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Add GUI section (fixes #32)
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.gitignore
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.DS_Store
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{
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"slug": "graphics",
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"name": "Graphics",
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"subgroups": [
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{
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"slug": "gui",
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"name": "GUI",
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"description": "GTK and Tauri are probably the only options which can be described as production-ready without caveats.<br />The Rust native options are usable for simple projects but are all still quite incomplete.",
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"purposes": [
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{
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"name": "GTK",
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"recommendations": [{
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"name": "gtk4-rs",
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"notes": "Rust bindings to GTK4. These are quite well supported, although you'll often need to use the C documentation."
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}, {
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"name": "relm4",
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"notes": "A higher-level library that sits on top of gtk4-rs"
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}]
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},
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{
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"name": "Web-based GUI",
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"recommendations": [{
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"name": "tauri",
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"notes": "Electron-like web-based UI. Except it uses system webviews rather than shipping chromium, and non-UI code is written in Rust rather than node.js"
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}]
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},
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{
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"name": "Rust Native GUI",
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"recommendations": [{
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"name": "iced",
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"notes": "Retained mode UI with a nice API. It's useable for basic apps, but has a number of missing features including multiple windows, layers, and proper text rendering."
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}, {
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"name": "egui",
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"notes": "Immediate-mode UI. Lots of widgets. The most useable out of the box if your needs are simple and you don't need to customise of the look and feel"
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}, {
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"name": "druid",
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"notes": "Has better foundations than iced or egui, but the API is quite clunky and poorly documented."
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}, {
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"name": "slint",
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"notes": "The most complete rust-native UI library. But note that it's dual GPL3/commercial licensed."
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}]
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}, {
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"name": "File Dialogs",
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"recommendations": [{
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"name": "rfd",
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"notes": "Platform-native open/save file dialogs. Can be used in conjunction with other UI libraries."
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}]
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}
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]
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}
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]
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}
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}
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]
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]
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}
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}
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