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https://github.com/ClementTsang/bottom
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change: default config location on macOS considers XDG config var (#1570)
Actually support $XDG_CONFIG_HOME on macOS. Apparently in our docs we also say we do, but we, uh, don't, because dirs doesn't. Note this is backwards-compatible, in that if a config file exists in the old default locations, we will check those first.
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4 changed files with 93 additions and 18 deletions
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@ -30,6 +30,8 @@ That said, these are more guidelines rather than hardset rules, though the proje
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### Changes
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- [#1559](https://github.com/ClementTsang/bottom/pull/1559): Rename `--enable_gpu` to `--disable_gpu`, and make GPU features enabled by default.
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- [#1570](https://github.com/ClementTsang/bottom/pull/1570): Consider `$XDG_CONFIG_HOME` on macOS when looking for a default config path in a
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backwards-compatible fashion.
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## [0.10.2] - 2024-08-05
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@ -6,11 +6,11 @@ For persistent configuration, and for certain configuration options, bottom supp
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If no config file argument is given, it will automatically look for a config file at these locations:
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| OS | Default Config Location |
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| ------- | -------------------------------------------------------------------------------------------------------------------------------------- |
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| macOS | `$HOME/Library/Application Support/bottom/bottom.toml`<br/> `~/.config/bottom/bottom.toml` <br/> `$XDG_CONFIG_HOME/bottom/bottom.toml` |
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| Linux | `~/.config/bottom/bottom.toml` <br/> `$XDG_CONFIG_HOME/bottom/bottom.toml` |
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| Windows | `C:\Users\<USER>\AppData\Roaming\bottom\bottom.toml` |
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| OS | Default Config Location |
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| ------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
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| macOS | `$HOME/Library/Application Support/bottom/bottom.toml`<br/> `$HOME/.config/bottom/bottom.toml` <br/> `$XDG_CONFIG_HOME/bottom/bottom.toml` |
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| Linux | `$HOME/.config/bottom/bottom.toml` <br/> `$XDG_CONFIG_HOME/bottom/bottom.toml` |
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| Windows | `C:\Users\<USER>\AppData\Roaming\bottom\bottom.toml` |
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If the config file doesn't exist at the path, bottom will automatically try to create a new config file at the location
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with default values.
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@ -60,36 +60,67 @@ macro_rules! is_flag_enabled {
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};
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}
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/// The default config file sub-path.
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const DEFAULT_CONFIG_FILE_LOCATION: &str = "bottom/bottom.toml";
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/// Returns the config path to use. If `override_config_path` is specified, then
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/// we will use that. If not, then return the "default" config path, which is:
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///
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/// - If a path already exists at `<HOME>/bottom/bottom.toml`, then use that for
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/// legacy reasons.
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/// - Otherwise, use `<SYSTEM_CONFIG_FOLDER>/bottom/bottom.toml`.
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///
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/// For more details on this, see [dirs](https://docs.rs/dirs/latest/dirs/fn.config_dir.html)'
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/// documentation.
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///
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/// XXX: For macOS, we additionally will manually check `$XDG_CONFIG_HOME` as well first
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/// before falling back to `dirs`.
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fn get_config_path(override_config_path: Option<&Path>) -> Option<PathBuf> {
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const DEFAULT_CONFIG_FILE_PATH: &str = "bottom/bottom.toml";
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if let Some(conf_loc) = override_config_path {
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return Some(conf_loc.to_path_buf());
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} else if let Some(home_path) = dirs::home_dir() {
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let mut old_home_path = home_path;
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old_home_path.push(".config/");
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old_home_path.push(DEFAULT_CONFIG_FILE_PATH);
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if old_home_path.exists() {
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// We used to create it at `<HOME>/DEFAULT_CONFIG_FILE_PATH`, but changed it
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// to be more correct later. However, for legacy reasons, if it already exists,
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// use the old one.
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return Some(old_home_path);
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old_home_path.push(DEFAULT_CONFIG_FILE_LOCATION);
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if let Ok(res) = old_home_path.try_exists() {
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if res {
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// We used to create it at `<HOME>/DEFAULT_CONFIG_FILE_PATH`, but changed it
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// to be more correct later. However, for legacy reasons, if it already exists,
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// use the old one.
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return Some(old_home_path);
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}
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}
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}
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// Otherwise, return the "correct" path based on the config dir.
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dirs::config_dir().map(|mut path| {
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path.push(DEFAULT_CONFIG_FILE_PATH);
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let config_path = dirs::config_dir().map(|mut path| {
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path.push(DEFAULT_CONFIG_FILE_LOCATION);
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path
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})
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});
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if cfg!(target_os = "macos") {
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if let Ok(xdg_config_path) = std::env::var("XDG_CONFIG_HOME") {
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if !xdg_config_path.is_empty() {
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// If XDG_CONFIG_HOME exists and is non-empty, _but_ we previously used the Library-based path
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// for a config and it exists, then use that instead for backwards-compatibility.
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if let Some(old_macos_path) = &config_path {
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if let Ok(res) = old_macos_path.try_exists() {
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if res {
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return config_path;
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}
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}
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}
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// Otherwise, try and use the XDG_CONFIG_HOME-based path.
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let mut cfg_path = PathBuf::new();
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cfg_path.push(xdg_config_path);
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cfg_path.push(DEFAULT_CONFIG_FILE_LOCATION);
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return Some(cfg_path);
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}
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}
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}
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config_path
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}
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fn create_config_at_path(path: &Path) -> anyhow::Result<Config> {
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@ -1183,4 +1214,47 @@ mod test {
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}
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}
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}
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/// This one has slightly more complex behaviour due to `dirs` not respecting XDG on macOS, so we manually
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/// handle it. However, to ensure backwards-compatibility, we also have to do some special cases.
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#[cfg(target_os = "macos")]
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#[test]
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fn test_get_config_path_macos() {
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use super::get_config_path;
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use super::DEFAULT_CONFIG_FILE_LOCATION;
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use std::path::PathBuf;
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// Case three: no previous config, no XDG var.
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// SAFETY: this is the only test that does this
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unsafe {
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std::env::remove_var("XDG_CONFIG_HOME");
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}
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let case_1 = dirs::config_dir()
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.map(|mut path| {
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path.push(DEFAULT_CONFIG_FILE_LOCATION);
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path
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})
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.unwrap();
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// Skip this test if the file already exists.
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if !case_1.exists() {
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assert_eq!(get_config_path(None), Some(case_1));
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}
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// Case two: no previous config, XDG var exists.
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std::env::set_var("XDG_CONFIG_HOME", "/tmp");
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let mut case_2 = PathBuf::new();
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case_2.push("/tmp");
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case_2.push(DEFAULT_CONFIG_FILE_LOCATION);
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// Skip this test if the file already exists.
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if !case_2.exists() {
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assert_eq!(get_config_path(None), Some(case_2));
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}
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// Case one: old non-XDG exists already, XDG var exists.
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// let case_3 = case_1;
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// assert_eq!(get_config_path(None), Some(case_1));
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}
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}
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@ -231,7 +231,6 @@ mod test {
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#[test]
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fn default_selected_colour_works() {
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let mut colours = ColourPalette::default();
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println!("colours: {colours:?}");
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let original_selected_text_colour = ColourPalette::default_palette()
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.selected_text_style
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.fg
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