coreutils/tests/by-util/test_ls.rs
Ricardo Iglesias c3d7358df6
ls: ignore leading period when sorting by name (#2112)
* ls: ignore leading period when sorting by name

ls now behaves like GNU ls with respect to sorting files by ignoring
leading periods when sorting by main.

Added tests to ensure "touch a .a b .b ; ls" returns ".a  a  .b  b"

* Replaced clone/collect calls.
2021-04-25 21:08:05 +02:00

1698 lines
44 KiB
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#[cfg(unix)]
extern crate unix_socket;
use crate::common::util::*;
extern crate regex;
use self::regex::Regex;
use std::path::Path;
use std::thread::sleep;
use std::time::Duration;
#[cfg(not(windows))]
extern crate libc;
#[cfg(not(windows))]
use self::libc::umask;
#[cfg(not(windows))]
use std::path::PathBuf;
#[cfg(not(windows))]
use std::sync::Mutex;
#[cfg(not(windows))]
extern crate tempdir;
#[cfg(not(windows))]
use self::tempdir::TempDir;
#[cfg(not(windows))]
lazy_static! {
static ref UMASK_MUTEX: Mutex<()> = Mutex::new(());
}
#[test]
fn test_ls_ls() {
new_ucmd!().succeeds();
}
#[test]
fn test_ls_i() {
new_ucmd!().arg("-i").succeeds();
new_ucmd!().arg("-il").succeeds();
}
#[test]
fn test_ls_a() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch(".test-1");
let result = scene.ucmd().succeeds();
let stdout = result.stdout_str();
assert!(!stdout.contains(".test-1"));
assert!(!stdout.contains(".."));
scene
.ucmd()
.arg("-a")
.succeeds()
.stdout_contains(&".test-1")
.stdout_contains(&"..");
let result = scene.ucmd().arg("-A").succeeds();
result.stdout_contains(".test-1");
let stdout = result.stdout_str();
assert!(!stdout.contains(".."));
}
#[test]
fn test_ls_width() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch(&at.plus_as_string("test-width-1"));
at.touch(&at.plus_as_string("test-width-2"));
at.touch(&at.plus_as_string("test-width-3"));
at.touch(&at.plus_as_string("test-width-4"));
for option in &["-w 100", "-w=100", "--width=100", "--width 100"] {
scene
.ucmd()
.args(&option.split(" ").collect::<Vec<_>>())
.succeeds()
.stdout_only("test-width-1 test-width-2 test-width-3 test-width-4\n");
}
for option in &["-w 50", "-w=50", "--width=50", "--width 50"] {
scene
.ucmd()
.args(&option.split(" ").collect::<Vec<_>>())
.succeeds()
.stdout_only("test-width-1 test-width-3\ntest-width-2 test-width-4\n");
}
for option in &[
"-w 25",
"-w=25",
"--width=25",
"--width 25",
"-w 0",
"-w=0",
"--width=0",
"--width 0",
] {
scene
.ucmd()
.args(&option.split(" ").collect::<Vec<_>>())
.succeeds()
.stdout_only("test-width-1\ntest-width-2\ntest-width-3\ntest-width-4\n");
}
scene
.ucmd()
.arg("-w=bad")
.fails()
.stderr_contains("invalid line width");
for option in &["-w 1a", "-w=1a", "--width=1a", "--width 1a"] {
scene
.ucmd()
.args(&option.split(" ").collect::<Vec<_>>())
.fails()
.stderr_only("ls: error: invalid line width: 1a");
}
}
#[test]
fn test_ls_columns() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch(&at.plus_as_string("test-columns-1"));
at.touch(&at.plus_as_string("test-columns-2"));
at.touch(&at.plus_as_string("test-columns-3"));
at.touch(&at.plus_as_string("test-columns-4"));
// Columns is the default
let result = scene.ucmd().succeeds();
#[cfg(not(windows))]
result.stdout_only("test-columns-1\ntest-columns-2\ntest-columns-3\ntest-columns-4\n");
#[cfg(windows)]
result.stdout_only("test-columns-1 test-columns-2 test-columns-3 test-columns-4\n");
for option in &["-C", "--format=columns"] {
let result = scene.ucmd().arg(option).succeeds();
#[cfg(not(windows))]
result.stdout_only("test-columns-1\ntest-columns-2\ntest-columns-3\ntest-columns-4\n");
#[cfg(windows)]
result.stdout_only("test-columns-1 test-columns-2 test-columns-3 test-columns-4\n");
}
for option in &["-C", "--format=columns"] {
scene
.ucmd()
.arg("-w=40")
.arg(option)
.succeeds()
.stdout_only("test-columns-1 test-columns-3\ntest-columns-2 test-columns-4\n");
}
}
#[test]
fn test_ls_across() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch(&at.plus_as_string("test-across-1"));
at.touch(&at.plus_as_string("test-across-2"));
at.touch(&at.plus_as_string("test-across-3"));
at.touch(&at.plus_as_string("test-across-4"));
for option in &["-x", "--format=across"] {
let result = scene.ucmd().arg(option).succeeds();
// Because the test terminal has width 0, this is the same output as
// the columns option.
if cfg!(unix) {
result.stdout_only("test-across-1\ntest-across-2\ntest-across-3\ntest-across-4\n");
} else {
result.stdout_only("test-across-1 test-across-2 test-across-3 test-across-4\n");
}
}
for option in &["-x", "--format=across"] {
// Because the test terminal has width 0, this is the same output as
// the columns option.
scene
.ucmd()
.arg("-w=30")
.arg(option)
.succeeds()
.stdout_only("test-across-1 test-across-2\ntest-across-3 test-across-4\n");
}
}
#[test]
fn test_ls_commas() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch(&at.plus_as_string("test-commas-1"));
at.touch(&at.plus_as_string("test-commas-2"));
at.touch(&at.plus_as_string("test-commas-3"));
at.touch(&at.plus_as_string("test-commas-4"));
for option in &["-m", "--format=commas"] {
let result = scene.ucmd().arg(option).succeeds();
if cfg!(unix) {
result.stdout_only("test-commas-1,\ntest-commas-2,\ntest-commas-3,\ntest-commas-4\n");
} else {
result.stdout_only("test-commas-1, test-commas-2, test-commas-3, test-commas-4\n");
}
}
for option in &["-m", "--format=commas"] {
scene
.ucmd()
.arg("-w=30")
.arg(option)
.succeeds()
.stdout_only("test-commas-1, test-commas-2,\ntest-commas-3, test-commas-4\n");
}
for option in &["-m", "--format=commas"] {
scene
.ucmd()
.arg("-w=45")
.arg(option)
.succeeds()
.stdout_only("test-commas-1, test-commas-2, test-commas-3,\ntest-commas-4\n");
}
}
#[test]
fn test_ls_long() {
#[cfg(not(windows))]
let last;
#[cfg(not(windows))]
{
let _guard = UMASK_MUTEX.lock();
last = unsafe { umask(0) };
unsafe {
umask(0o002);
}
}
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch(&at.plus_as_string("test-long"));
for arg in &["-l", "--long", "--format=long", "--format=verbose"] {
let result = scene.ucmd().arg(arg).arg("test-long").succeeds();
#[cfg(not(windows))]
result.stdout_contains("-rw-rw-r--");
#[cfg(windows)]
result.stdout_contains("---------- 1 somebody somegroup");
}
#[cfg(not(windows))]
{
unsafe {
umask(last);
}
}
}
#[test]
fn test_ls_long_formats() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch(&at.plus_as_string("test-long-formats"));
// Regex for three names, so all of author, group and owner
let re_three = Regex::new(r"[xrw-]{9} \d ([-0-9_a-z]+ ){3}0").unwrap();
#[cfg(unix)]
let re_three_num = Regex::new(r"[xrw-]{9} \d (\d+ ){3}0").unwrap();
// Regex for two names, either:
// - group and owner
// - author and owner
// - author and group
let re_two = Regex::new(r"[xrw-]{9} \d ([-0-9_a-z]+ ){2}0").unwrap();
#[cfg(unix)]
let re_two_num = Regex::new(r"[xrw-]{9} \d (\d+ ){2}0").unwrap();
// Regex for one name: author, group or owner
let re_one = Regex::new(r"[xrw-]{9} \d [-0-9_a-z]+ 0").unwrap();
#[cfg(unix)]
let re_one_num = Regex::new(r"[xrw-]{9} \d \d+ 0").unwrap();
// Regex for no names
let re_zero = Regex::new(r"[xrw-]{9} \d 0").unwrap();
let result = scene
.ucmd()
.arg("-l")
.arg("--author")
.arg("test-long-formats")
.succeeds();
assert!(re_three.is_match(result.stdout_str()));
let result = scene
.ucmd()
.arg("-l1")
.arg("--author")
.arg("test-long-formats")
.succeeds();
assert!(re_three.is_match(&result.stdout_str()));
#[cfg(unix)]
{
let result = scene
.ucmd()
.arg("-n")
.arg("--author")
.arg("test-long-formats")
.succeeds();
assert!(re_three_num.is_match(result.stdout_str()));
}
for arg in &[
"-l", // only group and owner
"-g --author", // only author and group
"-o --author", // only author and owner
"-lG --author", // only author and owner
"-l --no-group --author", // only author and owner
] {
let result = scene
.ucmd()
.args(&arg.split(" ").collect::<Vec<_>>())
.arg("test-long-formats")
.succeeds();
assert!(re_two.is_match(result.stdout_str()));
#[cfg(unix)]
{
let result = scene
.ucmd()
.arg("-n")
.args(&arg.split(" ").collect::<Vec<_>>())
.arg("test-long-formats")
.succeeds();
assert!(re_two_num.is_match(result.stdout_str()));
}
}
for arg in &[
"-g", // only group
"-gl", // only group
"-o", // only owner
"-ol", // only owner
"-oG", // only owner
"-lG", // only owner
"-l --no-group", // only owner
"-gG --author", // only author
] {
let result = scene
.ucmd()
.args(&arg.split(" ").collect::<Vec<_>>())
.arg("test-long-formats")
.succeeds();
assert!(re_one.is_match(result.stdout_str()));
#[cfg(unix)]
{
let result = scene
.ucmd()
.arg("-n")
.args(&arg.split(" ").collect::<Vec<_>>())
.arg("test-long-formats")
.succeeds();
assert!(re_one_num.is_match(result.stdout_str()));
}
}
for arg in &[
"-og",
"-ogl",
"-lgo",
"-gG",
"-g --no-group",
"-og --no-group",
"-og --format=long",
"-ogCl",
"-og --format=vertical -l",
"-og1",
"-og1l",
] {
let result = scene
.ucmd()
.args(&arg.split(" ").collect::<Vec<_>>())
.arg("test-long-formats")
.succeeds();
assert!(re_zero.is_match(result.stdout_str()));
#[cfg(unix)]
{
let result = scene
.ucmd()
.arg("-n")
.args(&arg.split(" ").collect::<Vec<_>>())
.arg("test-long-formats")
.succeeds();
assert!(re_zero.is_match(result.stdout_str()));
}
}
}
#[test]
fn test_ls_oneline() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch(&at.plus_as_string("test-oneline-1"));
at.touch(&at.plus_as_string("test-oneline-2"));
// Bit of a weird situation: in the tests oneline and columns have the same output,
// except on Windows.
for option in &["-1", "--format=single-column"] {
scene
.ucmd()
.arg(option)
.succeeds()
.stdout_only("test-oneline-1\ntest-oneline-2\n");
}
}
#[test]
fn test_ls_deref() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
let path_regexp = r"(.*)test-long.link -> (.*)test-long(.*)";
let re = Regex::new(path_regexp).unwrap();
at.touch(&at.plus_as_string("test-long"));
at.symlink_file("test-long", "test-long.link");
assert!(at.is_symlink("test-long.link"));
let result = scene
.ucmd()
.arg("-l")
.arg("--color=never")
.arg("test-long")
.arg("test-long.link")
.succeeds();
assert!(re.is_match(result.stdout_str().trim()));
let result = scene
.ucmd()
.arg("-L")
.arg("--color=never")
.arg("test-long")
.arg("test-long.link")
.succeeds();
assert!(!re.is_match(result.stdout_str().trim()));
}
#[test]
fn test_ls_sort_none() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("test-3");
at.touch("test-1");
at.touch("test-2");
// Order is not specified so we just check that it doesn't
// give any errors.
scene.ucmd().arg("--sort=none").succeeds();
scene.ucmd().arg("-U").succeeds();
}
#[test]
fn test_ls_sort_name() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("test-3");
at.touch("test-1");
at.touch("test-2");
let sep = if cfg!(unix) { "\n" } else { " " };
scene
.ucmd()
.arg("--sort=name")
.succeeds()
.stdout_is(["test-1", "test-2", "test-3\n"].join(sep));
// Order of a named sort ignores leading dots.
let scene_dot = TestScenario::new(util_name!());
let at = &scene_dot.fixtures;
at.touch(".a");
at.touch("a");
at.touch(".b");
at.touch("b");
scene_dot
.ucmd()
.arg("--sort=name")
.arg("-A")
.succeeds()
.stdout_is([".a", "a", ".b", "b\n"].join(sep));
}
#[test]
fn test_ls_order_size() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("test-1");
at.append("test-1", "1");
at.touch("test-2");
at.append("test-2", "22");
at.touch("test-3");
at.append("test-3", "333");
at.touch("test-4");
at.append("test-4", "4444");
scene.ucmd().arg("-al").succeeds();
let result = scene.ucmd().arg("-S").succeeds();
#[cfg(not(windows))]
result.stdout_only("test-4\ntest-3\ntest-2\ntest-1\n");
#[cfg(windows)]
result.stdout_only("test-4 test-3 test-2 test-1\n");
let result = scene.ucmd().arg("-S").arg("-r").succeeds();
#[cfg(not(windows))]
result.stdout_only("test-1\ntest-2\ntest-3\ntest-4\n");
#[cfg(windows)]
result.stdout_only("test-1 test-2 test-3 test-4\n");
let result = scene.ucmd().arg("--sort=size").succeeds();
#[cfg(not(windows))]
result.stdout_only("test-4\ntest-3\ntest-2\ntest-1\n");
#[cfg(windows)]
result.stdout_only("test-4 test-3 test-2 test-1\n");
let result = scene.ucmd().arg("--sort=size").arg("-r").succeeds();
#[cfg(not(windows))]
result.stdout_only("test-1\ntest-2\ntest-3\ntest-4\n");
#[cfg(windows)]
result.stdout_only("test-1 test-2 test-3 test-4\n");
}
#[test]
fn test_ls_long_ctime() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("test-long-ctime-1");
for arg in &["-c", "--time=ctime", "--time=status"] {
let result = scene.ucmd().arg("-l").arg(arg).succeeds();
// Should show the time on Unix, but question marks on windows.
#[cfg(unix)]
result.stdout_contains(":");
#[cfg(not(unix))]
result.stdout_contains("???");
}
}
#[test]
fn test_ls_order_time() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("test-1");
at.append("test-1", "1");
sleep(Duration::from_millis(100));
at.touch("test-2");
at.append("test-2", "22");
sleep(Duration::from_millis(100));
at.touch("test-3");
at.append("test-3", "333");
sleep(Duration::from_millis(100));
at.touch("test-4");
at.append("test-4", "4444");
sleep(Duration::from_millis(100));
// Read test-3, only changing access time
at.read("test-3");
// Set permissions of test-2, only changing ctime
std::fs::set_permissions(
at.plus_as_string("test-2"),
at.metadata("test-2").permissions(),
)
.unwrap();
scene.ucmd().arg("-al").succeeds();
// ctime was changed at write, so the order is 4 3 2 1
let result = scene.ucmd().arg("-t").succeeds();
#[cfg(not(windows))]
result.stdout_only("test-4\ntest-3\ntest-2\ntest-1\n");
#[cfg(windows)]
result.stdout_only("test-4 test-3 test-2 test-1\n");
let result = scene.ucmd().arg("--sort=time").succeeds();
#[cfg(not(windows))]
result.stdout_only("test-4\ntest-3\ntest-2\ntest-1\n");
#[cfg(windows)]
result.stdout_only("test-4 test-3 test-2 test-1\n");
let result = scene.ucmd().arg("-tr").succeeds();
#[cfg(not(windows))]
result.stdout_only("test-1\ntest-2\ntest-3\ntest-4\n");
#[cfg(windows)]
result.stdout_only("test-1 test-2 test-3 test-4\n");
let result = scene.ucmd().arg("--sort=time").arg("-r").succeeds();
#[cfg(not(windows))]
result.stdout_only("test-1\ntest-2\ntest-3\ntest-4\n");
#[cfg(windows)]
result.stdout_only("test-1 test-2 test-3 test-4\n");
// 3 was accessed last in the read
// So the order should be 2 3 4 1
for arg in &["-u", "--time=atime", "--time=access", "--time=use"] {
let result = scene.ucmd().arg("-t").arg(arg).succeeds();
let file3_access = at.open("test-3").metadata().unwrap().accessed().unwrap();
let file4_access = at.open("test-4").metadata().unwrap().accessed().unwrap();
// It seems to be dependent on the platform whether the access time is actually set
if file3_access > file4_access {
if cfg!(not(windows)) {
result.stdout_only("test-3\ntest-4\ntest-2\ntest-1\n");
} else {
result.stdout_only("test-3 test-4 test-2 test-1\n");
}
} else {
// Access time does not seem to be set on Windows and some other
// systems so the order is 4 3 2 1
if cfg!(not(windows)) {
result.stdout_only("test-4\ntest-3\ntest-2\ntest-1\n");
} else {
result.stdout_only("test-4 test-3 test-2 test-1\n");
}
}
}
// test-2 had the last ctime change when the permissions were set
// So the order should be 2 4 3 1
#[cfg(unix)]
{
let result = scene.ucmd().arg("-tc").succeeds();
result.stdout_only("test-2\ntest-4\ntest-3\ntest-1\n");
}
}
#[test]
fn test_ls_non_existing() {
new_ucmd!().arg("doesntexist").fails();
}
#[test]
fn test_ls_files_dirs() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.mkdir("a");
at.mkdir("a/b");
at.mkdir("a/b/c");
at.mkdir("z");
at.touch(&at.plus_as_string("a/a"));
at.touch(&at.plus_as_string("a/b/b"));
scene.ucmd().arg("a").succeeds();
scene.ucmd().arg("a/a").succeeds();
scene.ucmd().arg("a").arg("z").succeeds();
// Doesn't exist
scene
.ucmd()
.arg("doesntexist")
.fails()
.stderr_contains(&"error: 'doesntexist': No such file or directory");
// One exists, the other doesn't
scene
.ucmd()
.arg("a")
.arg("doesntexist")
.fails()
.stderr_contains(&"error: 'doesntexist': No such file or directory")
.stdout_contains(&"a:");
}
#[test]
fn test_ls_recursive() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.mkdir("a");
at.mkdir("a/b");
at.mkdir("a/b/c");
at.mkdir("z");
at.touch(&at.plus_as_string("a/a"));
at.touch(&at.plus_as_string("a/b/b"));
scene.ucmd().arg("a").succeeds();
scene.ucmd().arg("a/a").succeeds();
let result = scene
.ucmd()
.arg("--color=never")
.arg("-R")
.arg("a")
.arg("z")
.succeeds();
#[cfg(not(windows))]
result.stdout_contains(&"a/b:\nb");
#[cfg(windows)]
result.stdout_contains(&"a\\b:\nb");
}
#[test]
fn test_ls_color() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.mkdir("a");
let nested_dir = Path::new("a")
.join("nested_dir")
.to_string_lossy()
.to_string();
at.mkdir(&nested_dir);
at.mkdir("z");
let nested_file = Path::new("a")
.join("nested_file")
.to_string_lossy()
.to_string();
at.touch(&nested_file);
at.touch("test-color");
let a_with_colors = "\x1b[1;34ma\x1b[0m";
let z_with_colors = "\x1b[1;34mz\x1b[0m";
let nested_dir_with_colors = "\x1b[1;34mnested_dir\x1b[0m";
// Color is disabled by default
let result = scene.ucmd().succeeds();
assert!(!result.stdout_str().contains(a_with_colors));
assert!(!result.stdout_str().contains(z_with_colors));
// Color should be enabled
scene
.ucmd()
.arg("--color")
.succeeds()
.stdout_contains(a_with_colors)
.stdout_contains(z_with_colors);
// Color should be enabled
scene
.ucmd()
.arg("--color=always")
.succeeds()
.stdout_contains(a_with_colors)
.stdout_contains(z_with_colors);
// Color should be disabled
let result = scene.ucmd().arg("--color=never").succeeds();
assert!(!result.stdout_str().contains(a_with_colors));
assert!(!result.stdout_str().contains(z_with_colors));
// Nested dir should be shown and colored
scene
.ucmd()
.arg("--color")
.arg("a")
.succeeds()
.stdout_contains(nested_dir_with_colors);
// No output
scene
.ucmd()
.arg("--color=never")
.arg("z")
.succeeds()
.stdout_only("");
}
#[cfg(unix)]
#[test]
fn test_ls_inode() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
let file = "test_inode";
at.touch(file);
let re_short = Regex::new(r" *(\d+) test_inode").unwrap();
let re_long = Regex::new(r" *(\d+) [xrw-]{10} \d .+ test_inode").unwrap();
let result = scene.ucmd().arg("test_inode").arg("-i").succeeds();
assert!(re_short.is_match(result.stdout_str()));
let inode_short = re_short
.captures(result.stdout_str())
.unwrap()
.get(1)
.unwrap()
.as_str();
let result = scene.ucmd().arg("test_inode").succeeds();
assert!(!re_short.is_match(result.stdout_str()));
assert!(!result.stdout_str().contains(inode_short));
let result = scene.ucmd().arg("-li").arg("test_inode").succeeds();
assert!(re_long.is_match(result.stdout_str()));
let inode_long = re_long
.captures(result.stdout_str())
.unwrap()
.get(1)
.unwrap()
.as_str();
let result = scene.ucmd().arg("-l").arg("test_inode").succeeds();
assert!(!re_long.is_match(result.stdout_str()));
assert!(!result.stdout_str().contains(inode_long));
assert_eq!(inode_short, inode_long)
}
#[test]
#[cfg(not(windows))]
fn test_ls_indicator_style() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
// Setup: Directory, Symlink, and Pipes.
at.mkdir("directory");
assert!(at.dir_exists("directory"));
at.touch(&at.plus_as_string("link-src"));
at.symlink_file("link-src", "link-dest.link");
assert!(at.is_symlink("link-dest.link"));
at.mkfifo("named-pipe.fifo");
assert!(at.is_fifo("named-pipe.fifo"));
// Classify, File-Type, and Slash all contain indicators for directories.
let options = vec!["classify", "file-type", "slash"];
for opt in options {
// Verify that classify and file-type both contain indicators for symlinks.
scene
.ucmd()
.arg(format!("--indicator-style={}", opt))
.succeeds()
.stdout_contains(&"/");
}
// Same test as above, but with the alternate flags.
let options = vec!["--classify", "--file-type", "-p"];
for opt in options {
scene
.ucmd()
.arg(format!("{}", opt))
.succeeds()
.stdout_contains(&"/");
}
// Classify and File-Type all contain indicators for pipes and links.
let options = vec!["classify", "file-type"];
for opt in options {
// Verify that classify and file-type both contain indicators for symlinks.
scene
.ucmd()
.arg(format!("--indicator-style={}", opt))
.succeeds()
.stdout_contains(&"@")
.stdout_contains(&"|");
}
// Test sockets. Because the canonical way of making sockets to test is with
// TempDir, we need a separate test.
{
use self::unix_socket::UnixListener;
let dir = TempDir::new("unix_socket").expect("failed to create dir");
let socket_path = dir.path().join("sock");
let _listener = UnixListener::bind(&socket_path).expect("failed to create socket");
new_ucmd!()
.args(&[
PathBuf::from(dir.path().to_str().unwrap()),
PathBuf::from("--indicator-style=classify"),
])
.succeeds()
.stdout_only("sock=\n");
}
}
// Essentially the same test as above, but only test symlinks and directories,
// not pipes or sockets.
#[test]
#[cfg(not(unix))]
fn test_ls_indicator_style() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
// Setup: Directory, Symlink.
at.mkdir("directory");
assert!(at.dir_exists("directory"));
at.touch(&at.plus_as_string("link-src"));
at.symlink_file("link-src", "link-dest.link");
assert!(at.is_symlink("link-dest.link"));
// Classify, File-Type, and Slash all contain indicators for directories.
let options = vec!["classify", "file-type", "slash"];
for opt in options {
// Verify that classify and file-type both contain indicators for symlinks.
scene
.ucmd()
.arg(format!("--indicator-style={}", opt))
.succeeds()
.stdout_contains(&"/");
}
// Same test as above, but with the alternate flags.
let options = vec!["--classify", "--file-type", "-p"];
for opt in options {
scene
.ucmd()
.arg(format!("{}", opt))
.succeeds()
.stdout_contains(&"/");
}
// Classify and File-Type all contain indicators for pipes and links.
let options = vec!["classify", "file-type"];
for opt in options {
// Verify that classify and file-type both contain indicators for symlinks.
scene
.ucmd()
.arg(format!("--indicator-style={}", opt))
.succeeds()
.stdout_contains(&"@");
}
}
#[cfg(not(any(target_vendor = "apple", target_os = "windows")))] // Truncate not available on mac or win
#[test]
fn test_ls_human_si() {
let scene = TestScenario::new(util_name!());
let file1 = "test_human-1";
scene
.cmd("truncate")
.arg("-s")
.arg("+1000")
.arg(file1)
.succeeds();
scene
.ucmd()
.arg("-hl")
.arg(file1)
.succeeds()
.stdout_contains(" 1000 ");
scene
.ucmd()
.arg("-l")
.arg("--si")
.arg(file1)
.succeeds()
.stdout_contains(" 1.0k ");
scene
.cmd("truncate")
.arg("-s")
.arg("+1000k")
.arg(file1)
.run();
scene
.ucmd()
.arg("-hl")
.arg(file1)
.succeeds()
.stdout_contains(" 1001K ");
scene
.ucmd()
.arg("-l")
.arg("--si")
.arg(file1)
.succeeds()
.stdout_contains(" 1.1M ");
let file2 = "test-human-2";
scene
.cmd("truncate")
.arg("-s")
.arg("+12300k")
.arg(file2)
.succeeds();
// GNU rounds up, so we must too.
scene
.ucmd()
.arg("-hl")
.arg(file2)
.succeeds()
.stdout_contains(" 13M ");
// GNU rounds up, so we must too.
scene
.ucmd()
.arg("-l")
.arg("--si")
.arg(file2)
.succeeds()
.stdout_contains(" 13M ");
let file3 = "test-human-3";
scene
.cmd("truncate")
.arg("-s")
.arg("+9999")
.arg(file3)
.succeeds();
scene
.ucmd()
.arg("-hl")
.arg(file3)
.succeeds()
.stdout_contains(" 9.8K ");
scene
.ucmd()
.arg("-l")
.arg("--si")
.arg(file3)
.succeeds()
.stdout_contains(" 10k ");
}
#[cfg(windows)]
#[test]
fn test_ls_hidden_windows() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
let file = "hiddenWindowsFileNoDot";
at.touch(file);
// hide the file
scene
.cmd("attrib")
.arg("+h")
.arg("+S")
.arg("+r")
.arg(file)
.succeeds();
let result = scene.ucmd().succeeds();
assert!(!result.stdout_str().contains(file));
scene.ucmd().arg("-a").succeeds().stdout_contains(file);
}
#[test]
fn test_ls_version_sort() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
for filename in &[
"a2",
"b1",
"b20",
"a1.4",
"a1.40",
"b3",
"b11",
"b20b",
"b20a",
"a100",
"a1.13",
"aa",
"a1",
"aaa",
"a1.00000040",
"abab",
"ab",
"a01.40",
"a001.001",
"a01.0000001",
"a01.001",
"a001.01",
] {
at.touch(filename);
}
let mut expected = vec![
"a1",
"a001.001",
"a001.01",
"a01.0000001",
"a01.001",
"a1.4",
"a1.13",
"a01.40",
"a1.00000040",
"a1.40",
"a2",
"a100",
"aa",
"aaa",
"ab",
"abab",
"b1",
"b3",
"b11",
"b20",
"b20a",
"b20b",
"", // because of '\n' at the end of the output
];
let result = scene.ucmd().arg("-1v").succeeds();
assert_eq!(
result.stdout_str().split('\n').collect::<Vec<_>>(),
expected
);
let result = scene.ucmd().arg("-1").arg("--sort=version").succeeds();
assert_eq!(
result.stdout_str().split('\n').collect::<Vec<_>>(),
expected
);
let result = scene.ucmd().arg("-a1v").succeeds();
expected.insert(0, "..");
expected.insert(0, ".");
assert_eq!(
result.stdout_str().split('\n').collect::<Vec<_>>(),
expected,
)
}
#[test]
fn test_ls_quoting_style() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("one two");
at.touch("one");
// It seems that windows doesn't allow \n in filenames.
// And it also doesn't like \, of course.
#[cfg(unix)]
{
at.touch("one\ntwo");
at.touch("one\\two");
// Default is shell-escape
scene
.ucmd()
.arg("one\ntwo")
.succeeds()
.stdout_only("'one'$'\\n''two'\n");
for (arg, correct) in &[
("--quoting-style=literal", "one?two"),
("-N", "one?two"),
("--literal", "one?two"),
("--quoting-style=c", "\"one\\ntwo\""),
("-Q", "\"one\\ntwo\""),
("--quote-name", "\"one\\ntwo\""),
("--quoting-style=escape", "one\\ntwo"),
("-b", "one\\ntwo"),
("--escape", "one\\ntwo"),
("--quoting-style=shell-escape", "'one'$'\\n''two'"),
("--quoting-style=shell-escape-always", "'one'$'\\n''two'"),
("--quoting-style=shell", "one?two"),
("--quoting-style=shell-always", "'one?two'"),
] {
scene
.ucmd()
.arg(arg)
.arg("one\ntwo")
.succeeds()
.stdout_only(format!("{}\n", correct));
}
for (arg, correct) in &[
("--quoting-style=literal", "one?two"),
("-N", "one?two"),
("--literal", "one?two"),
("--quoting-style=shell", "one?two"),
("--quoting-style=shell-always", "'one?two'"),
] {
scene
.ucmd()
.arg(arg)
.arg("--hide-control-chars")
.arg("one\ntwo")
.succeeds()
.stdout_only(format!("{}\n", correct));
}
for (arg, correct) in &[
("--quoting-style=literal", "one\ntwo"),
("-N", "one\ntwo"),
("--literal", "one\ntwo"),
("--quoting-style=shell", "one\ntwo"),
("--quoting-style=shell-always", "'one\ntwo'"),
] {
scene
.ucmd()
.arg(arg)
.arg("--show-control-chars")
.arg("one\ntwo")
.succeeds()
.stdout_only(format!("{}\n", correct));
}
for (arg, correct) in &[
("--quoting-style=literal", "one\\two"),
("-N", "one\\two"),
("--quoting-style=c", "\"one\\\\two\""),
("-Q", "\"one\\\\two\""),
("--quote-name", "\"one\\\\two\""),
("--quoting-style=escape", "one\\\\two"),
("-b", "one\\\\two"),
("--quoting-style=shell-escape", "'one\\two'"),
("--quoting-style=shell-escape-always", "'one\\two'"),
("--quoting-style=shell", "'one\\two'"),
("--quoting-style=shell-always", "'one\\two'"),
] {
scene
.ucmd()
.arg(arg)
.arg("one\\two")
.succeeds()
.stdout_only(format!("{}\n", correct));
}
// Tests for a character that forces quotation in shell-style escaping
// after a character in a dollar expression
at.touch("one\n&two");
for (arg, correct) in &[
("--quoting-style=shell-escape", "'one'$'\\n''&two'"),
("--quoting-style=shell-escape-always", "'one'$'\\n''&two'"),
] {
scene
.ucmd()
.arg(arg)
.arg("one\n&two")
.succeeds()
.stdout_only(format!("{}\n", correct));
}
}
scene
.ucmd()
.arg("one two")
.succeeds()
.stdout_only("'one two'\n");
for (arg, correct) in &[
("--quoting-style=literal", "one two"),
("-N", "one two"),
("--literal", "one two"),
("--quoting-style=c", "\"one two\""),
("-Q", "\"one two\""),
("--quote-name", "\"one two\""),
("--quoting-style=escape", "one\\ two"),
("-b", "one\\ two"),
("--escape", "one\\ two"),
("--quoting-style=shell-escape", "'one two'"),
("--quoting-style=shell-escape-always", "'one two'"),
("--quoting-style=shell", "'one two'"),
("--quoting-style=shell-always", "'one two'"),
] {
scene
.ucmd()
.arg(arg)
.arg("one two")
.succeeds()
.stdout_only(format!("{}\n", correct));
}
scene.ucmd().arg("one").succeeds().stdout_only("one\n");
for (arg, correct) in &[
("--quoting-style=literal", "one"),
("-N", "one"),
("--quoting-style=c", "\"one\""),
("-Q", "\"one\""),
("--quote-name", "\"one\""),
("--quoting-style=escape", "one"),
("-b", "one"),
("--quoting-style=shell-escape", "one"),
("--quoting-style=shell-escape-always", "'one'"),
("--quoting-style=shell", "one"),
("--quoting-style=shell-always", "'one'"),
] {
scene
.ucmd()
.arg(arg)
.arg("one")
.succeeds()
.stdout_only(format!("{}\n", correct));
}
}
#[test]
fn test_ls_ignore_hide() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("README.md");
at.touch("CONTRIBUTING.md");
at.touch("some_other_file");
at.touch("READMECAREFULLY.md");
scene
.ucmd()
.arg("--hide")
.arg("*")
.arg("-1")
.succeeds()
.stdout_only("");
scene
.ucmd()
.arg("--ignore")
.arg("*")
.arg("-1")
.succeeds()
.stdout_only("");
scene
.ucmd()
.arg("--ignore")
.arg("irrelevant pattern")
.arg("-1")
.succeeds()
.stdout_only("CONTRIBUTING.md\nREADME.md\nREADMECAREFULLY.md\nsome_other_file\n");
scene
.ucmd()
.arg("--ignore")
.arg("README*.md")
.arg("-1")
.succeeds()
.stdout_only("CONTRIBUTING.md\nsome_other_file\n");
scene
.ucmd()
.arg("--hide")
.arg("README*.md")
.arg("-1")
.succeeds()
.stdout_only("CONTRIBUTING.md\nsome_other_file\n");
scene
.ucmd()
.arg("--ignore")
.arg("*.md")
.arg("-1")
.succeeds()
.stdout_only("some_other_file\n");
scene
.ucmd()
.arg("-a")
.arg("--ignore")
.arg("*.md")
.arg("-1")
.succeeds()
.stdout_only(".\n..\nsome_other_file\n");
scene
.ucmd()
.arg("-a")
.arg("--hide")
.arg("*.md")
.arg("-1")
.succeeds()
.stdout_only(".\n..\nCONTRIBUTING.md\nREADME.md\nREADMECAREFULLY.md\nsome_other_file\n");
scene
.ucmd()
.arg("-A")
.arg("--ignore")
.arg("*.md")
.arg("-1")
.succeeds()
.stdout_only("some_other_file\n");
scene
.ucmd()
.arg("-A")
.arg("--hide")
.arg("*.md")
.arg("-1")
.succeeds()
.stdout_only("CONTRIBUTING.md\nREADME.md\nREADMECAREFULLY.md\nsome_other_file\n");
// Stacking multiple patterns
scene
.ucmd()
.arg("--ignore")
.arg("README*")
.arg("--ignore")
.arg("CONTRIBUTING*")
.arg("-1")
.succeeds()
.stdout_only("some_other_file\n");
scene
.ucmd()
.arg("--hide")
.arg("README*")
.arg("--ignore")
.arg("CONTRIBUTING*")
.arg("-1")
.succeeds()
.stdout_only("some_other_file\n");
scene
.ucmd()
.arg("--hide")
.arg("README*")
.arg("--hide")
.arg("CONTRIBUTING*")
.arg("-1")
.succeeds()
.stdout_only("some_other_file\n");
// Invalid patterns
scene
.ucmd()
.arg("--ignore")
.arg("READ[ME")
.arg("-1")
.succeeds()
.stderr_contains(&"Invalid pattern")
.stdout_is("CONTRIBUTING.md\nREADME.md\nREADMECAREFULLY.md\nsome_other_file\n");
scene
.ucmd()
.arg("--hide")
.arg("READ[ME")
.arg("-1")
.succeeds()
.stderr_contains(&"Invalid pattern")
.stdout_is("CONTRIBUTING.md\nREADME.md\nREADMECAREFULLY.md\nsome_other_file\n");
}
#[test]
fn test_ls_ignore_backups() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("somefile");
at.touch("somebackup~");
at.touch(".somehiddenfile");
at.touch(".somehiddenbackup~");
scene.ucmd().arg("-B").succeeds().stdout_is("somefile\n");
scene
.ucmd()
.arg("--ignore-backups")
.succeeds()
.stdout_is("somefile\n");
scene
.ucmd()
.arg("-aB")
.succeeds()
.stdout_contains(".somehiddenfile")
.stdout_contains("somefile")
.stdout_does_not_contain("somebackup")
.stdout_does_not_contain(".somehiddenbackup~");
scene
.ucmd()
.arg("-a")
.arg("--ignore-backups")
.succeeds()
.stdout_contains(".somehiddenfile")
.stdout_contains("somefile")
.stdout_does_not_contain("somebackup")
.stdout_does_not_contain(".somehiddenbackup~");
}
#[test]
fn test_ls_directory() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.mkdir("some_dir");
at.symlink_dir("some_dir", "sym_dir");
at.touch(Path::new("some_dir").join("nested_file").to_str().unwrap());
scene
.ucmd()
.arg("some_dir")
.succeeds()
.stdout_is("nested_file\n");
scene
.ucmd()
.arg("--directory")
.arg("some_dir")
.succeeds()
.stdout_is("some_dir\n");
scene
.ucmd()
.arg("sym_dir")
.succeeds()
.stdout_is("nested_file\n");
}
#[test]
fn test_ls_deref_command_line() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.touch("some_file");
at.symlink_file("some_file", "sym_file");
scene
.ucmd()
.arg("sym_file")
.succeeds()
.stdout_is("sym_file\n");
// -l changes the default to no dereferencing
scene
.ucmd()
.arg("-l")
.arg("sym_file")
.succeeds()
.stdout_contains("sym_file ->");
scene
.ucmd()
.arg("--dereference-command-line-symlink-to-dir")
.arg("sym_file")
.succeeds()
.stdout_is("sym_file\n");
scene
.ucmd()
.arg("-l")
.arg("--dereference-command-line-symlink-to-dir")
.arg("sym_file")
.succeeds()
.stdout_contains("sym_file ->");
scene
.ucmd()
.arg("--dereference-command-line")
.arg("sym_file")
.succeeds()
.stdout_is("sym_file\n");
let result = scene
.ucmd()
.arg("-l")
.arg("--dereference-command-line")
.arg("sym_file")
.succeeds();
assert!(!result.stdout_str().contains("->"));
let result = scene.ucmd().arg("-lH").arg("sym_file").succeeds();
assert!(!result.stdout_str().contains("sym_file ->"));
// If the symlink is not a command line argument, it must be shown normally
scene
.ucmd()
.arg("-l")
.arg("--dereference-command-line")
.succeeds()
.stdout_contains("sym_file ->");
}
#[test]
fn test_ls_deref_command_line_dir() {
let scene = TestScenario::new(util_name!());
let at = &scene.fixtures;
at.mkdir("some_dir");
at.symlink_dir("some_dir", "sym_dir");
at.touch(Path::new("some_dir").join("nested_file").to_str().unwrap());
scene
.ucmd()
.arg("sym_dir")
.succeeds()
.stdout_contains("nested_file");
scene
.ucmd()
.arg("-l")
.arg("sym_dir")
.succeeds()
.stdout_contains("sym_dir ->");
scene
.ucmd()
.arg("--dereference-command-line-symlink-to-dir")
.arg("sym_dir")
.succeeds()
.stdout_contains("nested_file");
scene
.ucmd()
.arg("-l")
.arg("--dereference-command-line-symlink-to-dir")
.arg("sym_dir")
.succeeds()
.stdout_contains("nested_file");
scene
.ucmd()
.arg("--dereference-command-line")
.arg("sym_dir")
.succeeds()
.stdout_contains("nested_file");
scene
.ucmd()
.arg("-l")
.arg("--dereference-command-line")
.arg("sym_dir")
.succeeds()
.stdout_contains("nested_file");
scene
.ucmd()
.arg("-lH")
.arg("sym_dir")
.succeeds()
.stdout_contains("nested_file");
// If the symlink is not a command line argument, it must be shown normally
scene
.ucmd()
.arg("-l")
.arg("--dereference-command-line")
.succeeds()
.stdout_contains("sym_dir ->");
scene
.ucmd()
.arg("-lH")
.succeeds()
.stdout_contains("sym_dir ->");
scene
.ucmd()
.arg("-l")
.arg("--dereference-command-line-symlink-to-dir")
.succeeds()
.stdout_contains("sym_dir ->");
// --directory does not dereference anything by default
scene
.ucmd()
.arg("-l")
.arg("--directory")
.arg("sym_dir")
.succeeds()
.stdout_contains("sym_dir ->");
let result = scene
.ucmd()
.arg("-l")
.arg("--directory")
.arg("--dereference-command-line-symlink-to-dir")
.arg("sym_dir")
.succeeds();
assert!(!result.stdout_str().ends_with("sym_dir"));
// --classify does not dereference anything by default
scene
.ucmd()
.arg("-l")
.arg("--directory")
.arg("sym_dir")
.succeeds()
.stdout_contains("sym_dir ->");
let result = scene
.ucmd()
.arg("-l")
.arg("--directory")
.arg("--dereference-command-line-symlink-to-dir")
.arg("sym_dir")
.succeeds();
assert!(!result.stdout_str().ends_with("sym_dir"));
}