bevy/crates/bevy_asset/src
homersimpsons 0707c0717b
✏️ Fix typos across bevy (#16702)
# Objective

Fixes typos in bevy project, following suggestion in
https://github.com/bevyengine/bevy-website/pull/1912#pullrequestreview-2483499337

## Solution

I used https://github.com/crate-ci/typos to find them.

I included only the ones that feel undebatable too me, but I am not in
game engine so maybe some terms are expected.

I left out the following typos:
- `reparametrize` => `reparameterize`: There are a lot of occurences, I
believe this was expected
- `semicircles` => `hemicircles`: 2 occurences, may mean something
specific in geometry
- `invertation` => `inversion`: may mean something specific
- `unparented` => `parentless`: may mean something specific
- `metalness` => `metallicity`: may mean something specific

## Testing

- Did you test these changes? If so, how? I did not test the changes,
most changes are related to raw text. I expect the others to be tested
by the CI.
- Are there any parts that need more testing? I do not think
- How can other people (reviewers) test your changes? Is there anything
specific they need to know? To me there is nothing to test
- If relevant, what platforms did you test these changes on, and are
there any important ones you can't test?

---

## Migration Guide

> This section is optional. If there are no breaking changes, you can
delete this section.

(kept in case I include the `reparameterize` change here)

- If this PR is a breaking change (relative to the last release of
Bevy), describe how a user might need to migrate their code to support
these changes
- Simply adding new functionality is not a breaking change.
- Fixing behavior that was definitely a bug, rather than a questionable
design choice is not a breaking change.

## Questions

- [x] Should I include the above typos? No
(https://github.com/bevyengine/bevy/pull/16702#issuecomment-2525271152)
- [ ] Should I add `typos` to the CI? (I will check how to configure it
properly)

This project looks awesome, I really enjoy reading the progress made,
thanks to everyone involved.
2024-12-08 01:18:39 +00:00
..
io Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
processor Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
server ✏️ Fix typos across bevy (#16702) 2024-12-08 01:18:39 +00:00
assets.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
direct_access_ext.rs Add methods to directly load assets from World (#12023) 2024-02-27 00:28:26 +00:00
event.rs fix: add reflect to SceneInstanceReady and other observers/events (#16018) 2024-10-20 13:51:41 +00:00
folder.rs Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
handle.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
id.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
lib.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
loader.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
loader_builders.rs bevy_asset: Improve NestedLoader API (#15509) 2024-10-01 14:14:04 +00:00
meta.rs Cleanup unneeded lifetimes in bevy_asset (#15546) 2024-09-30 21:54:59 +00:00
path.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
reflect.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
render_asset.rs Split off bevy_image from bevy_render (#15650) 2024-10-04 20:16:47 +00:00
saver.rs Cleanup unneeded lifetimes in bevy_asset (#15546) 2024-09-30 21:54:59 +00:00
transformer.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00