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https://github.com/uutils/coreutils
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shred: if the file is empty, don't run passes on it
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parent
322c2b4df6
commit
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2 changed files with 48 additions and 25 deletions
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@ -406,9 +406,10 @@ fn wipe_file(
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));
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}
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let metadata = fs::metadata(path).map_err_context(String::new)?;
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// If force is true, set file permissions to not-readonly.
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if force {
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let metadata = fs::metadata(path).map_err_context(String::new)?;
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let mut perms = metadata.permissions();
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#[cfg(unix)]
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#[allow(clippy::useless_conversion, clippy::unnecessary_cast)]
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@ -428,35 +429,37 @@ fn wipe_file(
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// Fill up our pass sequence
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let mut pass_sequence = Vec::new();
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if metadata.len() != 0 {
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// Only add passes if the file is non-empty
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if n_passes <= 3 {
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// Only random passes if n_passes <= 3
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for _ in 0..n_passes {
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pass_sequence.push(PassType::Random);
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}
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} else {
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// First fill it with Patterns, shuffle it, then evenly distribute Random
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let n_full_arrays = n_passes / PATTERNS.len(); // How many times can we go through all the patterns?
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let remainder = n_passes % PATTERNS.len(); // How many do we get through on our last time through?
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if n_passes <= 3 {
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// Only random passes if n_passes <= 3
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for _ in 0..n_passes {
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pass_sequence.push(PassType::Random);
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}
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} else {
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// First fill it with Patterns, shuffle it, then evenly distribute Random
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let n_full_arrays = n_passes / PATTERNS.len(); // How many times can we go through all the patterns?
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let remainder = n_passes % PATTERNS.len(); // How many do we get through on our last time through?
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for _ in 0..n_full_arrays {
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for p in PATTERNS {
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pass_sequence.push(PassType::Pattern(p));
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for _ in 0..n_full_arrays {
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for p in PATTERNS {
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pass_sequence.push(PassType::Pattern(p));
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}
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}
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for pattern in PATTERNS.into_iter().take(remainder) {
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pass_sequence.push(PassType::Pattern(pattern));
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}
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let mut rng = rand::thread_rng();
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pass_sequence.shuffle(&mut rng); // randomize the order of application
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let n_random = 3 + n_passes / 10; // Minimum 3 random passes; ratio of 10 after
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// Evenly space random passes; ensures one at the beginning and end
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for i in 0..n_random {
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pass_sequence[i * (n_passes - 1) / (n_random - 1)] = PassType::Random;
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}
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}
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for pattern in PATTERNS.into_iter().take(remainder) {
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pass_sequence.push(PassType::Pattern(pattern));
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}
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let mut rng = rand::thread_rng();
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pass_sequence.shuffle(&mut rng); // randomize the order of application
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let n_random = 3 + n_passes / 10; // Minimum 3 random passes; ratio of 10 after
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// Evenly space random passes; ensures one at the beginning and end
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for i in 0..n_random {
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pass_sequence[i * (n_passes - 1) / (n_random - 1)] = PassType::Random;
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}
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}
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// --zero specifies whether we want one final pass of 0x00 on our file
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if zero {
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pass_sequence.push(PassType::Pattern(PATTERNS[0]));
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@ -143,3 +143,23 @@ fn test_hex() {
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ucmd.arg("--size=0x10").arg(file).succeeds();
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}
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#[test]
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fn test_shred_empty() {
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let scene = TestScenario::new(util_name!());
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let at = &scene.fixtures;
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let file_a = "test_shred_remove_a";
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at.touch(file_a);
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// Shred file_a and verify that, as it is empty, it doesn't have "pass 1/3 (random)"
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scene
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.ucmd()
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.arg("-uv")
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.arg(file_a)
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.succeeds()
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.stdout_does_not_contain("pass 1/3 (random)");
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assert!(!at.file_exists(file_a));
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}
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