diff --git a/src/canvas/canvas_colours.rs b/src/canvas/canvas_colours.rs index 07be3f0f..07aaa480 100644 --- a/src/canvas/canvas_colours.rs +++ b/src/canvas/canvas_colours.rs @@ -4,9 +4,6 @@ use tui::style::{Color, Modifier, Style}; use crate::{constants::*, utils::error}; -const STANDARD_FIRST_COLOUR: Color = Color::LightMagenta; -const STANDARD_SECOND_COLOUR: Color = Color::LightYellow; - pub struct CanvasColours { pub currently_selected_text_colour: Color, pub currently_selected_bg_colour: Color, diff --git a/src/canvas/canvas_colours/colour_utils.rs b/src/canvas/canvas_colours/colour_utils.rs index 10ae2857..efe2011f 100644 --- a/src/canvas/canvas_colours/colour_utils.rs +++ b/src/canvas/canvas_colours/colour_utils.rs @@ -2,6 +2,8 @@ use crate::utils::{error, gen_util::*}; use tui::style::{Color, Style}; const GOLDEN_RATIO: f32 = 0.618_034; // Approx, good enough for use (also Clippy gets mad if it's too long) +pub const STANDARD_FIRST_COLOUR: Color = Color::LightMagenta; +pub const STANDARD_SECOND_COLOUR: Color = Color::LightYellow; /// Generates random colours. Strategy found from /// https://martin.ankerl.com/2009/12/09/how-to-create-random-colors-programmatically/ @@ -35,8 +37,8 @@ pub fn gen_n_styles(num_to_gen: i32) -> Vec