mirror of
https://github.com/ClementTsang/bottom
synced 2024-11-22 20:23:12 +00:00
Support average cpu colour separately from others. Redid documentation.
This commit is contained in:
parent
b3f61b25ae
commit
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6 changed files with 69 additions and 34 deletions
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@ -14,19 +14,24 @@ One use of a config file is to set boot flags to execute without having to state
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Another use is to set colours, under the `[colors]`. The following labels are customizable with hex colour code strings:
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Another use is to set colours, under the `[colors]`. The following labels are customizable with hex colour code strings:
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- Table header colours (`table_header_color="#ffffff"`).
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| Labels | Details | Example |
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- Every CPU core colour as an array (`cpu_core_colors=["#ffffff", "#000000", "#111111"]`).
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| ------------------------------- | ---------------------------------------------- | --------------------------------------------------- |
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- bottom will look at 216 (let's be realistic here) colours at most, and in order.
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| Table header colours | Colour of table headers | `table_header_color="#ffffff"` |
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- If not enough colours are provided for the number of threads on the CPU, then the rest will be automatically generated.
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| CPU colour per core | Colour of each core. Read in order. | `cpu_core_colors=["#ffffff", "#000000", "#111111"]` |
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- RAM and SWAP colours (`ram_color="#ffffff"`, `swap_color="#111111"`).
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| | Looks at 256 colours at most. |
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- RX and TX colours (`rx_color="#ffffff"`, `tx_color="#111111"`).
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| Average CPU colour | The average CPU color | `avg_cpu_color="#d3869b"` |
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- Widget title colour (`widget_title_color="#ffffff"`).
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| RAM | The colour RAM will use | `ram_color="#ffffff"` |
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- General widget border colour (`border_color="#ffffff"`).
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| SWAP | The colour SWAP will use | `swap_color="#111111"` |
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- Current widget border colour (`highlighted_border_color="#ffffff"`).
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| RX | The colour rx will use | `rx_color="#ffffff"` |
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- Text colour (`text_color="#ffffff"`).
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| TX | The colour tx will use | `tx_color="#111111"` |
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- Label and graph colour (`graph_color="#ffffff"`).
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| Widget title colour | The colour of the label each widget has | `widget_title_color="#ffffff"` |
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- Cursor colour (`cursor_color="#ffffff"`).
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| Border colour | The colour of the border of unselected widgets | `border_color="#ffffff"` |
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- Current selected scroll entry colour (`scroll_entry_text_color="#282828"`, `scroll_entry_bg_color="#458588"`).
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| Selected border colour | The colour of the border of selected widgets | `highlighted_border_color="#ffffff"` |
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| Text colour | The colour of most text | `text_color="#ffffff"` |
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| Graph colour | The colour of the lines and text of the graph | `graph_color="#ffffff"` |
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| Cursor colour | The cursor's colour | `cursor_color="#ffffff"` |
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| Selected text colour | The colour of text that is selected | `scroll_entry_text_color="#282828"` |
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| Selected text background colour | The background colour of text that is selected | `scroll_entry_bg_color="#458588"` |
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Note some colours may not be compatible with the terminal you are using. For example, macOS's default Terminal does not play nice with many colours.
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Note some colours may not be compatible with the terminal you are using. For example, macOS's default Terminal does not play nice with many colours.
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@ -5,7 +5,7 @@
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# This group of options represents a command-line flag/option. Flags explicitly
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# This group of options represents a command-line flag/option. Flags explicitly
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# added when running (ie: btm -a) will override this config file if an option
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# added when running (ie: btm -a) will override this config file if an option
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# is also set here.
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# is also set here.
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#[flags]
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[flags]
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#avg_cpu = true
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#avg_cpu = true
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#dot_marker = false
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#dot_marker = false
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@ -41,7 +41,7 @@
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# macOS default Terminal does NOT like custom colours and it will glitch out.
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# macOS default Terminal does NOT like custom colours and it will glitch out.
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#
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#
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# The default options here are based on gruvbox: https://github.com/morhetz/gruvbox
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# The default options here are based on gruvbox: https://github.com/morhetz/gruvbox
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#[colors]
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[colors]
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# Represents the colour of table headers (processes, CPU, disks, temperature).
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# Represents the colour of table headers (processes, CPU, disks, temperature).
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#table_header_color="#458588"
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#table_header_color="#458588"
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@ -49,6 +49,9 @@
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# Represents the colour of the label each widget has.
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# Represents the colour of the label each widget has.
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#widget_title_color="#cc241d"
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#widget_title_color="#cc241d"
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# Represents the average CPU color
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#avg_cpu_color="#d3869b"
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# Represents the colour the core will use in the CPU legend and graph.
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# Represents the colour the core will use in the CPU legend and graph.
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#cpu_core_colors=["#cc241d", "#98971a"]
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#cpu_core_colors=["#cc241d", "#98971a"]
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@ -70,7 +73,7 @@
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# Represents the colour of the border of selected widgets.
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# Represents the colour of the border of selected widgets.
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#highlighted_border_color="#fe8019"
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#highlighted_border_color="#fe8019"
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# Represents the colour of the border of most text that is otherwise not covered.
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# Represents the colour of most text.
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#text_color="#ebdbb2"
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#text_color="#ebdbb2"
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# Represents the colour of text that is selected.
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# Represents the colour of text that is selected.
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@ -81,3 +84,6 @@
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# Represents the colour of the lines and text of the graph.
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# Represents the colour of the lines and text of the graph.
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#graph_color="#ebdbb2"
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#graph_color="#ebdbb2"
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# Represents the cursor's colour.
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#cursor_color="#458588"
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@ -562,8 +562,12 @@ impl Painter {
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Marker::Braille
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Marker::Braille
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})
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})
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.style(
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.style(
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if app_state.app_config_fields.show_average_cpu && itx == 0 {
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self.colours.avg_colour_style
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} else {
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self.colours.cpu_colour_styles
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self.colours.cpu_colour_styles
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[itx % self.colours.cpu_colour_styles.len()],
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[itx % self.colours.cpu_colour_styles.len()]
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},
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)
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)
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.data(&cpu.cpu_data[..]),
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.data(&cpu.cpu_data[..]),
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)
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)
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@ -668,6 +672,8 @@ impl Painter {
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.current_scroll_position - start_position
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.current_scroll_position - start_position
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{
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{
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self.colours.currently_selected_text_style
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self.colours.currently_selected_text_style
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} else if app_state.app_config_fields.show_average_cpu && itx == 0 {
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self.colours.avg_colour_style
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} else {
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} else {
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self.colours.cpu_colour_styles[itx
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self.colours.cpu_colour_styles[itx
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+ start_position as usize
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+ start_position as usize
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@ -675,8 +681,13 @@ impl Painter {
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}
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}
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}
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}
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_ => {
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_ => {
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if app_state.app_config_fields.show_average_cpu && itx == 0 {
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self.colours.avg_colour_style
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} else {
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self.colours.cpu_colour_styles[itx
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self.colours.cpu_colour_styles[itx
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+ start_position as usize % self.colours.cpu_colour_styles.len()]
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+ start_position as usize
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% self.colours.cpu_colour_styles.len()]
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}
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}
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}
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},
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},
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)
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)
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@ -13,6 +13,7 @@ pub struct CanvasColours {
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pub swap_style: Style,
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pub swap_style: Style,
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pub rx_style: Style,
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pub rx_style: Style,
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pub tx_style: Style,
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pub tx_style: Style,
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pub avg_colour_style: Style,
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pub cpu_colour_styles: Vec<Style>,
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pub cpu_colour_styles: Vec<Style>,
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pub border_style: Style,
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pub border_style: Style,
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pub highlighted_border_style: Style,
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pub highlighted_border_style: Style,
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@ -36,6 +37,7 @@ impl Default for CanvasColours {
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swap_style: Style::default().fg(STANDARD_SECOND_COLOUR),
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swap_style: Style::default().fg(STANDARD_SECOND_COLOUR),
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rx_style: Style::default().fg(STANDARD_FIRST_COLOUR),
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rx_style: Style::default().fg(STANDARD_FIRST_COLOUR),
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tx_style: Style::default().fg(STANDARD_SECOND_COLOUR),
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tx_style: Style::default().fg(STANDARD_SECOND_COLOUR),
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avg_colour_style: Style::default().fg(AVG_COLOUR),
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cpu_colour_styles: Vec::new(),
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cpu_colour_styles: Vec::new(),
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border_style: Style::default().fg(text_colour),
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border_style: Style::default().fg(text_colour),
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highlighted_border_style: Style::default().fg(Color::LightBlue),
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highlighted_border_style: Style::default().fg(Color::LightBlue),
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@ -48,37 +50,39 @@ impl Default for CanvasColours {
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impl CanvasColours {
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impl CanvasColours {
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pub fn set_text_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_text_colour(&mut self, hex: &str) -> error::Result<()> {
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self.text_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.text_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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pub fn set_border_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_border_colour(&mut self, hex: &str) -> error::Result<()> {
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self.border_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.border_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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pub fn set_highlighted_border_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_highlighted_border_colour(&mut self, hex: &str) -> error::Result<()> {
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self.highlighted_border_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.highlighted_border_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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pub fn set_table_header_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_table_header_colour(&mut self, hex: &str) -> error::Result<()> {
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self.table_header_style = Style::default()
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self.table_header_style = get_style_from_hex(hex)?.modifier(Modifier::BOLD);
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.fg(convert_hex_to_color(hex)?)
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.modifier(Modifier::BOLD);
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Ok(())
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Ok(())
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}
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}
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pub fn set_ram_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_ram_colour(&mut self, hex: &str) -> error::Result<()> {
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self.ram_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.ram_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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pub fn set_swap_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_swap_colour(&mut self, hex: &str) -> error::Result<()> {
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self.swap_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.swap_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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pub fn set_rx_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_rx_colour(&mut self, hex: &str) -> error::Result<()> {
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self.rx_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.rx_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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pub fn set_tx_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_tx_colour(&mut self, hex: &str) -> error::Result<()> {
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self.tx_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.tx_style = get_style_from_hex(hex)?;
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Ok(())
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}
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pub fn set_avg_cpu_colour(&mut self, hex: &str) -> error::Result<()> {
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self.avg_colour_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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pub fn set_cpu_colours(&mut self, hex_colours: &[String]) -> error::Result<()> {
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pub fn set_cpu_colours(&mut self, hex_colours: &[String]) -> error::Result<()> {
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@ -114,12 +118,12 @@ impl CanvasColours {
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}
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}
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pub fn set_widget_title_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_widget_title_colour(&mut self, hex: &str) -> error::Result<()> {
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self.widget_title_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.widget_title_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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pub fn set_graph_colour(&mut self, hex: &str) -> error::Result<()> {
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pub fn set_graph_colour(&mut self, hex: &str) -> error::Result<()> {
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self.graph_style = Style::default().fg(convert_hex_to_color(hex)?);
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self.graph_style = get_style_from_hex(hex)?;
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Ok(())
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Ok(())
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}
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}
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}
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}
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@ -4,6 +4,7 @@ use tui::style::{Color, Style};
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const GOLDEN_RATIO: f32 = 0.618_034; // Approx, good enough for use (also Clippy gets mad if it's too long)
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const GOLDEN_RATIO: f32 = 0.618_034; // Approx, good enough for use (also Clippy gets mad if it's too long)
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pub const STANDARD_FIRST_COLOUR: Color = Color::LightMagenta;
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pub const STANDARD_FIRST_COLOUR: Color = Color::LightMagenta;
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pub const STANDARD_SECOND_COLOUR: Color = Color::LightYellow;
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pub const STANDARD_SECOND_COLOUR: Color = Color::LightYellow;
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pub const AVG_COLOUR: Color = Color::Red;
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/// Generates random colours. Strategy found from
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/// Generates random colours. Strategy found from
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/// https://martin.ankerl.com/2009/12/09/how-to-create-random-colors-programmatically/
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/// https://martin.ankerl.com/2009/12/09/how-to-create-random-colors-programmatically/
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Style::default().fg(Color::LightCyan),
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Style::default().fg(Color::LightCyan),
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Style::default().fg(Color::LightGreen),
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Style::default().fg(Color::LightGreen),
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Style::default().fg(Color::LightBlue),
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Style::default().fg(Color::LightBlue),
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Style::default().fg(Color::Red),
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Style::default().fg(Color::Cyan),
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Style::default().fg(Color::Cyan),
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Style::default().fg(Color::Green),
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Style::default().fg(Color::Green),
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Style::default().fg(Color::Blue),
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Style::default().fg(Color::Blue),
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];
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];
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let mut h: f32 = 0.4; // We don't need random colours... right?
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let mut h: f32 = 0.4; // We don't need random colours... right?
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for _i in 0..(num_to_gen - 10) {
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for _i in 0..(num_to_gen - 9) {
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h = gen_hsv(h);
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h = gen_hsv(h);
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let result = hsv_to_rgb(h, 0.5, 0.95);
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let result = hsv_to_rgb(h, 0.5, 0.95);
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colour_vec.push(Style::default().fg(Color::Rgb(result.0, result.1, result.2)));
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colour_vec.push(Style::default().fg(Color::Rgb(result.0, result.1, result.2)));
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let rgb = convert_hex_to_rgb(hex)?;
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let rgb = convert_hex_to_rgb(hex)?;
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Ok(Color::Rgb(rgb.0, rgb.1, rgb.2))
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Ok(Color::Rgb(rgb.0, rgb.1, rgb.2))
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}
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}
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pub fn get_style_from_hex(hex: &str) -> error::Result<Style> {
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Ok(Style::default().fg(convert_hex_to_color(hex)?))
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}
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@ -82,6 +82,7 @@ struct ConfigFlags {
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#[derive(Default, Deserialize)]
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#[derive(Default, Deserialize)]
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struct ConfigColours {
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struct ConfigColours {
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table_header_color: Option<String>,
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table_header_color: Option<String>,
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avg_cpu_color: Option<String>,
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cpu_core_colors: Option<Vec<String>>,
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cpu_core_colors: Option<Vec<String>>,
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ram_color: Option<String>,
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ram_color: Option<String>,
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swap_color: Option<String>,
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swap_color: Option<String>,
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@ -692,6 +693,10 @@ fn generate_config_colours(config: &Config, painter: &mut canvas::Painter) -> er
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painter.colours.set_text_colour(text_color)?;
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painter.colours.set_text_colour(text_color)?;
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}
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}
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if let Some(avg_cpu_color) = &colours.avg_cpu_color {
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painter.colours.set_avg_cpu_colour(avg_cpu_color)?;
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}
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if let Some(cpu_core_colors) = &(colours.cpu_core_colors) {
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if let Some(cpu_core_colors) = &(colours.cpu_core_colors) {
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painter.colours.set_cpu_colours(cpu_core_colors)?;
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painter.colours.set_cpu_colours(cpu_core_colors)?;
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}
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}
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