//! Example on how the `rename_all` parameter works. //! //! `rename_all` can be used to override the casing style used during argument //! generation. By default the `kebab-case` style will be used but there are a wide //! variety of other styles available. //! //! ## Supported styles overview: //! //! - **Camel Case**: Indicate word boundaries with uppercase letter, excluding //! the first word. //! - **Kebab Case**: Keep all letters lowercase and indicate word boundaries //! with hyphens. //! - **Pascal Case**: Indicate word boundaries with uppercase letter, //! including the first word. //! - **Screaming Snake Case**: Keep all letters uppercase and indicate word //! boundaries with underscores. //! - **Snake Case**: Keep all letters lowercase and indicate word boundaries //! with underscores. //! - **Verbatim**: Use the original attribute name defined in the code. use clap::Clap; #[derive(Clap, Debug)] #[clap(name = "rename_all", rename_all = "screaming_snake_case")] enum Opt { // This subcommand will be named `FIRST_COMMAND`. As the command doesn't // override the initial casing style, ... /// A screaming loud first command. Only use if necessary. FirstCommand { // this flag will be available as `--FOO` and `-F`. /// This flag will even scream louder. #[clap(long, short)] foo: bool, }, // As we override the casing style for this variant the related subcommand // will be named `SecondCommand`. /// Not nearly as loud as the first command. #[clap(rename_all = "pascal_case")] SecondCommand { // We can also override it again on a single field. /// Nice quiet flag. No one is annoyed. #[clap(rename_all = "snake_case", long)] bar_option: bool, // Renaming will not be propagated into subcommand flagged enums. If // a non default casing style is required it must be defined on the // enum itself. #[clap(subcommand)] cmds: Subcommands, // or flattened structs. #[clap(flatten)] options: BonusOptions, }, } #[derive(Clap, Debug)] enum Subcommands { // This one will be available as `first-subcommand`. FirstSubcommand, } #[derive(Clap, Debug)] struct BonusOptions { // And this one will be available as `baz-option`. #[clap(long)] baz_option: bool, } fn main() { let opt = Opt::parse(); println!("{:?}", opt); }