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# Objective Fixes https://github.com/bevyengine/bevy/issues/9234 re-breaks: The issues that were linked in #9169 ## Solution Revert the PR that broke tonemapping/postprocessing/etc. Any passes that are post msaa resolve need to use the main textures, not the msaa texture. ## Changelog Idk what to put here since it's a revert. |
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mod.rs | ||
pipeline.rs | ||
render_pass.rs | ||
ui.wgsl |