mirror of
https://github.com/ClementTsang/bottom
synced 2024-11-24 21:23:08 +00:00
e61e5f2af6
* deps: replace fxhash with hashbrown + ahash * replace std hashmap with hashbrown + ahash * fmt * some more fmt
469 lines
14 KiB
Rust
469 lines
14 KiB
Rust
//! Mocks layout management, so we can check if we broke anything.
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use bottom::app::layout_manager::{BottomLayout, BottomWidgetType};
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#[cfg(feature = "battery")]
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use bottom::constants::DEFAULT_BATTERY_LAYOUT;
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use bottom::constants::{DEFAULT_LAYOUT, DEFAULT_WIDGET_ID};
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use bottom::options::{layout_options::Row, Config};
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use bottom::utils::error;
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use toml_edit::de::from_str;
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// TODO: Could move these into the library files rather than external tbh.
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const PROC_LAYOUT: &str = r##"
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[[row]]
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[[row.child]]
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type="proc"
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[[row]]
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[[row.child]]
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type="proc"
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[[row.child]]
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type="proc"
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[[row]]
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[[row.child]]
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type="proc"
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[[row.child]]
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type="proc"
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"##;
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fn test_create_layout(
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rows: &[Row], default_widget_id: u64, default_widget_type: Option<BottomWidgetType>,
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default_widget_count: u64, left_legend: bool,
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) -> BottomLayout {
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let mut iter_id = 0; // A lazy way of forcing unique IDs *shrugs*
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let mut total_height_ratio = 0;
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let mut default_widget_count = default_widget_count;
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let mut default_widget_id = default_widget_id;
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let mut ret_bottom_layout = BottomLayout {
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rows: rows
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.iter()
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.map(|row| {
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row.convert_row_to_bottom_row(
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&mut iter_id,
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&mut total_height_ratio,
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&mut default_widget_id,
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&default_widget_type,
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&mut default_widget_count,
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left_legend,
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)
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})
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.collect::<error::Result<Vec<_>>>()
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.unwrap(),
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total_row_height_ratio: total_height_ratio,
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};
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ret_bottom_layout.get_movement_mappings();
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ret_bottom_layout
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}
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#[test]
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/// Tests the default setup.
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fn test_default_movement() {
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let rows = from_str::<Config>(DEFAULT_LAYOUT).unwrap().row.unwrap();
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let ret_bottom_layout = test_create_layout(&rows, DEFAULT_WIDGET_ID, None, 1, false);
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// Simple tests for the top CPU widget
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].down_neighbour,
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Some(3)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].right_neighbour,
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Some(2)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].left_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].up_neighbour,
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None
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);
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// Test CPU legend
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].down_neighbour,
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Some(4)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].right_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].left_neighbour,
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Some(1)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].up_neighbour,
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None
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);
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// Test memory->temp, temp->disk, disk->memory mappings
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[0].right_neighbour,
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Some(4)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[1].children[0].children[0].down_neighbour,
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Some(5)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[1].children[1].children[0].left_neighbour,
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Some(3)
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);
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// Test disk -> processes, processes -> process sort, process sort -> network
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assert_eq!(
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ret_bottom_layout.rows[1].children[1].children[1].children[0].down_neighbour,
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Some(7)
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[1].left_neighbour,
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Some(9)
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[0].left_neighbour,
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Some(6)
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);
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}
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#[cfg(feature = "battery")]
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#[test]
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/// Tests battery movement in the default setup.
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fn test_default_battery_movement() {
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let rows = from_str::<Config>(DEFAULT_BATTERY_LAYOUT)
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.unwrap()
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.row
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.unwrap();
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let ret_bottom_layout = test_create_layout(&rows, DEFAULT_WIDGET_ID, None, 1, false);
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// Simple tests for the top CPU widget
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].down_neighbour,
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Some(4)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].right_neighbour,
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Some(2)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].left_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].up_neighbour,
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None
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);
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// Test CPU legend
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].down_neighbour,
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Some(5)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].right_neighbour,
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Some(3)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].left_neighbour,
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Some(1)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].up_neighbour,
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None
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);
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}
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#[test]
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/// Tests using left_legend.
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fn test_left_legend() {
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let rows = from_str::<Config>(DEFAULT_LAYOUT).unwrap().row.unwrap();
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let ret_bottom_layout = test_create_layout(&rows, DEFAULT_WIDGET_ID, None, 1, true);
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// Legend
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].down_neighbour,
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Some(3)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].right_neighbour,
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Some(1)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].left_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].up_neighbour,
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None
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);
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// Widget
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].down_neighbour,
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Some(3)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].right_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].left_neighbour,
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Some(2)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].up_neighbour,
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None
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);
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}
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#[test]
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/// Tests explicit default widget.
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fn test_default_widget_in_layout() {
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let proc_layout = r##"
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[[row]]
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[[row.child]]
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type="proc"
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[[row]]
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[[row.child]]
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type="proc"
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[[row.child]]
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type="proc"
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[[row]]
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[[row.child]]
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type="proc"
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default=true
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[[row.child]]
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type="proc"
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"##;
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let rows = from_str::<Config>(proc_layout).unwrap().row.unwrap();
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let mut iter_id = 0; // A lazy way of forcing unique IDs *shrugs*
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let mut total_height_ratio = 0;
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let mut default_widget_count = 1;
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let mut default_widget_id = DEFAULT_WIDGET_ID;
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let default_widget_type = None;
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let left_legend = false;
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let mut ret_bottom_layout = BottomLayout {
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rows: rows
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.iter()
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.map(|row| {
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row.convert_row_to_bottom_row(
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&mut iter_id,
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&mut total_height_ratio,
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&mut default_widget_id,
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&default_widget_type,
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&mut default_widget_count,
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left_legend,
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)
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})
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.collect::<error::Result<Vec<_>>>()
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.unwrap(),
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total_row_height_ratio: total_height_ratio,
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};
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ret_bottom_layout.get_movement_mappings();
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assert_eq!(default_widget_id, 10);
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}
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#[test]
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/// Tests default widget by setting type and count.
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fn test_default_widget_by_option() {
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let rows = from_str::<Config>(PROC_LAYOUT).unwrap().row.unwrap();
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let mut iter_id = 0; // A lazy way of forcing unique IDs *shrugs*
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let mut total_height_ratio = 0;
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let mut default_widget_count = 3;
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let mut default_widget_id = DEFAULT_WIDGET_ID;
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let default_widget_type = Some(BottomWidgetType::Proc);
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let left_legend = false;
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let mut ret_bottom_layout = BottomLayout {
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rows: rows
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.iter()
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.map(|row| {
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row.convert_row_to_bottom_row(
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&mut iter_id,
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&mut total_height_ratio,
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&mut default_widget_id,
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&default_widget_type,
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&mut default_widget_count,
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left_legend,
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)
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})
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.collect::<error::Result<Vec<_>>>()
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.unwrap(),
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total_row_height_ratio: total_height_ratio,
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};
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ret_bottom_layout.get_movement_mappings();
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assert_eq!(default_widget_id, 7);
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}
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#[test]
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fn test_proc_custom_layout() {
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let rows = from_str::<Config>(PROC_LAYOUT).unwrap().row.unwrap();
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let ret_bottom_layout = test_create_layout(&rows, DEFAULT_WIDGET_ID, None, 1, false);
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// First proc widget
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].down_neighbour,
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Some(2)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].left_neighbour,
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Some(3)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].right_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[1].up_neighbour,
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None
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);
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// Its search
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[1].children[0].down_neighbour,
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Some(4)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[1].children[0].left_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[1].children[0].right_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[1].children[0].up_neighbour,
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Some(1)
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);
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// Its sort
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].down_neighbour,
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Some(2)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].left_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].right_neighbour,
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Some(1)
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);
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assert_eq!(
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ret_bottom_layout.rows[0].children[0].children[0].children[0].up_neighbour,
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None
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);
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// Let us now test the second row's first widget...
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[1].down_neighbour,
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Some(5)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[1].left_neighbour,
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Some(6)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[1].right_neighbour,
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Some(9)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[1].up_neighbour,
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Some(2)
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);
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// Sort
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[0].down_neighbour,
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Some(5)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[0].left_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[0].right_neighbour,
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Some(4)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[0].children[0].up_neighbour,
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Some(2)
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);
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// Search
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[1].children[0].down_neighbour,
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Some(10)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[1].children[0].left_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[1].children[0].right_neighbour,
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Some(8)
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);
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assert_eq!(
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ret_bottom_layout.rows[1].children[0].children[1].children[0].up_neighbour,
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Some(4)
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);
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// Third row, second
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[1].down_neighbour,
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Some(14)
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[1].left_neighbour,
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Some(15)
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[1].right_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[1].up_neighbour,
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Some(8)
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);
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// Sort
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[0].down_neighbour,
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Some(14)
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[0].left_neighbour,
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Some(10)
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[0].right_neighbour,
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Some(13)
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[0].children[0].up_neighbour,
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Some(8)
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);
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// Search
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[1].children[0].down_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[1].children[0].left_neighbour,
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Some(11)
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[1].children[0].right_neighbour,
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None
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);
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assert_eq!(
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ret_bottom_layout.rows[2].children[1].children[1].children[0].up_neighbour,
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Some(13)
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);
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}
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