mirror of
https://github.com/bevyengine/bevy
synced 2024-12-23 03:23:20 +00:00
0a9c469d19
# Objective Fixes #7632. As discussed in #7634, it can be quite challenging for users to intuit the mental model of how states now work. ## Solution Rather than change the behavior of the `OnUpdate` system set, instead work on making sure it's easy to understand what's going on. Two things have been done: 1. Remove the `.on_update` method from our bevy of system building traits. This was special-cased and made states feel much more magical than they need to. 2. Improve the docs for the `OnUpdate` system set. |
||
---|---|---|
.. | ||
entity | ||
query | ||
schedule | ||
storage | ||
system | ||
world | ||
archetype.rs | ||
bundle.rs | ||
change_detection.rs | ||
component.rs | ||
event.rs | ||
lib.rs | ||
reflect.rs | ||
removal_detection.rs |