bevy/examples/3d
BD103 ff29c43916
Increase 3D Lighting example's light intensity (#11982)
# Objective

- The 3D Lighting example is meant to show using multiple lights in the
same scene.
- It currently looks very dark. (See [this
image](4fdb1455d5 (r1494653511)).)
- Resetting the physical camera properties sets the shutter speed to 1 /
125, even though it initially starts at 1 / 100.

## Solution

- Increase the intensity of all 3 lights in the example.
  - Now it is much closer to the example in Bevy 0.12.
- I had to remove the comment explaining the lightbulb equivalent of the
intensities because I don't know how it was calculated. Does anyone know
what light emits 100,000 lumens?
- Set the initial shutter speed to 1 / 125.

## Showcase

Before:

<img width="1392" alt="before"
src="https://github.com/bevyengine/bevy/assets/59022059/ac353e02-58e9-4661-aa6d-e5fdf0dcd2f6">

After:

<img width="1392" alt="after"
src="https://github.com/bevyengine/bevy/assets/59022059/4ff0beb6-0ced-4fb2-a953-04be2c77f437">

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-02-25 19:18:56 +00:00
..
3d_scene.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
3d_shapes.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
3d_viewport_to_world.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
animated_material.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
anti_aliasing.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
atmospheric_fog.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
blend_modes.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
bloom_3d.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
deferred_rendering.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
deterministic.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
fog.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
generate_custom_mesh.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
irradiance_volumes.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
lighting.rs Increase 3D Lighting example's light intensity (#11982) 2024-02-25 19:18:56 +00:00
lightmaps.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
lines.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
load_gltf.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
orthographic.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
parallax_mapping.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
parenting.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
pbr.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
reflection_probes.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
render_to_texture.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
shadow_biases.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
shadow_caster_receiver.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
skybox.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
spherical_area_lights.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
split_screen.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
spotlight.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
ssao.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
texture.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
tonemapping.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
transmission.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
transparency_3d.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
two_passes.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
update_gltf_scene.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
vertex_colors.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
wireframe.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00