clap/clap_derive/tests/rename_all_env.rs
Ed Page d840d5650e fix(derive)!: Rename Clap to Parser.
Before #2005, `Clap` was a special trait that derived all clap traits it
detected were relevant (including an enum getting both `ArgEnum`,
`Clap`, and `Subcommand`).  Now, we have elevated `Clap`, `Args`,
`Subcommand`, and `ArgEnum` to be user facing but the name `Clap` isn't
very descriptive.

This also helps further clarify the relationships so a crate providing
an item to be `#[clap(flatten)]` or `#[clap(subcommand)]` is more likely
to choose the needed trait to derive.

Also, my proposed fix fo #2785 includes making `App` attributes almost
exclusively for `Clap`.  Clarifying the names/roles will help
communicate this.

For prior discussion, see #2583
2021-10-09 20:12:03 -05:00

46 lines
979 B
Rust

mod utils;
use clap::Parser;
use utils::*;
#[test]
fn it_works() {
#[derive(Debug, PartialEq, Parser)]
#[clap(rename_all_env = "kebab")]
struct BehaviorModel {
#[clap(env)]
be_nice: String,
}
let help = get_help::<BehaviorModel>();
assert!(help.contains("[env: be-nice=]"));
}
#[test]
fn default_is_screaming() {
#[derive(Debug, PartialEq, Parser)]
struct BehaviorModel {
#[clap(env)]
be_nice: String,
}
let help = get_help::<BehaviorModel>();
assert!(help.contains("[env: BE_NICE=]"));
}
#[test]
fn overridable() {
#[derive(Debug, PartialEq, Parser)]
#[clap(rename_all_env = "kebab")]
struct BehaviorModel {
#[clap(env)]
be_nice: String,
#[clap(rename_all_env = "pascal", env)]
be_agressive: String,
}
let help = get_help::<BehaviorModel>();
assert!(help.contains("[env: be-nice=]"));
assert!(help.contains("[env: BeAgressive=]"));
}