use common::util::*; static TEST_HELLO_WORLD_SOURCE: &'static str = "hello_world.txt"; static TEST_HELLO_WORLD_DEST: &'static str = "copy_of_hello_world.txt"; static TEST_COPY_TO_FOLDER: &'static str = "hello_dir/"; static TEST_COPY_TO_FOLDER_FILE: &'static str = "hello_dir/hello_world.txt"; static TEST_COPY_FROM_FOLDER_FILE: &'static str = "hello_dir_with_file/hello_world.txt"; #[test] fn test_cp_cp() { let (at, mut ucmd) = at_and_ucmd!(); // Invoke our binary to make the copy. let result = ucmd.arg(TEST_HELLO_WORLD_SOURCE) .arg(TEST_HELLO_WORLD_DEST) .run(); // Check that the exit code represents a successful copy. let exit_success = result.success; assert!(exit_success); // Check the content of the destination file that was copied. assert_eq!(at.read(TEST_HELLO_WORLD_DEST), "Hello, World!\n"); } #[test] fn test_cp_with_dirs_t() { let (at, mut ucmd) = at_and_ucmd!(); //using -t option let result_to_dir_t = ucmd .arg("-t") .arg(TEST_COPY_TO_FOLDER) .arg(TEST_HELLO_WORLD_SOURCE) .run(); assert!(result_to_dir_t.success); assert_eq!(at.read(TEST_COPY_TO_FOLDER_FILE), "Hello, World!\n"); } #[test] fn test_cp_with_dirs() { let scene = TestScenario::new(util_name!()); let at = &scene.fixtures; //using -t option let result_to_dir = scene.ucmd() .arg(TEST_HELLO_WORLD_SOURCE) .arg(TEST_COPY_TO_FOLDER) .run(); assert!(result_to_dir.success); assert_eq!(at.read(TEST_COPY_TO_FOLDER_FILE), "Hello, World!\n"); let result_from_dir = scene.ucmd() .arg(TEST_COPY_FROM_FOLDER_FILE) .arg(TEST_HELLO_WORLD_DEST) .run(); assert!(result_from_dir.success); assert_eq!(at.read(TEST_HELLO_WORLD_DEST), "Hello, World!\n"); }