diff --git a/README.md b/README.md index b32b93b..c2d696f 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,6 @@ There is a cache_domains.json file to define CDNs and additional meta deta with - name: shortname for the cache domain. Should match `^[0-9A-Za-z]$` - description: a longer description to aid others in identifying what this domain does (not all users of this repo will want to enable all caches) - notes: implementation specific notes which may be useful for other users - - mixed_content: true if this domain hosts mixed https and http content (a straight dns injection is unlikely to work in this case). Assumed to be false if undefined - domain_files: array of files within the repo assosciated to the cdn. Most cdn's only need one file - Example domain entry for origin ```json @@ -27,7 +26,6 @@ There is a cache_domains.json file to define CDNs and additional meta deta with "name": "origin", "description": "CDN for origin", "notes": "Should be enabled for HTTP traffic only or with a HTTPS proxy else origin client download fails", - "mixed_content": true, "domain_files": ["origin.txt"] } ] diff --git a/cache_domains.json b/cache_domains.json index c125468..c1579a3 100644 --- a/cache_domains.json +++ b/cache_domains.json @@ -23,8 +23,7 @@ { "name": "epicgames", "description": "CDN for Epic Games", - "domain_files": ["epicgames.txt"], - "mixed_content": true + "domain_files": ["epicgames.txt"] }, { "name": "frontier", @@ -49,8 +48,7 @@ { "name": "nintendo", "description": "CDN for Nintendo consoles and download servers", - "domain_files": ["nintendo.txt"], - "mixed_content": true + "domain_files": ["nintendo.txt"] }, { "name": "renegadex", @@ -85,7 +83,6 @@ { "name": "teso", "description": "CDN for The Elder Scrolls Online", - "mixed_content": true, "domain_files": ["teso.txt"] }, { @@ -111,8 +108,7 @@ { "name": "xboxlive", "description": "CDN for xboxlive", - "domain_files": ["xboxlive.txt"], - "mixed_content": true + "domain_files": ["xboxlive.txt"] } ] }