrRemote means that the request failed and the PerformError.Msg is the raw remote JSON error response
PerformErrRemote PerformErrorCode = 5
)
type PerformJoinRequest struct {
RoomIDOrAlias string `json:"room_id_or_alias"`
UserID string `json:"user_id"`
Content map[string]interface{} `json:"content"`
ServerNames []gomatrixserverlib.ServerName `json:"server_names"`
}
type PerformJoinResponse struct {
// The room ID, populated on success.
RoomID string `json:"room_id"`
JoinedVia gomatrixserverlib.ServerName
// If non-nil, the join request failed. Contains more information why it failed.
Error *PerformError
}
type PerformLeaveRequest struct {
RoomID string `json:"room_id"`
UserID string `json:"user_id"`
}
type PerformLeaveResponse struct {
Code int `json:"code,omitempty"`
Message interface{} `json:"message,omitempty"`
}
type PerformInviteRequest struct {
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
Event *gomatrixserverlib.HeaderedEvent `json:"event"`
InviteRoomState []gomatrixserverlib.InviteV2StrippedState `json:"invite_room_state"`
SendAsServer string `json:"send_as_server"`
TransactionID *TransactionID `json:"transaction_id"`
}
type PerformInviteResponse struct {
Error *PerformError
}
type PerformPeekRequest struct {
RoomIDOrAlias string `json:"room_id_or_alias"`
UserID string `json:"user_id"`
DeviceID string `json:"device_id"`
ServerNames []gomatrixserverlib.ServerName `json:"server_names"`
}
type PerformPeekResponse struct {
// The room ID, populated on success.
RoomID string `json:"room_id"`
// If non-nil, the join request failed. Contains more information why it failed.
Error *PerformError
}
type PerformUnpeekRequest struct {
RoomID string `json:"room_id"`
UserID string `json:"user_id"`
DeviceID string `json:"device_id"`
}
type PerformUnpeekResponse struct {
// If non-nil, the join request failed. Contains more information why it failed.
Error *PerformError
}
// PerformBackfillRequest is a request to PerformBackfill.
type PerformBackfillRequest struct {
// The room to backfill
RoomID string `json:"room_id"`
// A map of backwards extremity event ID to a list of its prev_event IDs.
BackwardsExtremities map[string][]string `json:"backwards_extremities"`
// The maximum number of events to retrieve.
Limit int `json:"limit"`
// The server interested in the events.
ServerName gomatrixserverlib.ServerName `json:"server_name"`
}
// PrevEventIDs returns the prev_event IDs of all backwards extremities, de-duplicated in a lexicographically sorted order.
func (r *PerformBackfillRequest) PrevEventIDs() []string {
var prevEventIDs []string
for _, pes := range r.BackwardsExtremities {
prevEventIDs = append(prevEventIDs, pes...)
}
prevEventIDs = util.UniqueStrings(prevEventIDs)
return prevEventIDs
}
// PerformBackfillResponse is a response to PerformBackfill.
type PerformBackfillResponse struct {
// Missing events, arbritrary order.
Events []*gomatrixserverlib.HeaderedEvent `json:"events"`
}
type PerformPublishRequest struct {
RoomID string
Visibility string
}
type PerformPublishResponse struct {
// If non-nil, the publish request failed. Contains more information why it failed.
Error *PerformError
}
type PerformInboundPeekRequest struct {
UserID string `json:"user_id"`
RoomID string `json:"room_id"`
PeekID string `json:"peek_id"`
ServerName gomatrixserverlib.ServerName `json:"server_name"`
RenewalInterval int64 `json:"renewal_interval"`
}
type PerformInboundPeekResponse struct {
// Does the room exist on this roomserver?
// If the room doesn't exist this will be false and StateEvents will be empty.
RoomExists bool `json:"room_exists"`
// The room version of the room.
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
// The current state and auth chain events.
// The lists will be in an arbitrary order.
StateEvents []*gomatrixserverlib.HeaderedEvent `json:"state_events"`
AuthChainEvents []*gomatrixserverlib.HeaderedEvent `json:"auth_chain_events"`
// The event at which this state was captured
LatestEvent *gomatrixserverlib.HeaderedEvent `json:"latest_event"`
}
// PerformForgetRequest is a request to PerformForget
type PerformForgetRequest struct {
RoomID string `json:"room_id"`
UserID string `json:"user_id"`
}
type PerformForgetResponse struct{}
type PerformRoomUpgradeRequest struct {
RoomID string `json:"room_id"`
UserID string `json:"user_id"`
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
}
type PerformRoomUpgradeResponse struct {
NewRoomID string
Error *PerformError
}
type PerformAdminEvacuateRoomRequest struct {
RoomID string `json:"room_id"`
}
type PerformAdminEvacuateRoomResponse struct {
Affected []string `json:"affected"`
Error *PerformError
}