bevy/examples/2d
jak6jak f991c73bdf Add move sprite example. (#2414)
## Objective
There is no bevy example that shows how to transform a sprite. At least as its singular purpose. This creates an example of how to use transform.translate to move a sprite up and down. The last pull request had issues that I couldn't fix so I created a new one

### Solution
I created move_sprite example.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-02-02 02:44:51 +00:00
..
contributors.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
many_sprites.rs Fix doc_markdown lints in examples (#3486) 2021-12-29 17:25:34 +00:00
mesh2d.rs Add 2d meshes and materials (#3460) 2022-01-08 01:29:08 +00:00
mesh2d_manual.rs Add 2d meshes and materials (#3460) 2022-01-08 01:29:08 +00:00
move_sprite.rs Add move sprite example. (#2414) 2022-02-02 02:44:51 +00:00
rect.rs Add an example to draw a rectangle (#2957) 2021-12-18 00:52:37 +00:00
rotation.rs Simple 2d rotation example (#3065) 2022-01-25 22:10:11 +00:00
sprite.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
sprite_flipping.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
sprite_sheet.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
text2d.rs Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00
texture_atlas.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00