bottom/src/app.rs

694 lines
20 KiB
Rust
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pub mod data_collection;
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use data_collection::{processes, temperature};
use std::time::Instant;
use crate::{canvas, constants, data_conversion::ConvertedProcessData, utils::error::Result};
mod process_killer;
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#[derive(Clone, Copy)]
pub enum ApplicationPosition {
Cpu,
Mem,
Disk,
Temp,
Network,
Process,
ProcessSearch,
}
#[derive(Debug)]
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pub enum ScrollDirection {
// UP means scrolling up --- this usually DECREMENTS
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UP,
// DOWN means scrolling down --- this usually INCREMENTS
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DOWN,
}
lazy_static! {
static ref BASE_REGEX: std::result::Result<regex::Regex, regex::Error> =
regex::Regex::new(".*");
}
pub struct App {
// Sorting
pub process_sorting_type: processes::ProcessSorting,
pub process_sorting_reverse: bool,
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pub update_process_gui: bool,
// Positioning
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pub scroll_direction: ScrollDirection,
pub currently_selected_process_position: i64,
pub currently_selected_disk_position: i64,
pub currently_selected_temperature_position: i64,
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pub currently_selected_cpu_table_position: i64,
pub previous_disk_position: i64,
pub previous_temp_position: i64,
pub previous_process_position: i64,
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pub previous_cpu_table_position: i64,
pub temperature_type: temperature::TemperatureType,
pub update_rate_in_milliseconds: u64,
pub show_average_cpu: bool,
pub current_application_position: ApplicationPosition,
pub data: data_collection::Data,
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awaiting_second_char: bool,
second_char: char,
pub use_dot: bool,
pub show_help: bool,
pub show_dd: bool,
pub dd_err: Option<String>,
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to_delete_process_list: Option<Vec<ConvertedProcessData>>,
pub is_frozen: bool,
pub left_legend: bool,
pub use_current_cpu_total: bool,
last_key_press: Instant,
pub canvas_data: canvas::CanvasData,
enable_grouping: bool,
enable_searching: bool, // TODO: [OPT] group together?
current_search_query: String,
searching_pid: bool,
pub use_simple: bool,
current_regex: std::result::Result<regex::Regex, regex::Error>,
current_cursor_position: usize,
}
impl App {
pub fn new(
show_average_cpu: bool, temperature_type: temperature::TemperatureType,
update_rate_in_milliseconds: u64, use_dot: bool, left_legend: bool,
use_current_cpu_total: bool,
) -> App {
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App {
process_sorting_type: processes::ProcessSorting::CPU,
process_sorting_reverse: true,
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update_process_gui: false,
temperature_type,
update_rate_in_milliseconds,
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show_average_cpu,
current_application_position: ApplicationPosition::Process,
scroll_direction: ScrollDirection::DOWN,
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currently_selected_process_position: 0,
currently_selected_disk_position: 0,
currently_selected_temperature_position: 0,
currently_selected_cpu_table_position: 0,
previous_process_position: 0,
previous_disk_position: 0,
previous_temp_position: 0,
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previous_cpu_table_position: 0,
data: data_collection::Data::default(),
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awaiting_second_char: false,
second_char: ' ',
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use_dot,
show_help: false,
show_dd: false,
dd_err: None,
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to_delete_process_list: None,
is_frozen: false,
left_legend,
use_current_cpu_total,
last_key_press: Instant::now(),
canvas_data: canvas::CanvasData::default(),
enable_grouping: false,
enable_searching: false,
current_search_query: String::default(),
searching_pid: false,
use_simple: false,
current_regex: BASE_REGEX.clone(), //TODO: [OPT] seems like a thing we can switch to lifetimes to avoid cloning
current_cursor_position: 0,
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}
}
pub fn reset(&mut self) {
self.reset_multi_tap_keys();
self.show_help = false;
self.show_dd = false;
if self.enable_searching {
self.current_application_position = ApplicationPosition::Process;
self.enable_searching = false;
}
self.current_search_query = String::new();
self.searching_pid = false;
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self.to_delete_process_list = None;
self.dd_err = None;
}
pub fn on_esc(&mut self) {
self.reset_multi_tap_keys();
if self.is_in_dialog() {
self.show_help = false;
self.show_dd = false;
self.to_delete_process_list = None;
self.dd_err = None;
} else if self.enable_searching {
self.current_application_position = ApplicationPosition::Process;
self.enable_searching = false;
}
}
fn reset_multi_tap_keys(&mut self) {
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self.awaiting_second_char = false;
self.second_char = ' ';
}
fn is_in_dialog(&self) -> bool {
self.show_help || self.show_dd
}
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pub fn toggle_grouping(&mut self) {
// Disallow usage whilst in a dialog and only in processes
if !self.is_in_dialog() {
if let ApplicationPosition::Process = self.current_application_position {
self.enable_grouping = !(self.enable_grouping);
}
}
}
pub fn on_tab(&mut self) {
match self.current_application_position {
ApplicationPosition::Process => self.toggle_grouping(),
ApplicationPosition::Disk => {}
_ => {}
}
}
pub fn is_grouped(&self) -> bool {
self.enable_grouping
}
pub fn toggle_searching(&mut self) {
if !self.is_in_dialog() {
match self.current_application_position {
ApplicationPosition::Process | ApplicationPosition::ProcessSearch => {
if self.enable_searching {
// Toggle off
self.enable_searching = false;
self.current_application_position = ApplicationPosition::Process;
} else {
// Toggle on
self.enable_searching = true;
self.current_application_position = ApplicationPosition::ProcessSearch;
}
}
_ => {}
}
}
}
pub fn is_searching(&self) -> bool {
self.enable_searching
}
pub fn is_in_search_widget(&self) -> bool {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
true
} else {
false
}
}
pub fn search_with_pid(&mut self) {
if !self.is_in_dialog() && self.is_searching() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
self.searching_pid = true;
}
}
}
pub fn search_with_name(&mut self) {
if !self.is_in_dialog() && self.is_searching() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
self.searching_pid = false;
}
}
}
pub fn is_searching_with_pid(&self) -> bool {
self.searching_pid
}
pub fn get_current_search_query(&self) -> &String {
&self.current_search_query
}
pub fn toggle_simple_search(&mut self) {
if !self.is_in_dialog() && self.is_searching() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
self.use_simple = !self.use_simple;
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self.update_process_gui = true;
}
}
}
pub fn get_cursor_position(&self) -> usize {
self.current_cursor_position
}
/// One of two functions allowed to run while in a dialog...
pub fn on_enter(&mut self) {
if self.show_dd {
// If within dd...
if self.dd_err.is_none() {
// Also ensure that we didn't just fail a dd...
let dd_result = self.kill_highlighted_process();
if let Err(dd_err) = dd_result {
// There was an issue... inform the user...
self.dd_err = Some(dd_err.to_string());
} else {
self.show_dd = false;
}
}
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}
}
pub fn on_backspace(&mut self) {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
if self.current_cursor_position > 0 {
self.current_cursor_position -= 1;
self.current_search_query
.remove(self.current_cursor_position);
// TODO: [OPT] this runs even while in simple... consider making this only run if they toggle back to regex!
self.current_regex = if self.current_search_query.is_empty() {
BASE_REGEX.clone()
} else {
regex::Regex::new(&(self.current_search_query))
};
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self.update_process_gui = true;
}
}
}
pub fn get_current_regex_matcher(&self) -> &std::result::Result<regex::Regex, regex::Error> {
&self.current_regex
}
pub fn on_up_key(&mut self) {
if !self.is_in_dialog() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
} else {
self.decrement_position_count();
}
}
}
pub fn on_down_key(&mut self) {
if !self.is_in_dialog() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
} else {
self.increment_position_count();
}
}
}
pub fn on_left_key(&mut self) {
if !self.is_in_dialog() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
if self.current_cursor_position > 0 {
self.current_cursor_position -= 1;
}
}
}
}
pub fn on_right_key(&mut self) {
if !self.is_in_dialog() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
if self.current_cursor_position < self.current_search_query.len() {
self.current_cursor_position += 1;
}
}
}
}
pub fn skip_cursor_beginning(&mut self) {
if !self.is_in_dialog() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
self.current_cursor_position = 0;
}
}
}
pub fn skip_cursor_end(&mut self) {
if !self.is_in_dialog() {
if let ApplicationPosition::ProcessSearch = self.current_application_position {
self.current_cursor_position = self.current_search_query.len();
}
}
}
pub fn on_char_key(&mut self, caught_char: char) {
// Forbid any char key presses when showing a dialog box...
if !self.is_in_dialog() {
let current_key_press_inst = Instant::now();
if current_key_press_inst
.duration_since(self.last_key_press)
.as_millis() > constants::MAX_KEY_TIMEOUT_IN_MILLISECONDS
{
self.reset_multi_tap_keys();
}
self.last_key_press = current_key_press_inst;
if let ApplicationPosition::ProcessSearch = self.current_application_position {
self.current_search_query
.insert(self.current_cursor_position, caught_char);
self.current_cursor_position += 1;
// TODO: [OPT] this runs even while in simple... consider making this only run if they toggle back to regex!
self.current_regex = if self.current_search_query.is_empty() {
BASE_REGEX.clone()
} else {
regex::Regex::new(&(self.current_search_query))
};
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self.update_process_gui = true;
} else {
match caught_char {
'/' => {
self.toggle_searching();
}
'd' => {
if let ApplicationPosition::Process = self.current_application_position {
if self.awaiting_second_char && self.second_char == 'd' {
self.awaiting_second_char = false;
self.second_char = ' ';
let current_process = if self.is_grouped() {
let mut res: Vec<ConvertedProcessData> = Vec::new();
for pid in &self.canvas_data.grouped_process_data
[self.currently_selected_process_position as usize]
.group
{
let result = self
.canvas_data
.process_data
.iter()
.find(|p| p.pid == *pid);
if let Some(process) = result {
res.push((*process).clone());
}
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}
res
} else {
vec![self.canvas_data.process_data
[self.currently_selected_process_position as usize]
.clone()]
};
self.to_delete_process_list = Some(current_process);
self.show_dd = true;
self.reset_multi_tap_keys();
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} else {
self.awaiting_second_char = true;
self.second_char = 'd';
}
}
}
'g' => {
if self.awaiting_second_char && self.second_char == 'g' {
self.awaiting_second_char = false;
self.second_char = ' ';
self.skip_to_first();
} else {
self.awaiting_second_char = true;
self.second_char = 'g';
}
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}
'G' => self.skip_to_last(),
'k' => self.decrement_position_count(),
'j' => self.increment_position_count(),
'f' => {
self.is_frozen = !self.is_frozen;
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}
'c' => {
match self.process_sorting_type {
processes::ProcessSorting::CPU => {
self.process_sorting_reverse = !self.process_sorting_reverse
}
_ => {
self.process_sorting_type = processes::ProcessSorting::CPU;
self.process_sorting_reverse = true;
}
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}
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self.update_process_gui = true;
self.currently_selected_process_position = 0;
}
'm' => {
match self.process_sorting_type {
processes::ProcessSorting::MEM => {
self.process_sorting_reverse = !self.process_sorting_reverse
}
_ => {
self.process_sorting_type = processes::ProcessSorting::MEM;
self.process_sorting_reverse = true;
}
}
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self.update_process_gui = true;
self.currently_selected_process_position = 0;
}
'p' => {
// Disable if grouping
if !self.enable_grouping {
match self.process_sorting_type {
processes::ProcessSorting::PID => {
self.process_sorting_reverse = !self.process_sorting_reverse
}
_ => {
self.process_sorting_type = processes::ProcessSorting::PID;
self.process_sorting_reverse = false;
}
}
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self.update_process_gui = true;
self.currently_selected_process_position = 0;
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}
}
'n' => {
match self.process_sorting_type {
processes::ProcessSorting::NAME => {
self.process_sorting_reverse = !self.process_sorting_reverse
}
_ => {
self.process_sorting_type = processes::ProcessSorting::NAME;
self.process_sorting_reverse = false;
}
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}
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self.update_process_gui = true;
self.currently_selected_process_position = 0;
}
'?' => {
self.show_help = true;
}
_ => {}
}
if self.awaiting_second_char && caught_char != self.second_char {
self.awaiting_second_char = false;
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}
}
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}
}
pub fn kill_highlighted_process(&mut self) -> Result<()> {
// Technically unnecessary but this is a good check...
if let ApplicationPosition::Process = self.current_application_position {
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if let Some(current_selected_processes) = &(self.to_delete_process_list) {
for current_selected_process in current_selected_processes {
process_killer::kill_process_given_pid(current_selected_process.pid)?;
}
}
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self.to_delete_process_list = None;
}
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Ok(())
}
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pub fn get_current_highlighted_process_list(&self) -> Option<Vec<ConvertedProcessData>> {
self.to_delete_process_list.clone()
}
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// For now, these are hard coded --- in the future, they shouldn't be!
//
// General idea for now:
// CPU -(down)> MEM
// MEM -(down)> Network, -(right)> TEMP
// TEMP -(down)> Disk, -(left)> MEM, -(up)> CPU
// Disk -(down)> Processes OR PROC_SEARCH, -(left)> MEM, -(up)> TEMP
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// Network -(up)> MEM, -(right)> PROC
// PROC -(up)> Disk OR PROC_SEARCH if enabled, -(left)> Network
// PROC_SEARCH -(up)> Disk, -(down)> PROC, -(left)> Network
pub fn move_left(&mut self) {
if !self.is_in_dialog() {
self.current_application_position = match self.current_application_position {
ApplicationPosition::Process => ApplicationPosition::Network,
ApplicationPosition::ProcessSearch => ApplicationPosition::Network,
ApplicationPosition::Disk => ApplicationPosition::Mem,
ApplicationPosition::Temp => ApplicationPosition::Mem,
_ => self.current_application_position,
};
self.reset_multi_tap_keys();
}
}
pub fn move_right(&mut self) {
if !self.is_in_dialog() {
self.current_application_position = match self.current_application_position {
ApplicationPosition::Mem => ApplicationPosition::Temp,
ApplicationPosition::Network => ApplicationPosition::Process,
_ => self.current_application_position,
};
self.reset_multi_tap_keys();
}
}
pub fn move_up(&mut self) {
if !self.is_in_dialog() {
self.current_application_position = match self.current_application_position {
ApplicationPosition::Mem => ApplicationPosition::Cpu,
ApplicationPosition::Network => ApplicationPosition::Mem,
ApplicationPosition::Process => {
if self.is_searching() {
ApplicationPosition::ProcessSearch
} else {
ApplicationPosition::Disk
}
}
ApplicationPosition::ProcessSearch => ApplicationPosition::Disk,
ApplicationPosition::Temp => ApplicationPosition::Cpu,
ApplicationPosition::Disk => ApplicationPosition::Temp,
_ => self.current_application_position,
};
self.reset_multi_tap_keys();
}
}
pub fn move_down(&mut self) {
if !self.is_in_dialog() {
self.current_application_position = match self.current_application_position {
ApplicationPosition::Cpu => ApplicationPosition::Mem,
ApplicationPosition::Mem => ApplicationPosition::Network,
ApplicationPosition::Temp => ApplicationPosition::Disk,
ApplicationPosition::Disk => {
if self.is_searching() {
ApplicationPosition::ProcessSearch
} else {
ApplicationPosition::Process
}
}
ApplicationPosition::ProcessSearch => ApplicationPosition::Process,
_ => self.current_application_position,
};
self.reset_multi_tap_keys();
}
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}
pub fn skip_to_first(&mut self) {
if !self.is_in_dialog() {
match self.current_application_position {
ApplicationPosition::Process => self.currently_selected_process_position = 0,
ApplicationPosition::Temp => self.currently_selected_temperature_position = 0,
ApplicationPosition::Disk => self.currently_selected_disk_position = 0,
ApplicationPosition::Cpu => self.currently_selected_cpu_table_position = 0,
_ => {}
}
self.scroll_direction = ScrollDirection::UP;
self.reset_multi_tap_keys();
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}
}
pub fn skip_to_last(&mut self) {
if !self.is_in_dialog() {
match self.current_application_position {
ApplicationPosition::Process => {
self.currently_selected_process_position =
self.data.list_of_processes.len() as i64 - 1
}
ApplicationPosition::Temp => {
self.currently_selected_temperature_position =
self.data.list_of_temperature_sensor.len() as i64 - 1
}
ApplicationPosition::Disk => {
self.currently_selected_disk_position = self.data.list_of_disks.len() as i64 - 1
}
ApplicationPosition::Cpu => {
if let Some(cpu_package) = self.data.list_of_cpu_packages.last() {
if self.show_average_cpu {
self.currently_selected_cpu_table_position =
cpu_package.cpu_vec.len() as i64;
} else {
self.currently_selected_cpu_table_position =
cpu_package.cpu_vec.len() as i64 - 1;
}
}
}
_ => {}
}
self.scroll_direction = ScrollDirection::DOWN;
self.reset_multi_tap_keys();
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}
}
pub fn decrement_position_count(&mut self) {
if !self.is_in_dialog() {
match self.current_application_position {
ApplicationPosition::Process => self.change_process_position(-1),
ApplicationPosition::Temp => self.change_temp_position(-1),
ApplicationPosition::Disk => self.change_disk_position(-1),
ApplicationPosition::Cpu => self.change_cpu_table_position(-1), // TODO: Temporary, may change if we add scaling
_ => {}
}
self.scroll_direction = ScrollDirection::UP;
self.reset_multi_tap_keys();
}
}
pub fn increment_position_count(&mut self) {
if !self.is_in_dialog() {
match self.current_application_position {
ApplicationPosition::Process => self.change_process_position(1),
ApplicationPosition::Temp => self.change_temp_position(1),
ApplicationPosition::Disk => self.change_disk_position(1),
ApplicationPosition::Cpu => self.change_cpu_table_position(1), // TODO: Temporary, may change if we add scaling
_ => {}
}
self.scroll_direction = ScrollDirection::DOWN;
self.reset_multi_tap_keys();
}
}
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fn change_cpu_table_position(&mut self, num_to_change_by: i64) {
if let Some(cpu_package) = self.data.list_of_cpu_packages.last() {
if self.currently_selected_cpu_table_position + num_to_change_by >= 0
&& self.currently_selected_cpu_table_position + num_to_change_by
< if self.show_average_cpu {
cpu_package.cpu_vec.len()
} else {
cpu_package.cpu_vec.len() - 1
} as i64
{
self.currently_selected_cpu_table_position += num_to_change_by;
}
}
}
fn change_process_position(&mut self, num_to_change_by: i64) {
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if self.currently_selected_process_position + num_to_change_by >= 0
&& self.currently_selected_process_position + num_to_change_by
< self.data.list_of_processes.len() as i64
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{
self.currently_selected_process_position += num_to_change_by;
}
}
fn change_temp_position(&mut self, num_to_change_by: i64) {
if self.currently_selected_temperature_position + num_to_change_by >= 0
&& self.currently_selected_temperature_position + num_to_change_by
< self.data.list_of_temperature_sensor.len() as i64
{
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self.currently_selected_temperature_position += num_to_change_by;
}
}
fn change_disk_position(&mut self, num_to_change_by: i64) {
if self.currently_selected_disk_position + num_to_change_by >= 0
&& self.currently_selected_disk_position + num_to_change_by
< self.data.list_of_disks.len() as i64
{
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self.currently_selected_disk_position += num_to_change_by;
}
}
}