[Dnsmasq version >= 2.86](https://thekelleys.org.uk/dnsmasq/CHANGELOG) supports passing multiple IP addresses via the `address=` syntax now.
>Major rewrite of the DNS server and domain handling code. The change makes multiple addresses associated with a domain work address=/example.com/1.2.3.4 address=/example.com/5.6.7.8.
This allows us to simplify the script and the `.hosts` file workaround is no longer necessary.
This change leverages #130 and also applies this to the dnsmasq script.
As it currently stands both generation scripts (unbound and dnsmasq) have a condition where a domain will be skipped if it fuzzy matches a domain already parsed that is higher in the CDN domain list.
For example the latter of the below two samples would never be added.
8793ce1531/steam.txt (L20)8793ce1531/steam.txt (L29)
I've also taken the liberty to sort the output of said scripts for readability and troubleshooting purposes.
Closes#130.
While #140 added support for round-robin DNS the script needs a slight modification to ensure that wildcard domains are still added with the old method due to dnsmasq limitations.
This change will include all wildcard domains in the generated `lancache.conf` along with all the `addn-hosts=` entries.
This change is a continuation of #54, it modifies the output of the dnsmasq script to host file format which allows round robin DNS entries.
There is a caveat with round robin DNS entries in dnsmasq, they only supports a single address for wildcard domains, for example: *.cdn.blizzard.com.
If previously you had the generated .conf files dumped into a directory where dnsmasq automatically loaded on start-up, you will need to create config that loads all the host files, for example:
**lancache.conf**
```conf
addn-hosts=/etc/dnsmasq/conf.d/blizzard.hosts
addn-hosts=/etc/dnsmasq/conf.d/steam.hosts
addn-hosts=/etc/dnsmasq/conf.d/uplay.hosts
```
Closes#107.