bevy/assets/models
François fbe7a49d5b Gltf animations (#3751)
# Objective

- Load informations for animations from GLTF
- Make experimenting on animations easier

# Non Objective

- Implement a solutions for all animations in Bevy. This would need a discussion / RFC. The goal here is only to have the information available to try different APIs

## Solution

- Load animations with a representation close to the GLTF spec
- Add an example to display animations. There is an animation driver in the example, not in Bevy code, to show how it can be used. The example is cycling between examples from the official gltf sample ([AnimatedTriangle](https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/AnimatedTriangle), [BoxAnimated](https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/BoxAnimated)), and one from me with some cases not present in the official examples.


https://user-images.githubusercontent.com/8672791/150696656-073403f0-d921-43b6-beaf-099c7aee16ed.mp4




Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-03-22 02:26:34 +00:00
..
AlienCake add an example using UI & states to create a game menu (#2960) 2022-01-14 19:09:42 +00:00
animated Gltf animations (#3751) 2022-03-22 02:26:34 +00:00
cube Hot asset reloading 2020-05-16 20:18:30 -07:00
FlightHelmet Asset system rework and GLTF scene loading (#693) 2020-10-18 13:48:15 -07:00
monkey Asset system rework and GLTF scene loading (#693) 2020-10-18 13:48:15 -07:00
sphere Hot asset reloading 2020-05-16 20:18:30 -07:00
Box0.bin organize examples and add ecs guide 2020-05-01 13:12:47 -07:00