bevy/crates
Lynn fb3a560a1c
Allow Bounded3d implementations for custom primitives (#13688)
# Objective

- Due to coherency, it was previously not possible to implement
`Bounded3d` for `Extrusion<MyCustomPrimitive>`. This PR fixes that.

## Solution

- Added a new trait `BoundedExtrusion: Primitive2d + Bounded2d` which
provides functions for bounding boxes and spheres of extrusions of 2D
primitives.
- Changed all implementations of `Bounded3d for Extrusion<T>` to
`BoundedExtrusion for T`
- Implemented `Bounded3d for Extrusion<T: BoundedExtrusion>`
- Removed the `extrusion_bounding_box` and `extrusion_bounding_sphere`
functions and used them as default implementations in `BoundedExtrusion`

## Testing

- This PR does not change any implementations

---------

Co-authored-by: Lynn Büttgenbach <62256001+solis-lumine-vorago@users.noreply.github.com>
Co-authored-by: Matty <weatherleymatthew@gmail.com>
2024-06-05 19:40:02 +00:00
..
bevy_a11y fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_animation Remove ClampColor (#13307) 2024-05-10 13:15:56 +00:00
bevy_app Forward exit codes in default app runner (#13674) 2024-06-04 21:40:40 +00:00
bevy_asset Add on_unimplemented Diagnostics to Most Public Traits (#13347) (#13662) 2024-06-04 00:31:34 +00:00
bevy_audio Update to rodio 0.18 (#13612) 2024-06-02 14:25:51 +00:00
bevy_color Added a Grey trait, and implementations on baked-in colors. Fixes #13206 (#13237) 2024-05-26 12:53:50 +00:00
bevy_core Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_core_pipeline Skip tonemapping in case it is none (#13679) 2024-06-05 11:32:46 +00:00
bevy_derive Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_dev_tools Move utilities from examples to bevy_state and add concept of state-scoped entities (#13649) 2024-06-04 11:44:34 +00:00
bevy_diagnostic Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dylib Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_ecs Add dynamic slice based variants of get_many_entities methods (#13584) 2024-06-04 15:29:51 +00:00
bevy_encase_derive Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gilrs Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gizmos Add axes_2d gizmo. (#12334) 2024-06-04 00:02:38 +00:00
bevy_gltf Implement PBR anisotropy per KHR_materials_anisotropy. (#13450) 2024-06-03 23:46:06 +00:00
bevy_hierarchy Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_input flush key_input cache when Bevy loses focus (Adopted) (#13678) 2024-06-05 02:06:47 +00:00
bevy_internal Move state installation methods from bevy_app to bevy_state (#13637) 2024-06-03 13:47:08 +00:00
bevy_log Improve tracing layer customization (#13159) 2024-05-12 21:16:56 +00:00
bevy_macro_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_math Allow Bounded3d implementations for custom primitives (#13688) 2024-06-05 19:40:02 +00:00
bevy_mikktspace Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_pbr Rename "point light" to "clusterable object" in cluster contexts. (#13654) 2024-06-04 11:01:13 +00:00
bevy_ptr add Debug for ptr types (#13498) 2024-05-24 21:25:11 +00:00
bevy_reflect Add on_unimplemented Diagnostics to Most Public Traits (#13347) (#13662) 2024-06-04 00:31:34 +00:00
bevy_render Meshable extrusions - Part 2 (#13676) 2024-06-04 21:53:06 +00:00
bevy_scene Map entities from a resource when written to the world. (#13650) 2024-06-03 16:33:24 +00:00
bevy_sprite Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_state Generalize StateTransitionEvent<S> to allow identity transitions (#13579) 2024-06-04 14:23:24 +00:00
bevy_tasks fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_text Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
bevy_time Adds doc note that Timer and Stopwatch must be progressed manually (#13441) 2024-05-20 19:46:25 +00:00
bevy_transform Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_ui Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_utils fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_window rename touchpad to gesture, and add new gestures (#13660) 2024-06-04 12:44:25 +00:00
bevy_winit make sure windows are dropped on main thread (#13686) 2024-06-05 18:13:59 +00:00