bevy/examples/2d
JohnTheCoolingFan ff9a178818
Explain why default_nearest is used in pixel_perfect example (#8370)
# Objective

Fixes #8367 

## Solution

Added a comment explaining why linear filtering is required in this
example, with formatting focused specifically on `ImagePlugin` to avoid
confusion
2023-04-13 17:58:06 +00:00
..
2d_gizmos.rs Immediate Mode Line/Gizmo Drawing (#6529) 2023-03-20 20:57:54 +00:00
2d_shapes.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
bloom_2d.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
mesh2d.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
mesh2d_manual.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
mesh2d_vertex_color_texture.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
move_sprite.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pixel_perfect.rs Explain why default_nearest is used in pixel_perfect example (#8370) 2023-04-13 17:58:06 +00:00
rotation.rs Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
sprite.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
sprite_flipping.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
sprite_sheet.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
text2d.rs Changed spelling linebreak_behaviour to linebreak_behavior (#8285) 2023-04-05 21:25:53 +00:00
texture_atlas.rs Remove OnUpdate system set (#8260) 2023-04-04 00:49:41 +00:00
transparency_2d.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00