use crate::common::util::*; #[test] fn test_shred_remove() { let scene = TestScenario::new(util_name!()); let at = &scene.fixtures; let file_a = "test_shred_remove_a"; let file_b = "test_shred_remove_b"; // Create file_a and file_b. at.touch(file_a); at.touch(file_b); // Shred file_a. scene.ucmd().arg("-u").arg(file_a).run(); // file_a was deleted, file_b exists. assert!(!at.file_exists(file_a)); assert!(at.file_exists(file_b)); } #[cfg(not(target_os = "freebsd"))] #[test] fn test_shred_force() { let scene = TestScenario::new(util_name!()); let at = &scene.fixtures; let file = "test_shred_force"; // Create file_a. at.touch(file); assert!(at.file_exists(file)); // Make file_a readonly. at.set_readonly(file); // Try shred -u. scene.ucmd().arg("-u").arg(file).run(); // file_a was not deleted because it is readonly. assert!(at.file_exists(file)); // Try shred -u -f. scene.ucmd().arg("-u").arg("-f").arg(file).run(); // file_a was deleted. assert!(!at.file_exists(file)); }