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## Objective There is no bevy example that shows how to transform a sprite. At least as its singular purpose. This creates an example of how to use transform.translate to move a sprite up and down. The last pull request had issues that I couldn't fix so I created a new one ### Solution I created move_sprite example. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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.. | ||
contributors.rs | ||
many_sprites.rs | ||
mesh2d.rs | ||
mesh2d_manual.rs | ||
move_sprite.rs | ||
rect.rs | ||
rotation.rs | ||
sprite.rs | ||
sprite_flipping.rs | ||
sprite_sheet.rs | ||
text2d.rs | ||
texture_atlas.rs |